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Thread: FoTS Artillery Unit Pack v.3 12-1-2013

  1. #101
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    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    100pdr+(T1+Tweaks)at the same time is fine...I use them myself...

    Strange...It freezes when the cannonball impacts? The only time i encounter something that resembles this is The CTD at Testing Stages...that time i missed something in the projectiles_explosion...
    But The Final Version is fine...Even though I do not think that any mod incompatibility whatsoever would cause such a problem through mods overwriting one another, what other mod do you use?

    Or Maybe your comp couldnt stand Mech_Donalds Battlefield Smoke Mod? I heard reports that some having their game freezes when viewing at the modded effects at close range...My mod use BSM improved effects, with longer lasting smoke and mushroom clouds upon impact...

  2. #102

    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Quote Originally Posted by weirdoascensor View Post
    100pdr+(T1+Tweaks)at the same time is fine...I use them myself...

    Strange...It freezes when the cannonball impacts? The only time i encounter something that resembles this is The CTD at Testing Stages...that time i missed something in the projectiles_explosion...
    But The Final Version is fine...Even though I do not think that any mod incompatibility whatsoever would cause such a problem through mods overwriting one another, what other mod do you use?

    Or Maybe your comp couldnt stand Mech_Donalds Battlefield Smoke Mod? I heard reports that some having their game freezes when viewing at the modded effects at close range...My mod use BSM improved effects, with longer lasting smoke and mushroom clouds upon impact...
    Thanks for your reply. Yes, with the cannonball impacts. Yesterday it froze after about two volleys, right on an impact. I tested all the new arty (which is pretty awesome, by the way) and nothing froze. Then I tried the 100pdr and it did after two volleys as I said.

    I was using Darth Mod, and thought maybe that was an issue, so I removed that just to see. Still froze. My computer's something of a beast, so I'm not sure it would be the issue (Win 7 Pro, Six Core Intel i7-3930K, 32 GB RAM, two Geforce 690s). Later I'll try it without the tweaks and see, though I'm pretty sure I tried all the variations yesterday. In any case, I'd like to try it again if for no other reason than to let you know if it's still an issue.

    Again, I appreciate it. Love the mod (it's only the second mod I've used since using a ton of mods for RTW).

  3. #103
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    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Darthmod is not an issue. It would work fine with my mod...

    Only 100pdr have bug? Other Artillery units works fine?
    Strange...I have to look deeper at this...sorry, you need to play without the 100pdrs for now...But at least T1 artillery units works fine.

  4. #104

    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Exepected installation instructions on page 1. Where are they ?

  5. #105
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    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Just drop in C:\Program Files (x86)\Steam\SteamApps\common\total war shogun 2\data as EVERY mod...


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  6. #106

    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    well, how is going the V.3 progress?
    "romanes eunt domus"

  7. #107

    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Quote Originally Posted by VENNONETES View Post
    Just drop in C:\Program Files (x86)\Steam\SteamApps\common\total war shogun 2\data as EVERY mod...
    Thanks.

  8. #108

    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Quote Originally Posted by weirdoascensor View Post
    Darthmod is not an issue. It would work fine with my mod...

    Only 100pdr have bug? Other Artillery units works fine?
    Strange...I have to look deeper at this...sorry, you need to play without the 100pdrs for now...But at least T1 artillery units works fine.
    Gracias! Everything else seems to work fine; not sure what the deal is with the 100pdrs. Will run some more tests just to see.

  9. #109

    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Hi!!!, so, is there a workaround to the 100pdr crash ? Or is it just to avoid building that (assuming that the AI doesn't build it, or that it comes as a garrison unit) ?

  10. #110
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    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Is this mod compatible with radious's mod?

  11. #111
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    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    T2 is compatible.

    Ah, Yes... Some Shots from V.3...Hopefully I'll be able to Upload it to the SteamWorkshop on the Weekend...

    Stop Procrastinating...Time To make Unitcards...

