While Rome 2 would be great, they do need to come up with something more original. What? I don't know. The only era that they havent covered that would fit the TW format is WWI
While Rome 2 would be great, they do need to come up with something more original. What? I don't know. The only era that they havent covered that would fit the TW format is WWI
"Short people, have long faces, and long people, have short faces. Big people have little humor, and little people have no humor at all!"
"Slap your consumers in the face EA and they'll falcon punch you back."
Currently however covering WWI would be pretty dumb the formations trenches how the war was fought bolt rifles machine guns artillery airplanes etc etc.
There's a bunch of eras where CA hasn't touched, but I think the most glaring is a 19th-century themed game that takes place on the entire world map. There were enough conflicts and wars during that time period where traditional line-and-formation TW style battles would be doable, but there's the additional benefit of rapid technological change in that century where the tactics and weapons of the 1820s would be very different from the 1880s/1890s.
Well, id like to see a 1900-1950 game myself. Could be kinda cool! Maybe a bit to Civ though, as there were huge tech advances in that time.
I can't remember where I found it off the top of my head. I'll check around. It didn't perfectly fix the sliding (I really hate the sliding) but it reduced it by completely removing one particularly long-winded death animation.
I think a little more realistic. I think charges like that were becoming less and less feasible by the start of Empire's timeframe.And, I get what you're saying. But cuirassiers in Empire (And NTW) looked far worse on the charge, then cuirassiers did in M2TW.
I suppose so.Shogun has made it look good, but it doesn't feel as good. I'll just have to wait and see how it handles armored cavalry (And infantry, too...) Because as of yet, we have not seen real armored cavalry on the Warscape.
Under the patronage of John I Tzimisces
"Short people, have long faces, and long people, have short faces. Big people have little humor, and little people have no humor at all!"
"Slap your consumers in the face EA and they'll falcon punch you back."
WW1 wouldnt been dumb in anyway "Matte" They would implant alot of new things into it, and yes they used kind of napoleon formations still... With new tech and units of diff land units Sea and Air it would been very fun and new thinking. The Strategi map would look nice at start... later on we see tranches and destroyed infrastructure... Taken lands and retake.. rebuild a new frontline from one point to another.. Same as Train stations are build out in FOTS... and behind the frontline we will use Trains alot... Espionas...steeling tech.. Intelliegenc reports... Maskered units movments... keep divisions etc etc hidden.. before lunching a frontal assault on a front section on turn 4 spring seasion etc etc...
Seeing Fighter airplanes escorting bombers over a frontline tranches sector... were we fight in a 3D battle... if having a airfield close by.. they will join in and cover the land artillery and soldiers... and to shoot down bombers and air escort fighters... The WW1 World map will be huge... lots of Trade and bigger dipolomaty impact and newer nations.. U-Boats... Huge Battleships and smaller once... First armored tanks and other armored units... The game will perhaps not look like of what we are used of a TW game... Just because we controll 20+ units 160-240 in each in formations? It does not mean in full that it will or MUST be like that in a WW1 world with a Total War series game? :-s... Cmon use your own maginations... Ohhh and just because the wepaons become exstreme to kill faster.. does not mean a army is to become 2000-3000--- Am more over thinking
That we recruite up Divisions sizes... if we have a mixed up units holding a tranch section in there area.. around 15000 or 20000. And if unit size are set to ULTRA... then ofc we will controll around 2000-3000 like we have done in the previos TW games... but we will see a list and a energy bar.. of wish units bricks are dead or trashed wounded... missing... in reserve... resupply... regrouping... and so on... The more soldiers die.. the more reserves join in.. a bet typical as reinforcment system perhaps...
Dont ask me.. i know nothingAm just using simple and alot of ides since long time back and i have even more stuffs on my mind
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Have fun out there everyone and goodnight! ^.^
BR AN.
Last edited by KERA_AK; April 03, 2012 at 10:48 PM.
my rating as veteran player since 2000 with shogun.
shogun I 40.
medieval I 40.
rome 50.
medieval II 40.
empire 20,horrible,bored and antihistorical generalist campaign,with the worse AI of all games totalwar and clone units.
napoleon 40.
shogun II 60.
fall of the samurai 70,the best game of all totalwar serie with very good focused campaing in a historical period,with nice units,historical events and the best AI and diplomacy.
fixed
rome was the worst i generally didnt like romes campaign because i couldnt have any fun with it it was just a drag for me.
i could actually have fun with ETW's campaign because it was large and varied and i dont mind the clone units just the fact that there are to many unit types that are same except for different stats -.-
How can you fix someone's opinion?
