Any progress on this?
I am interested too, updates?
it would be cool if once u research matchlock towers all your settlements will just get them and so on...maybe pay a general fee upon researching or something of the like would be cool....also for castles maybe.... this idea may be but I'm drunk and it sounds good right now
<img src="http://desmond.imageshack.us/Himg521/scaled.php?server=521&filename=romesig5.png&res=landing" border="0" alt="">
Can u make it so that it only allow to build gold mine and blacksmith and nothing more?
Yes, that's an easy tweak. The problems mentioned above/earlier are still there though, and I haven't yet taken the time to do the whole trial-and-error process involved in figuring out how to make the buildings behave as desired. Considering I don't play Shogun II very often these days, I wouldn't hold anyone's breath on that.
If you still want that, though, it can easily be done.
So. It's NINJA UPDATE TIME.
I've found and fixed the problem with specialty buildings that couldn't be destroyed. Now they can. All of them. I have not tested the effects of this on actual province specialty slots, so if someone could test and report the effects (warning: It might crash your game, corrupt your save, break your heart, throw you in a fire, teleport you to the moon, kill you, or any combination of those) that would be nice.
Attached is the version where you can build all of them. If anyone is still interested in customized versions that only enable some of them, you should probably PM me - I'll try to keep tabs on this thread, but there's still a good chance I'll miss it if you only reply here.
If I keep getting back into Shogun at the current trend, I'll soon be making and releasing a few other submods, possibly including something about defensive buildings. Again, though, no hopes up. You've seen what happened the last time I said I'd try to get something out as fast as possible. Heheh
Looks great!, I will giver a try, thanks for your efforts.
Hi there. Great mod, works as intended so far. All buildings are destroyable/buildable. I see quite a bit more variety in specialty buildings than others have previously reported and I am currently running this with several other mods that just make the gameplay OOZE epic proportions.