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Thread: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

  1. #201

    Icon4 Crashing

    I am getting crashes in Fall of the Samurai when calling in offshore naval bombardment in slow motion. Is this a known bug?

  2. #202
    VENNONETES's Avatar Vicarius
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    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Well, s2 engine often crashes :\ Did you try to do the same battle without the mod?


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  3. #203

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Yes I also tried it in normal or fast motion and it works fine. Just slow motion freezes when there are the large explosions and smoke from artillery like ship cannons and I think Armstrong guns too.

  4. #204
    VENNONETES's Avatar Vicarius
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    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Quote Originally Posted by JuggernautOfWar View Post
    Yes I also tried it in normal or fast motion and it works fine. Just slow motion freezes when there are the large explosions and smoke from artillery like ship cannons and I think Armstrong guns too.
    Maybe game crashes because it hasn't enough power :\
    Try to reduce the quality maybe it works


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  5. #205

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Nice mod, love the artillery effects. Something I found out though. If you have particle effects set to medium ,or lower, you get no smoke from musket fire. A small amount of smoke still forms around the units, but you don't get any smoke from the gun, just the muzzle flash.

  6. #206

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Love the mod, but I think the European cannon effects (shogun 2) could be better. The smoke form the cannons is excellent, but when they hit the ground, only dirt and a little dark smoke is kicked up. Surely steam should be produced as well, like the fire-rocket impacts minus the fiery explosion. So, I'd love if you could add the steam effect (grey/white cloud)from the fire-rocket impacts to the European cannon impacts.
    Get to the trireme!

  7. #207

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    I noticed the heat haze from fire and such is gone, most notably on ships. Is there any way to get this back, because I found it looked pretty cool, and without it it the base fire just looks... fairly "flat," so to speak.

  8. #208

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    can i use this mod with the realism mod? or the all clans mod?

  9. #209
    VENNONETES's Avatar Vicarius
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    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Realism mod is OUTDATED, but it works with all the mods you listed


    Won the POTW Gold medal at 15 years, 7 months, and 198 days on 25/12/2013 ^_^

    Proudly one of the 5 who won the POTW silver medal! (won it at 14 years, 10 months and 24 days on 31/03/2013 at 03.03 PM GMT +1)


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  10. #210
    stradar1's Avatar Vicarius
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    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    I have a question how do I make the Smoke last even longer??? Id prefer the smoke stay around 2 to 5 mins my Pc can handle the load Im sure. Thanks hopefully u can help me with that.
    Total War is the only massive war game that has yet to be Surpassed keep up the good work CA don't let us down!!!!

  11. #211

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Hello, i cant downloand the files, why ?

  12. #212

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Could These smoke effects be put into Empire Total War?

  13. #213

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Hello, I was wondering if there was any way to make this compatible with the Sekigahara campaign, which I've done some of my own basic PFM modding to. I'm not sure how to mimic the effects of this mod, which I think is great, and I was looking for help. I thought about just downloading BSM and adding those effects to my mod with copy/paste, but I'm sure if that would work or if the mod creator would be okay with that. This is just for personal use. I'm using the Sekigahara campaign, and have already further edited the projectiles table. Thanks for any help, I tried searching for a solution but just can't find anything.

  14. #214

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Excuted me ! I knew that it`s been a long time but may i ask some question ? When i using mod increase range matchlock and increase tower firerate , the mod just disable both of them ( when i open i saw it enabled , but when i go to custom battle the range of matchlock still 100 , and firerate of the tower still slow ) ! I saw that in darthmod matchlock can get to 150 range even though they using BSM too !

  15. #215

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    where can download?

  16. #216

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    DOWNloaderulinku!

  17. #217

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Why is there no download link in the OP, ffs?

  18. #218
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    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    where is the link plz

  19. #219

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    Could you reupload the download link, or does anyone have the file and could attach it to a post? Would be great!

  20. #220

    Default Re: BSM for Shogun 2 & Fall of the Samurai v1.2 and BSM v1.2 for Darthmod 4.1 (update 29.05.12 - Watersplash fixes)

    I have this mod if I can help it
    https://yadi.sk/d/-TlEahZ7haZL9

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