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Thread: Preview III: The Warriors of the Dunes

  1. #1

    Default Preview III: The Warriors of the Dunes


    Welcome to the third faction preview of RESTITVTOR ORBIS.

    Here we offer You a first look at the Tanukh Arabs & the Berber Tribes!


    - The Historical Background -




    The Tanukh Arabs


    The Tanukh Arabs, or Tanukidhs, were originally from the confederation of Arab tribes, sometimes characterized as Saracens. They first rose to prominence in northern Arabia and south of Syria in the 3rd century BC. Both Lakhmid and Tanukhid inscriptions have been found at Umm al-Jimal in Jordan and Namara in Syria. In the late 2nd century AD, the tribe of Azd, from Hadhramaut ( Southern Arabia ), migrated to al-Ahsa where the Tanukhids were settling. The tribe of Azd allied with the Tanukhids, becoming part of the confederation. The two sheikhs (tribal leaders) of Tanukh gave up their rule to a certain Malik ibn Fahm the Azdite (196-231), who led them into Iraq and Oman, and after some skirmishes he controlled all of Oman, and parts of Iraq, he was succeeded by his brother 'Amr ibn Fahm who reigned for a short period, later Jadhima ibn Malik reigned (233-268). He engaged in a war with Palmyra, and after its downfall, he took control of much of the lands it previously controlled. After Jadhima's death, he was succeeded by his sister's son ‘Amr ibn Adi the Lakhmid, because Jadhima had no sons, thus establishing the Lakhmid dynasty. Other parts of Tanukh settled in Syria.

    In the 4th century AD, the Tanukhids formed a major grouping of Rome's allies in the East, ranging from Syria in the north to the Gulf of Aqaba, areas into which they had migrated from southern Arabia after the rise of Sassanian influence in Yemen a century previous. The Tanukhids played a key role in the defeat of Zenobia’s forces by Emperor Aurelian and served as foederati in the Roman East. In 378, their Queen Mavia led them in a revolt against Emperor Valens. A truce was struck and was respected for a time, with Mavia even sending a fleet of cavalry in response to Roman requests for assistance in staving off an attack by the Goths. The alliance crumbled under Theodosius I, with the Tanukhids again revolting against Roman rule.



    The Berber Tribes

    It is difficult to refer with any sort of precision to a "Berber people", the term berber - originally a derogatory name meaning "barbarians" ( from the Greek barbaroi ) applied by outsiders - designates the rather heterogeneous, indigenous population of North Africa extending from the Siwa Oasis in the western Egyptian desert to Morocco, Mauretania, and even as far as the great bend of the Niger River. These people, who have been in the region since prehistoric times, exhibit varying physical features, customs, and social organizations. They are united mainly by a strong spirit of local political, social, and cultural independence in the face of domination by civilizations that have imposed themselves.

    The Romans called them "Mauri" ( from the Greek mauros, meaning "black" ). This was contrasted with other peoples described as "Aethiopes", or "Ethiopians", who lived further south, and Egyptians, or "Aegyptus". These harried the Roman Empire in north Africa as the Western Empire slowly declined and the danger was such that the Romans were forced to construct a limes, or system of frontier forts, and provide for garrison troops to protect their holdings. The region became increasingly important during the crisis of the 3rd century. Integration of Berber cavalry and infantry auxiliary units into the army, many of which served as corps d'elite, played a crucial role in holding the Empire together.

    The Berbers may never be quite strong enough to drive the Romans into the sea and claim the North African lands as their own, but in later centuries they will become a power unto themselves. With the decline and disintegration of the Roman Empire in the west, various Berber tribal coalitions formed a series of loosely defined Berber-Roman kingdoms. Masties, a Romano-Berber who formed a kingdom in the Aures during the 5th century, styled himself as "dux et imperator", and was said to have been well respected both by the Romans and the Berbers. The integration of Berber and Roman, and the status of their relationship, can be said to be well demonstrated during the Arab invasions of Africa in the 7th and 8th century. According to Arab sources, the Berbers were frequently found in alliance with the Romans. There is also a growing body of archaeological and numismatic evidence that points to a substantial Romano-Christian element among the Berbers in the 6th and 7th centuries.





