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Thread: Vikingr 0.93 Download

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    Default Vikingr 0.93 Download



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    Brief Overview

    After even more months of polishing and tweaking, the Vikingr devlopment team is proud to present Vikingr 0.93 for the Warband community. By further enhancing mainly the gaelicand english faction as well as the game mechanics themselves, we have come yet a step closer to the original plans that Vikingr was released with about one year ago, to recreate the struggles of the northern european peoples of the viking age.


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    Be sure to use the shortcut on your desktop to start.
    It uses WSE which included in download, and won't work properly if you start the usual way.
    Download 0.90 full install:
    http://www.gamefront.com/files/21442876/Vikingr_093.exe

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    Required Update

    A hotfix to get rid of the problematic colour changes that were noticed after the original release as well as getting rid of a few error messages is available for download here, and should be installed over the 0.93 installation:

    The previous 0.93 installation must not be removed.
    http://www.gamefront.com/files/21445...0931_patch.exe


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    If you want to host the mod, please contact Barabas or Moeckerkalfie.
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    First of all thanks for the many contributions we got for this patch, and I hope all of them are included in the following list:


    Contributions


    -"Marshes of Kent" map by ShaunRemo
    -New Rus taunts by Nordous and friends
    -Saxon church by Jaakko
    -Gaelic long axe by Gothic Knight
    -New banner heraldry by Hengwulf
    -Gaelic noble sword and ridge helmet by cian
    -New map backgrounds by Einjar Erlingar


    Main changes for 0.93


    -Limited lives option for attackers in siege mode
    -Restructured Huscarl class
    -Reworked and tweaked shaders
    -New and reworked english mail armour and weapons
    -New gaelic standard, armour, helmets and weapons
    -New norman helmets and reworked armour
    -Replaced some viking shield designs
    -New maps for siege and battle
    -Polishing, polishing
    -Minimum range script for polearms and optionally for one handed axes



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    Factions


    • Engle
      • Scytta: Archer/Skirmisher
      • Fyrdman: Basic Infantry
      • Húscarl: Professional Infantry
      • Earl: Leader



    • Vikingar
      • Skyti: Archer
      • Hirðmaðr: Basic Infantry
      • Berserkr: Special Infantry
      • Höfðingi: Leader



    • Normanz
      • Archer: Archer
      • Pedaile : Infantry
      • Chevaler: Cavalry
      • Conte: Leader

    • Rus
      • Strelec: Archer
      • Druzhinnik: Infantry
      • Boyarin: Cavalry
      • Knyaz: Leader

    • Goídil
      • Ceithernach: Light Infantry
      • Gallgoídel: Heavy Infantry
      • Toísech: Leader




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    Current Team
    Moeckerkalfie: Leader, Modeler, Texturerer.
    Barabas: Scripter.
    Thomas Caravard: Animator.

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    Pre-0.84 Team

    Rath0s : (Leader, Modeler, Texturer and item/troops scripts).
    Ginthus: (Modeler and Texturer).
    Davee: (Coding, Sounds and Mapper)
    Eirikur/Turanien: (Modeler, Texturer and Mappper)
    NaglFaar: (Mapper and horn code)
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    Features.

    Raid game mode. The attackers have to bring torches, burn target houses and then pick up the loot.
    Longboat battle, where two ships meet to fight.
    Lots of new equipment.
    Beautiful maps and sounds that will get you into the right atmosphere.
    Troop limiter, to get rid of archer and cav spam, keeping it balanced.
    Decapitation, you will be able to chop off heads!
    Banner that heal and motivate you teammates.
    Spears that break on impact.
    Warriors that fall of their horse.
    Disarm your opponents by riding them over, get them of their horse or punch them!
    Horns that you can blow by pressing "H".
    You can crouch by pressing "C".
    You can taunt by pressing "Q" and for shield bash taunting by pressing the block button + "Q".
    Berserkers can get into a rage by pressing "P", giving them a temporary damage reduction, suffering the rest when they get out of their rage.

    Optional script based range checks for polearms and axes.
    Optional limit on attacker lives in siege mode


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    Last edited by Moeckerkalfie; March 19, 2012 at 05:07 PM.

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