    6lb Horse Artillery
    Spoiler Alert, click show to read: 



    Courtesy of The ACW Team

    M1841 Howitzer as Horse Howitzer Battery,
    Spoiler Alert, click show to read: 




    M1857 12lb Long Gun Howitzer "Napoleon"
    Spoiler Alert, click show to read: 



    3-Inch Ordnance Rifle
    Spoiler Alert, click show to read: 




    Now...I decided to tweak the projectiles a little further...Some Projectiles could be a dud...or explode prematurely before it hits the ground...or embed itself to the ground then explode shortly after...
    Armstrong and Parrot guns Maximum Firing Elevation are also lowered...They are Rifled Guns after all...
    Yes Its a Dud.
    Spoiler Alert, click show to read: 



    Premature Detonation. Notice its not a Shrapnel Shot, it lacks Shrapnel Shot's signature Shrapnels coming out in Cone.
    Spoiler Alert, click show to read: 




    Canister Shot
    Spoiler Alert, click show to read: 



    Last edited by weirdoascensor; October 25, 2012 at 04:41 PM.

  12. #112
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    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Nice! +rep


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

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  13. #113
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    Default Re: FoTS Artillery Unit Pack v.2- 22.5.2012

    Its Complete!

    Drop to Data...

    Tick in ModManager...

    Ahahahahah, SplashScreen Freeze? Oh, How Convenient...Now What...Scheiße...

    Now i have to check it all over again...FoTS_Artillery_Pack_Tweaks_v.3 works fine though...But the Unit_Pack dont...
    *Edit Naval Bombardment Angle to make it Looks Less Orbital Bombardment*

    EDIT: FoTS Artillery Tweaks V.3 is on SteamWorkshop.
    EDIT: Some Unitcards, result of my Shoddy Worksmanship and Nonexistent Image Editing Skills...
    Last edited by weirdoascensor; November 02, 2012 at 11:05 AM.

  14. #114

    Default Re: FoTS Artillery Unit Pack v.2 - Tweaks v.3 - 31.10.2012

    Hey weirdoascensor,

    Awesome mod dude, this brings so much more to the game. Only thing I don't like is the mortar launch sound - mangonel sound from S2TW, could you fix this in next release?

    Also I'm having problems downloading V3 from the link on the first page, could you provide us with another download location?

    Thanks and keep up the good work,
    AtheistDane

  15. #115

    Default Re: FoTS Artillery Unit Pack v.2 - Tweaks v.3 - 31.10.2012

    rep+

  16. #116
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    Default Re: FoTS Artillery Unit Pack v.2 - Tweaks v.3 - 31.10.2012

    V.3 is uploaded to SteamWorkshop!

    Wait...I'll Upload a TWC version...

  17. #117
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    Default Re: FoTS Artillery Unit Pack v.2 - Tweaks v.3 - 31.10.2012

    Will you be making a T2 version of V3 as well?

  18. #118
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    Default Re: FoTS Artillery Unit Pack v.2 - Tweaks v.3 - 31.10.2012

    The new icons are amazing!


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  19. #119
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    Default Re: FoTS Artillery Unit Pack v.2 - Tweaks v.3 - 31.10.2012

    The link to V.3 doesnt work D:

  20. #120
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    Default Re: FoTS Artillery Unit Pack v.3 12-11-2012

    Updated. Check OP

    Quote Originally Posted by AtheistDane View Post
    Hey weirdoascensor,

    Awesome mod dude, this brings so much more to the game. Only thing I don't like is the mortar launch sound - mangonel sound from S2TW, could you fix this in next release?

    Also I'm having problems downloading V3 from the link on the first page, could you provide us with another download location?

    Thanks and keep up the good work,
    AtheistDane
    Use Sinfonia Semplice
    Quote Originally Posted by Aussie-tosser View Post
    Will you be making a T2 version of V3 as well?
    Of Course. Anyone wants me to make Stripped-Down-T3-without-BSM?
    Quote Originally Posted by Shock'n'Awe View Post
    The link to V.3 doesnt work D:
    I'm Reuploading...Wait...
    Last edited by weirdoascensor; November 12, 2012 at 04:35 AM.

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