    - The Units -


    Here's some samples of the new units:

    - The Tanukh Arabs -



    Maqali3 (on left) - Maqali3: Lit. Slings (sing: miqla3) are men who are, usually out of poverty, youth, or inexperience, incapable of bearing regular arms. So, they turn to a common shepherd’s weapon: the sling. They are not numerous, quite rare, and very, very, vulnerable. That said, slings make great anti armour troops.

    Historically, slings were used in warfare among the Arabs; however, they were not nearly as common as archers were on the battlefields of the time, since the sling was more of a stop gap measure weapon, to equip those whom the arsenals couldn’t.

    Skirmisher (on right) - These hardy, brutal men are fine irregular light warriors, wild and ill-disciplined but also brave. They are recruited from the outlying regions and almost-deserted regions where life is hard and short. Joining an army is almost an escape from the harshness of everyday existence. Their skills in stealing goats, murder and general banditry stand them in good stead as fighters, but they are hardly biddable enough to be called soldiers. They are warriors at best, and killers first and foremost. These men bear grudges, understand blood feuds and see the sword as the way of righting all wrongs
    !


    Rumat - Rumat (lit: archers; sing: ramiy) are mostly skirmishers and not inclined to close with enemy troops. They are equipped with a bow (quality varies), have a simple quiver, and perhaps a short sword for self defense.

    Historically, the bow and arrow played an important role in the warfare of the Arabs. Poets, kings, and eventually the caliphs praised its value, along with those of the sword and spear. One Caliph, 3umar ibn ul-khattab even instructed that soldiers be trained regimentally with the bow and arrow, along with swimming, and horseback riding. As such, archers played a major role in every battle the Arabs fought; even their cavalry were partly armed with the bow (though relatively incapable on horseback compared to the Huns or even the Romans). Their job was to soften up the enemy line, so as to allow the cavalry and infantry to do their job.



    Jund Levies - These poorly trained, levy infantry are supplied by the individual tribes surrounding the lakhmid kingdom, especially in times of emergency. They are armed with an infantry spear and a simple wooden or wicker shield, and perhaps a short sword. As individual soldiers, they are more than able to take care of themselves, but as a unit, they are relatively undisciplined and poorly trained.

    Historically, the Tanukh kingdom would call upon levies of troops to be held from many of the loyal tribes surrounding their kingdom as a show of loyalty. This also included the raha’in, but also, in times of war, levies of troops with which to go to war. The Arabic word jundiy (pl. jund), is derived from middle Persian.



    Jund - These somewhat trained troops were soldiers who fought full time in the service of their Chieftain. They are armed with an infantry spear and a simple shield, and a short sword. They are loyal and fierce troops, but have only the rudiments of discipline in them. At least they aren’t cannon fodder. The Arabic word jundiy (pl. jund), is derived from middle Persian.


    Jund Mudajjajjun - Jund Mudajjajjun: literally “well equipped men”, would have been veterans, or mercenaries giving service to the Romans, Persians, or anyone willing to pay, who would have obtained enough money and loot to buy themselves better equipment. They are armed with a sword, a shield, and a spear. They are armored in chainmail, and a Persian style helmet for head protection. They aren’t a seperate unit per se, merely a representation of the better troops, and the more elite ones as well serving among the foot soldiers.


    Camel Raider - Camel Raiders are hard-faced warriors intended to replace cavalry in desert conditions. Like cavalry, they are best used to ride down scattered enemies or to screen the main force in battle. They are especially effective against cavalry thanks to the smell of their camels - horses cannot stand the strange smell of camel urine!

    Camels need careful handling - they are bad tempered beasts - and this is best left to the desert-born. Once recruited as 'light cavalry', however, they can be a very effective force, if not quite as disiciplined as other cavalry. They make up for any lack of cohesion by being individually skilled and savage.



    Nomad Fursan - Fursan: lit. Horsemen-These are everyday nomadic cavalry, often recruited when the Chieftain needs more men to field. They are not a totally horde unit, but are poorly armed with javelins and spears.


    Fursan As-hahib - These are the lesser nobility, and family members not in line for the throne (i.e. the Chieftains’s brothers, cousins, and generals) and, and their military retinue. They were named for their pale features, as ashahib is the plural of shahib, meaning “pale” or “fair skinned”, also referring to a light grey or silvery color.\n\n They will, like the Sana’i3, make a loyal and effective fighting force, but without the religious dedication shown by the Sana’i3 with their oaths.