I think Rome was.... Fourth, I'd say.
M2TW
FotS
Shogun 2
Rome
NTW
ETW
Medieval
Shogun.
That's my list.
"Short people, have long faces, and long people, have short faces. Big people have little humor, and little people have no humor at all!"
"Slap your consumers in the face EA and they'll falcon punch you back."
If i would rate the games Non modded it would be
FoTS
Shogun 2
Medieval 2
Rome
Napoleon (did not like the small map)
Empire
With Mods however it would look more like this
Rome
Empire
Medieval 2
Shogun 2
Napoleon
FoTS (have not tested any mods yet)
Hmm, since we're making lists:
Napoleon
FoTS
Empire
M2TW
Rome (but I have to admit I came late to that one)
Haven't played shogun 2 yet, yes shame on me ;P
Really, I don't understand all the hate against Empire. I loved it. Yes, it wasn't perfect. And a year waiting before the battle AI can march it's troops in a single line is stupid. But god I had fun with it. And in the end that what's counts.
Also, why is the diplomatic system stupid? I absolutely hated using diplomats. They where on the move for a great deal of turns, and when they finally arived they sometimes died of old age...
"Short people, have long faces, and long people, have short faces. Big people have little humor, and little people have no humor at all!"
"Slap your consumers in the face EA and they'll falcon punch you back."
"Stop quoting laws we carry swords" G. Pompeius
Yea that bugs me too. Bugs me in STW2 as well somewhat. A lot of games twist history upside down for `gameplay`, but I saw nothing at all wrong with the MTW2 system where you had to send Agents to start diplomacy. In fact it was of great strategic use too. Sometimes if I didn`t want peace with a certain faction, I would assassinate the Diplomat on his way to me so he couldn`t try to make peace. It allowed me to deny them a chance at a negotiated peace and still look like the good guy. I used to also assasinate them too to stop them talking to the Pope against me!
Now it`s worse than if they had the mobile phone or internet. You can`t avoid them contacting you.
Last edited by Humble Warrior; April 04, 2012 at 02:43 AM.
A plea to CA: Please give us NON-STEAM OPTIONS such as with GOG.COM`s Alan Wake and Witcher 2, etc. Even allow a system such that Mount and Blade Uses. Many of us will pay extra for a Steam-free version of RTW2.
The use of STEAM-ONLY by CA is ethically wrong because:
1. It does not need to be forced. It could be optional as other games have proven.
2. It discriminates between internet users and non-users or those who simply do not want it.
3. The `advantages` are only advantages in a very small and superficial manner. They do not counter the disadvantages.
4. It suits the company way more than the user. We are simply told it`s better for us
Finally,I shall not give CA|SEGA my money for RTW2 while it forces Steam on me. They have given us no good reason why it must be so. Basically they don`t care.
A Steam Option would benefit ALL. Don`t fight us, JOIN us.
Games don`t need forced Steam
I think Shogun 2 was a step in the right direction, in that you had to encounter a clan in order to open negotiations with them, though I agree. My Shimazu diplomats shouldn't be able to undergo negotiations with Date at my whim.
At the same time, I was also slightly annoyed by the Diplomats of Med 2. It seemed like an extra unnecessary layer and a little bit fiddley for my likings.
Perhaps if Generals and other agents could enter diplomacy as well (I've always thought a Priest/Monk would be a great and slightly less biased mediator) it would fix the problem.
I don't care if I'm in a heated argument with you right now or not. Have a virtual hug and pass it on to someone you know
Well, turns do take half a year. So the negotiations could take a couple of months in "real" time.
As for communicating around half the globe without encountering each other. You could opt for diplomatics or the FoTS system where you can only negotiate with clans you have encountered. But this is also illogical in the world in Empire. You would get the following situation: Im a dutch ruler and, surprise, there is a country called Russia in the east and it's capitol is Moscow.
What I mean is, by 1700 nations where aware of the world players and had networks to deal with diplomatics. And in game time, they still have half a year to carry out the negotiations. Ofcourse indians negotiating with persians is illogical. But I don't see how to prevent that. It is still a game after all![]()
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