Hi everyone,
recently I've inspected a model from another mod, MAre Nostrum, and noted that there are several items on the unit which are made up if own groups. That's quite normal, I know - what I'm wondering about is: do you need an own animation if you build up new groups which are not identical with one of the vanilla groups (i.e. peasent_body_01, Head_01, arms, legs_skin etc)? For example: I've got my model and want to add a shoulder strap and sword. Til now, I would have modelled the strap and then merged it with the "peansent_body" group. This has consequences for the comment of course. In Mare Nostrum, the same thing had its own group, and the comment looked like this:
crossbelt01
crossbelt01
0
In my case, it would have to look like this:
shoulderstrap_1
sholuderstrap_1
0
Would that work? Don't know how to do animations for every piece of equipment otherwise.