    Fursan As-sana'i3 - This is the immediate guard of the Chieftain and his immediate line (i.e, his sons). They were an elite group of medium-to medium heavy cavalry, famed for their loyalty, and known to never leave the Chieftain’s side.

    The Arab slinger, Spearman, and Camel Raider model's head was made by Prometheus, and is used with permission.





    - The Berber Tribes -



    Archers - These hardy desert folk make excellent bowmen, as they cannot afford to waste a single shot when hunting. They are tough men as a result of their harsh lives in the unforgiving sands and rocks of the desert. A punishing march across a trackless waste is the story of their everyday existence, so much so that going to war can seem like a pleasant diversion by comparison. At least when at war they have the chance to taste the good life, enjoy some of the comforts of civilization, and grow wealthy on plunder!

    Skirmishers - These hardy, brutal men are fine irregular light warriors, wild and ill-disciplined but also brave.\n\nThey are recruited from the outlying regions and almost-deserted regions where life is hard and short. Joining an army is almost an escape from the harshness of everyday existence. Their skills in stealing goats, murder and general banditry stand them in good stead as fighters, but they are hardly biddable enough to be called soldiers. They are warriors at best, and killers first and foremost. These men bear grudges, understand blood feuds and see the sword as the way of righting all wrongs!



    Spear Levies - Peasants are reluctant warriors at best, but a life of endless toil and drudgery does at least produce strong backs and an acceptance of grim reality. Men, no matter how untrained or unready for war, are always useful in battle - the enemy can be weakened simply by having to hack a way through the press of bodies. Forcing peasants to leave the land and fight is cheap and quick even if it does damage the prospects for the next harvest. This is an important consideration when famine may only be one failed harvest away. Still more of a problem is the reluctance of these men to fight well in a situation they neither know nor care about. That said, these men can fight; maybe they are not experts, but every enemy they kill is one less for proper warriors to face down.


    Garagamantes Warrior - The Garagamantes are a Berber ethnic group or nation. They call themselves variously Kel Tamasheq, Kel Tamajaq "Speakers of Tamasheq" and Imuhagh, Imazaghan or Imashaghen meaning "the Free people". They also call themselves Kel Tagelmust i.e. "People of the Veil".

    These hardy, brutal men are fine irregular light warriors, wild and ill-disciplined but also brave. They are recruited from the outlying regions and almost-deserted regions where life is hard and short. Joining an army is almost an escape from the harshness of everyday existence. Their skills in stealing goats, murder and general banditry stand them in good stead as fighters, but they are hardly biddable enough to be called soldiers. They are warriors at best, and killers first and foremost. These men bear grudges, understand blood feuds and see the sword as the way of righting all wrongs!


    The Berber Garagamantes models was made by Prometheus, and is used with permission.




    Berber Cavalry - These Raiders are highly skilled, light cavalry who are tenacious and skilled in battle, but a little wild and ill-disciplined. Growing up in harsh, unforgiving lands, they must learn to ride and fight almost as soon as they can walk. Not to do so is to invite death, enslavement or worse. Their wargear is chosen to help them survive in the heat and dust of the desert, and they are armed only with razor-sharp swords and hide armor, a practical weapon when the heat is too oppressive to allow any likely opponent to benefit from heavy armour.



    Mauretanian Cavalry - Moorish Cavalry are highly skilled, lightly armoured skirmishers who are both tenacious and skilled in battle. Growing up in harsh lands, they must learn to ride and fight almost as soon as they can walk or invite death, enslavement or worse. Their equipment is chosen to help them survive in the heat and dust of the desert, and they are armed with javelins, a simple weapon but a practical one that can stand up to much hard usage.


    Berber Warlord - A Warlord leads a personal guard of his ablest and fiercest warriors. These men are his elite, ready to be thrown into the fight at a moment of crisis. Given that he owes his authority to personal bravery as much as any tribal position, a warlord has to be willing to risk his own life in personal combat and stake the outcome of a battle on his own skills as a fighter as much as his grasp of command. A wise leader, therefore, makes sure that he has the best chance possible of coming through a fight alive so that he can inspire his men by example as well as by his mere presence. Politics and warfare mean that he must not just triumph, he must do so publicly and in brave style.


