Almost all seems fine, specially I like new missile statistics, thanks a lot

+ rep
As usually I also have some suggestions (I know, I'm annoying

):
-skirmish archers have many adventages: they have a bit more power, better accuracy and haven't got ''area'' attribute. Their range is slighty shorter (75% of normal archer range) but It seems that It still isn't enough recompense (of course It is only my feeling and I will check It when patch will be realised). In practise only few casualties will be inflicted in very long range, so skirmish archers will be too effective comparing to normal.
I suggest even shorter range, 90-100 of range during amush in forest or gorge seems enough, but in open field it will be risky. Skirmish archers haven't got ''area'', so they aiming individual targets, and it will be very difficult with range over 100 m...
-As I remember later verion of WOTW will be focused on HYW times. So I think that It will be very important to reflect changes that occured in that time, mainly in French and English armies, also on battlefield. One of most important changes was
dismounting of French knights as response to deadly for mainly unprotected horses hail of arrows. I see that you give extra armour points for armoured horses but I think It isn't correct. Let me explain:
In MTW II horse and horsemen is inseparable complex, death of one of components (horse or man) is equal to death of whole complex (although in reality It wasn't necessarily true).
Now in WOTW for ex. sergeant, on unarmoured horse have same defence against arrows as dismounted sergeant. But most of surface of complex is umprotected skin of horse (although stronger than unprotected man), so It isn't fair, is It?
You added +2 for archers against cavalry but If I remember correctly to reflect ''domino effect'' of charging cavalry.
I thought about It and this is effect:
We can set base armour factor of unprotected horse, for ex.
3 for war horse (and 1 or 2 for ponny)- It isn't high value but higher than for unprotected man. In case of for ex.
Sergeants armour value is
9(hauberk + aketon). So average value is (9+3)/2=
6, and It is armour value of complex (mounted sergeants)
Another example,
English knights: what I see is that they horses mostly have padded armour -
4 value (''Gambeson/leather armour, superior'').
3 is value of unprotected horse so we have
7(3+4) of armour of armoured horse.
12 is armour of horsemen (coat of plates over mail, superior) so armour of English knights is
9 or 10 ((12+7)/2)
Analogously shield and defence skills should be halved - horses hanen't got shields and don't parry blows!
To compensate It attack can be increased (comparing to infantry) - due to higher position of horsemen (more powerful blows) and knocking and biting horse.
I fought some battles with cavalry statistics changed this way, and charge of for ex. mounted sergeants against archers is really risky. It is better way to attack dismounted, as It was in HYW battles. Try It yourself.
I hope you will discuss with me about such idea of system, I'm waiting for criticism.
-last thing: second verion of WOTW will end in half of XV century, so why did you add statistics of Gothic amour, Musket or even... 16th century full plate armour? Are you planning to expand WOTW to 16 century?
