the last five factions
the last five factions
new video previews 04/24/2012 in opening post
You should add pics with the respective units in the unit info panel (the one that you access by right clicking on the unit card).
some major changes I think for this mod, I think I will keep most of the ui & graphics
skinning,music etc. but the biggest change will be this now will be a fantasy mod
& I will craft a whole new map!(now with it being fantasy, I will have complete creativity in designing a really strategic & complex map!) I will remove about three factions actually just two (the Papal_states & the HRE)factions remaining will have name changes though I will make the rebels very, very strong! & a lot of them! it will be a really hard campaign! I will keep the name the same though~
the new basic heigts is done (tested working)
it is based off Gigantuses "alexandros" map
genral climate & topography
I will really work to making alot of mazes & adding as much variance to the terrain as possible both for visual aesthetics as well as a really strategically oriented map!
general faction positions
(names have not been changed yet but will be)
the mod will keep allmost all other content done so far! (menus, music, loading screens, unit cards buildings etc.)
Last edited by Druvatar De Bodemloze; April 29, 2012 at 04:35 PM.
this mod "les Champs Mortels" will keep all content except eill have a completly new map ( based off of Gigantuses "alexandros map" ( I am almost done with it)but it will have navigatable rivers & many new mapping textures & will be a semi-arid tropical environment
the mod will be a fantasy mod now focusing on the medieval period in another races history but this culture on this planet reached the medieval era ehile thier planet was much younger & more chaotic! & factions will also be renamed as well!. new preview video of the map either manana or weds.
The map looks awesome (it looks like the eastern Europe/Middle East map). Good luck, man!
Last edited by gabyu; May 01, 2012 at 07:38 AM.
the new map is done (in terms of climates & geography, map textures, ground types, trees & mountains, rivers etc.) just need to drw the actual settlements & resources ( shouldn`t take me that long)
ok just need to finidh unit info cards & building cards too~
may be add a few more buildings (ther are already alot)
& find some more new music since this now is fantasy & not historic)
& change faction names & some other minor text then in less than a month will probably be able to release a beta!
here are some screens of the new map!
remember this now about another plantets civilizations medieval period
but thier planet is mostly Jungle/semi-arid & volcanic
BTW You have to fix your Lower-left corner Map as turkey is a bunch of islands now (unless it isn't)
Some cool random fantasy faction names:
Empire of Argis
Kingdom etc. of Tystor
Pass etc. of Deltor
Dominion etc. of Sylthrys
Imperial etc. Qeltoros
(Blank) of Norvos
(Blank) of Cyrtosis
(Blank) of Yrookren
(Blank) of Tordis
I have no idea how I came up with these. As I said, they're completely random, but sound cool.
the new map is totally done~130 regions, navigatable rivers, lostsa forest mazes & mountain caverns & mazes etc. really interesting topography~
also it almost all Jungle & semi-arid
I also increased movement points extremely! (basically you now move the distance of two or three settlements)
updated mod description in opening post
teaser video in opening post 05/03/2012
battle video in opening post 05/04/2012
ths mod is basically ready for 'Download" (Beta version) all thats missing is
new unit info cards
new building info cards
new unit cards for three factions (out of 14) new battlefield skins for one faction (out of 14)
& some minor text
but everything else is done! all symbols, campaign & battlefield banners, new music, all menus, new buildings etc.
so Give me some positive feedback! & I will release a beta!
There are currently 1 users browsing this thread. (0 members and 1 guests)