    The vast void of the desert - deserted of life, forgotten by the Gods. A miserable place of punishment and exile. So it may seem, but the neverending dunes are also the home of a fierce race of nomad warriors, adaptive and highly capable of creating a life for themselves where everyone else only finds death. But life is hard, and every day a deadly struggle for survival, a constant fight for the last drop of water.

    These hardbitten nomads wander the dunes from tenement to tenement, living in the hidden camps they call sietches, a term whose origin is lost. Being leery of every outsider these fremen can swiftly disappear into the dunes, and become almost invisible. Outsiders beware! An uninvited guest will likely be killed on the spot, and there are even some outrageous rumours that these men drink the blood of their victims! They worship the animals of the desert - falcons and mouses ( who have a special place of honour among their deities due to their resourcefulness ). Another more terrifying God is the "Old Man of the Desert", a gargantuan being who lives below the sands.

    Their vast knowledge of the desert is something every caravan leader or spice merchant can't afford to ignore, and therefore they compete for the favor of the fremen, employing them as mercenaries. They are excellent fighters, although somewhat unreliable. After all, polish comes from the cities; wisdom from the desert.


    The Fremen Warriors' description was written by Gäiten.







    - Screenshots -


    Here's some screenshots of the new units in action:



























    - The Faction Icons -


    Here's the Faction Symbols:





    - The Banners -


    Here's the Battle Standards:





    - The Portraits -






    - Miscellaneous 2D Art -






    - The Signature Banners -


    If You wish to show Your support for RESTITVTOR ORBIS, please feel free to use our signature banners:


    http://img543.imageshack.us/img543/3765/000ukn.png


    http://img39.imageshack.us/img39/5548/000b.png


    http://img32.imageshack.us/img32/2469/001xel.png


    http://img404.imageshack.us/img404/7921/001bbi.png


    http://img94.imageshack.us/img94/8430/006mu.png


    http://img195.imageshack.us/img195/9096/006be.png


    http://img190.imageshack.us/img190/835/005fq.png


    http://img26.imageshack.us/img26/1226/005bbq.png




    - The Credits -


    The Team of INVASIO BARBARORVM - RESTITVTOR ORBIS, consists of:

    julianus heraclius - Mod Leader
    Joar - 2D art & textures

    A full and more detailed list of credits will be provided at the release of the modification.





  2. #2
    tomySVK's Avatar Campidoctor
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    Default Re: Preview III: The Warriors of the Dunes

    Great new preview! Thanks!

  3. #3

    Default Re: Preview III: The Warriors of the Dunes

    Coolness. I like the Berber warlord and Arab Chieftain portraits and the units look great. I take it the Heavy spearmen will pretty much be the Arab's best infantry unit?
    Also, am I right in saying that the Mauri cavalry is essentially the late antiquity version of Numidian cavalry?


    IB:Restitutor Orbis Signature courtesy of Joar.

  4. #4
    Diocle's Avatar Comes Limitis
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    Default Re: Preview III: The Warriors of the Dunes

    Great work Julianus & Joar!!!!!! Wonderful 2D art, nice warriors interesting reading!!!!

    Now true Romans, we have some very good food for the spathae of our legionaries!!!
    I saw some Roman auxilaries (?) fighting the Saracens.....I cannot wait!!!

    Only a silly question, the last unit of the Berbers Tribes, the 'fremen warriors', have strange 'alien' blue eyes and an armor that is very impressive, what is scail? Mail? or something else?.....

    The best mod for RTW is growing, and this is a magnificent thing!!!............++rep!!!!

  5. #5
    The_Nord's Avatar Biarchus
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    Default Re: Preview III: The Warriors of the Dunes

    Looking great!

  6. #6
    Constantius's Avatar Primicerius
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    Default Re: Preview III: The Warriors of the Dunes

    Excellent as always


    Signature made by Joar


  7. #7

    Default Re: Preview III: The Warriors of the Dunes

    Quote Originally Posted by First Citizen Gallienus View Post
    I take it the Heavy spearmen will pretty much be the Arab's best infantry unit?

