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Thread: [RS 2.5] Four turns per year - New Version 1.2

  1. #41

    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by Nightmare Moon View Post
    The problem was that AntigonosDoson thought it would be more realistic to have 3xsummer and 1x winter.

    It is no problem gameplaywise and it affects nothing, and I personally like it more with 2xwinter and 2xsummer.
    So how does one change it to 3x summer and 1x winter
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  2. #42
    Primo's Avatar Protector Domesticus
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    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by century x View Post
    So how does one change it to 3x summer and 1x winter
    Antigonos Doson wanted to upload his changed files, but it appears that he wonīt do it.

    Maybe I will make them, if I have time.

    You could, of course, go into Data/Scripts/Backgroundscript.txt

    and change manually every third winter into a summer. Like this:

    console_command date 803
    console_command season summer
    while I_TurnNumber = 1068
    suspend_unscripted_advice true
    end_while

    console_command date 803
    console_command season summer
    while I_TurnNumber = 1069
    suspend_unscripted_advice true
    end_while

    console_command date 803
    console_command season winter - change this into summer, for each year.
    while I_TurnNumber = 1070
    suspend_unscripted_advice true
    end_while

    console_command date 803
    console_command season winter - Donīt touch this one.
    while I_TurnNumber = 1071
    suspend_unscripted_advice true
    end_while

  3. #43

    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by Nightmare Moon View Post
    Yes, I know. Thats also how you can easily see if you messed the script up - it will go all the way to the last year.
    So, how you save the game and reload it at later time, buddy?

  4. #44
    Primo's Avatar Protector Domesticus
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    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by ricandy144 View Post
    So, how you save the game and reload it at later time, buddy?
    Like always - save it normally.

    Then, if you want to reload, press esc and the ? in the menu. This will deactivate the script. Do not click on any city or any button, as this will activate the script again.

    Then go into the main menu. After that, you can freely load a save or start a new campaign.

    If you want to be completely sure, it would be better to completely go out of the game and start it again.

    But that was already neccessary for the normal backgroundscript, if you didnīt do this every time you save/reload, you messed it up and you would experience some weird things.

    If you use the 4tpy-script, you will notice it immediatly if you mess the script up, as you either have only 2 turns per year or you go straight to the end date(i.e. to the year 853 AUC).

  5. #45

    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by Nightmare Moon View Post
    Antigonos Doson wanted to upload his changed files, but it appears that he wonīt do it.

    Maybe I will make them, if I have time.

    You could, of course, go into Data/Scripts/Backgroundscript.txt

    and change manually every third winter into a summer. Like this:
    Thank you very much
    Proudly under the patronage of Tone
    Roma Surrectum Local Moderator

  6. #46

    Default Re: [RS 2.5 Beta] Four turns per year

    Hi!

    Sorry for the delay!

    I promised I will do it, but managed to only today.

    The link is here:

    http://www.twcenter.net/forums/downl...o=file&id=3678

    For the moment it's only for One turn campaign, but you can use it for any other too.

    Be warned however: there is no garrison script in this background script. If you want to play RS2.5 with the garrison script, just copy the 4tpy part from my background script into yours.

    Anyway, happy testing!

    AntigonosDoson

  7. #47

    Default Re: [RS 2.5 Beta] Four turns per year

    Is it savegame friendly AD?
    "I should like to see...the last king strangled with the guts of the last priest"

  8. #48

    Default Re: [RS 2.5 Beta] Four turns per year

    I wrote a program in C++ that generated text so I would not have to manually change every third summer. Saved me alot of time
    I did not want to go through seven thousand lines of code

    The power of programming
    Last edited by century x; April 05, 2012 at 01:45 PM.
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  9. #49

    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by Primative1 View Post
    Is it savegame friendly AD?
    Does anyone know?
    "I should like to see...the last king strangled with the guts of the last priest"

  10. #50
    Desley's Avatar Praefectus
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    Default Re: [RS 2.5 Beta] Four turns per year

    Does anyone else gets the advisors message about the senatorial elections? I get it like every turn and I think it is caused by this submod.
    Will and act until victory

  11. #51

    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by Desley View Post
    Does anyone else gets the advisors message about the senatorial elections? I get it like every turn and I think it is caused by this submod.
    Nah, it happens in unmodded RS2 twice as much.
    "I should like to see...the last king strangled with the guts of the last priest"

  12. #52

    Default Re: [RS 2.5 Beta] Four turns per year

    It is better playing with 3 summers and 1 winter.
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    Roma Surrectum Local Moderator

  13. #53

    Default Re: [RS 2.5 Beta] Four turns per year

    I do not know, if it's savegame friendly. I guess the background script itself is sg friendly, but the other files might up some things in the trait system...

  14. #54
    Primo's Avatar Protector Domesticus
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    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by century x View Post
    I wrote a program in C++ that generated text so I would not have to manually change every third summer. Saved me alot of time
    I did not want to go through seven thousand lines of code

    The power of programming
    What exactly does that program?

  15. #55

    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by Nightmare Moon View Post
    What exactly does that program?
    It was a program that generated the the 4 turn a year script. I altered it so that it generated 3 summers and 1 winter. I did not want to go through all the script and manually alter it so I just wrote a 47 lines of code program and it generated 7000 lines of a script. Saved me all that and I didnt have to worry about messing up.

    IF you want I can upload the background script with the three summers and 1 winter. Its for Rome 0 turn Only thought. But I can generate others for other factions?

    It's your call
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  16. #56

    Default Re: [RS 2.5 Beta] Four turns per year

    Quote Originally Posted by Desley View Post
    Does anyone else gets the advisors message about the senatorial elections? I get it like every turn and I think it is caused by this submod.
    I had it! but I actually see no problem with it. I feel as if it's totally RS 2.5

  17. #57
    Primo's Avatar Protector Domesticus
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    Default Re: [RS 2.5 Beta] Four turns per year

    I have updated the OP with the new version. It features:
    - Adjusted Roman elections.
    - You can choose: Either 2 turns summer and 2 turns winter in a year, or 3 turns summer and 1 turn winter.

    It is savegame compatible.
    Quote Originally Posted by Desley View Post
    Does anyone else gets the advisors message about the senatorial elections? I get it like every turn and I think it is caused by this submod.
    No, it isnīt. What you experienced were the standard elections. But download the new version, and they will appear only half as many times.
    Last edited by Primo; April 09, 2012 at 01:00 PM.

  18. #58
    GRANTO's Avatar Domesticus
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    Default Re: [RS 2.5] Four turns per year - V1.1

    good work

  19. #59

    Default Re: [RS 2.5] Four turns per year - V1.1

    Now that the traits have been adjusted to 4 years.

    This is an awesome AWESOMEE submod. I can now take my time and conquer in my own time
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  20. #60
    Desley's Avatar Praefectus
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    Default Re: [RS 2.5] Four turns per year - V1.1

    Thank you for updating this
    Will and act until victory

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