    Also, am I right in saying that the Mauri cavalry is essentially the late antiquity version of Numidian cavalry?
    julianus heraclius better answer these questions.

    Quote Originally Posted by Diocle View Post
    Only a silly question, the last unit of the Berbers Tribes, the 'fremen warriors', have strange 'alien' blue eyes and an armor that is very impressive, what is scail? Mail? or something else?.....
    The discolouration of their eyes stems from an extensive use of, or exposure to a particular "spice" which tints the sclera, cornea and iris of the user to a dark shade of blue. This is something of a source of pride among the Fremen and a symbol of their tribal bond.


  8. #8

    Default Re: Preview III: The Warriors of the Dunes

    Quote Originally Posted by Joar View Post
    The discolouration of their eyes stems from an extensive use of, or exposure to a particular "spice" which tints the sclera, cornea and iris of the user to a dark shade of blue. This is something of a source of pride among the Fremen and a symbol of their tribal bond.


    IB:Restitutor Orbis Signature courtesy of Joar.

  9. #9

    Default Re: Preview III: The Warriors of the Dunes

    Great preview as usual .

    Art by Joar

  10. #10
    Knonfoda's Avatar I came, I read, I wrote
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    Default Re: Preview III: The Warriors of the Dunes

    Amazing! Just brilliant, I want it, now! Also, agree with Gallienus' assessment.

  11. #11

    Default Re: Preview III: The Warriors of the Dunes

    Great Preview, I swallow each drop of the team work with great greed !

    However,the berber warlord look to me as a Haradrim from the lord of the ring... It is cool, but the overall look remind me of thoses guys.

    Envers et contre tous...et c'est tant mieux ainsi ! Ze political profile



  12. #12

    Default Re: Preview III: The Warriors of the Dunes

    Careful when you mention the Haradrim or Rhun, you might draw Blatta Optima Maxima out of his slumber.


    IB:Restitutor Orbis Signature courtesy of Joar.

  13. #13
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: Preview III: The Warriors of the Dunes

    A great preview !
    I suggest to deploy some good Sardaukar troopers under Baron Vladimir Harkonnen to fight against your almighty Fremen warriors.

  14. #14

    Default Re: Preview III: The Warriors of the Dunes

    Great preview!
    + rep
    my rep comment failed... I accidentally pressed enter
    Last edited by Gandalfus; March 21, 2012 at 02:12 AM.

  15. #15
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Preview III: The Warriors of the Dunes

    Quote Originally Posted by First Citizen Gallienus View Post
    Also, am I right in saying that the Mauri cavalry is essentially the late antiquity version of Numidian cavalry?
    You could say that. In fact they are very similiar to the ones used in SAI.

    Avatar & Signature by Joar

  16. #16
    SeniorBatavianHorse's Avatar Tribunus Vacans
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    Default Re: Preview III: The Warriors of the Dunes

    Quote Originally Posted by Pompeius Magnus View Post
    A great preview !
    I suggest to deploy some good Sardaukar troopers under Baron Vladimir Harkonnen to fight against your almighty Fremen warriors.
    What a fantastic preview! It has me salivating already (again) for the release!

    And PM has spotted exactly the 'fremen' easter egg there! Can we get Sting to voice the ingame battle commands?

  17. #17
    Pompeius Magnus's Avatar primus inter pares
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    Default Re: Preview III: The Warriors of the Dunes

    I love this film.
    But again, phantastic units! Well done.

  18. #18
    demagogos nicator's Avatar Domesticus
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    Default Re: Preview III: The Warriors of the Dunes

    Great preview as always. I t makes me want to try arabian campaign right now (must confess I have never cared much about arabic tribes of this timeframe before ):thumsup:

  19. #19

    Default Re: Preview III: The Warriors of the Dunes

    Great preview...lol at the Fremen. Does Muad'Dib appear as faction leader if you recruit them?
    'The Last Pagan Emperor'- An Invasio Barbarorum Somnium Apostatae Juliani AAR
    MAARC L 1st Place
    MAARC LXXI 1st Place

    'Immortal Persia' A Civilization III AAR

    Prepare to imbibe the medicine of rebuke!

  20. #20
    Deutschland's Avatar East of Rome Mod Leader
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    Default Re: Preview III: The Warriors of the Dunes

    Very nice preview! +rep

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