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Thread: [REL] TROM3 v1.8 BETA 4 (PATCH COMPATIBLE)

  1. #1

    Default [REL] TROM3 v1.8 BETA 4 (PATCH COMPATIBLE)

    TROM3 1.8 BETA 4 - PATCH COMPATIBLE

    DO NOT USE WHEN PLAYING FOTS! MAY NOT BE COMPATIBLE WITH SAVEGAMES FROM v1.7!


    FIXES

    -BETA4: Some more fixes.


    HIGHLIGHTS

    Naval Gameplay Revisited

    Many thanks to weirdoascensor to let me use his ship ideas as well figuring out some stuff about ship editing!

    - Reduced range of bows in seabattles.
    - Increased power of matchlocks in seabattles.
    - Removed mines from Rocket Kobayas.
    - A number of smaller balance changes for ships.
    - Matchlock Kobayas and the Bow Siege Tower Bune are available earlier.
    - Added Mori versions of the Yumi Siege Tower Bune and the Rocket Kobaya (cheaper and higher moral).
    - Wako pirates can have Sengoku Bunes (has to be tested).
    - NEW SHIP: Heavy Matchlock Kobaya (Shimazu and Otomo only)
    - NEW SHIP: Hojo Mortar Kobaya (Hojo only)

    NEW PLAYABLE MINOR: Miyoshi

    "Times are changing. The Miyoshi have long served the Hosokawa family as vassals. However their overlord’s greed and internal division have presented opportunities. Opportunities never present before, and unthinkable before…. Now in times of chaos, where the strong have shown pitiful weakness, the lord Buddha’s teachings must be followed, it is finally time to make the family the most outward circle!
    The opportunity is now! One of the most magnificent fortresses in Japan was completed under the close eye of Yukinaga in 1521. Built for the Hosokawa’s ambitions, the magnificent fortress of Saki in Settsu, nicknamed the "Mandokoro," commands access to Hokkaido and the Miyoshi’s native land of Awa across the strait. More strategically, it also commands all eastern approaches to Kyoto, giving the Miyoshi a very solid position indeed."

    Faction Bonuses: "Masters of Fortifications" (-5% building costs for castles; -10% building time for castles; 15% higher reload rate for infantry bow units)
    Special Unit: Miyoshi Bird Archer Ashigaru - Rapid firing veteran ashigaru archers (unit cap of 4)

    NEW PLAYABLE MINOR: Hatakeyama

    Faction Bonuses: "Masters of Farming" (10% increase in farm income; +1 food production)
    Special Unit: Hatakeyama Daisho Household Samurai - Improved version of the Daisho Household Samurai


    OTHER CHANGES

    Fixes
    - Fixed too much starting money for Mogami

    Campaign Related Gameplay Changes

    - Integrated Apk's ambush mod into the main file.
    - NEW UNIT: Daisho Household Samurai - The elite version of the daisho (katana/bow) samurai for all factions
    - NEW UNIT: Hatakeyama Daisho Household Samurai (improved household unit for Hatakeyama only)
    - NEW UNIT: Miyoshi Bird Archer Ashigaru - Rapid firing veteran ashigaru archers (unit cap of 4)
    - NEW AOR UNIT: Miyoshi Bird Archer Ashigaru - Rapid firing veteran ashigaru archers (available in Awa, Awaji and Settsu; unit cap of 2)
    - NEW TRAITS: Generals spending a lot of time as governors in cities can acquire the "Understands People" (+1 provincial happiness) and the "Social Studies" (+4% civil research) traits.
    - Raised accuracy and reload bonuses of bow techs.
    - Increased bonuses of highest level military techs to make them more worthwhile.
    - Reduced ammunition count for most units to make ammo related techs more important.

    CREDITS

    - Apk for his ambush mod
    - weirdoascensor for some ship ideas


    KNOWN ISSUES: Some archer units have gunsounds when fireing. That's a new bug introduced by CA's latest patch and seems to be unfixable.


    .
    Last edited by Yarkis de Bodemloze; April 07, 2012 at 05:09 AM.

  2. #2
    Averroes19's Avatar Miles
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    Default Re: [REL] TROM3 v1.8 BETA

    First!!


  3. #3
    Averroes19's Avatar Miles
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    Default Re: [REL] TROM3 v1.8 BETA

    By the way Yarkis, is 1.8 compatible with Ghostboy's realism gloss mod?

    Edit: Sorry about the double post, instead of hitting edit, I hit reply button.


  4. #4

    Default Re: [REL] TROM3 v1.8 BETA

    I don't think there are any problems with pure graphic mods.

  5. #5
    Averroes19's Avatar Miles
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    Default Re: [REL] TROM3 v1.8 BETA

    Quote Originally Posted by Yarkis de Bodemloze View Post
    I don't think there are any problems with pure graphic mods.
    Cool but you do have your own realism gloss mod in TROM 3 right? Btw, +1 rep for your efforts!


  6. #6

    Default Re: [REL] TROM3 v1.8 BETA

    Downloading now! Thanks for the great mod & updates
    Last edited by rusnmat; March 20, 2012 at 11:50 PM.

  7. #7

    Default Re: [REL] TROM3 v1.8 BETA

    thanks yarkis and team

  8. #8

    Default Re: [REL] TROM3 v1.8 BETA 2 (PATCH COMPATIBLE)

    1.8 BETA is now compatible with the latest patch (at least I hope so... ). It's for S2 and RotS only. Don' use it with FotS.

  9. #9

    Default Re: [REL] TROM3 v1.8 BETA 2 (PATCH COMPATIBLE)

    I've started two campaigns as the Date, but on both of them all Japan becomes totally visible to me (no fog of war) in the next turn after I defeat the rebel army on my starting province.

  10. #10

    Default Re: [REL] TROM3 v1.8 BETA 2 (PATCH COMPATIBLE)

    I am having problems to download this file...it keep saying to install some tool i am not sure about
    is there any other source i can find it(no torrents please)

    Ty
    Last edited by Charbel; March 30, 2012 at 12:21 PM.

  11. #11

    Default Re: [REL] TROM3 v1.8 BETA 2 (PATCH COMPATIBLE)

    Anybody knows an easier to access free file sharing service?

  12. #12

    Default Re: [REL] TROM3 v1.8 BETA 2 (PATCH COMPATIBLE)

    i am downloading some here http://uploaded.to/
    not so many ads , it is good

  13. #13

    Default Re: [REL] TROM3 v1.8 BETA 2 (PATCH COMPATIBLE)

    Quote Originally Posted by Defensore View Post
    I've started two campaigns as the Date, but on both of them all Japan becomes totally visible to me (no fog of war) in the next turn after I defeat the rebel army on my starting province.
    Dang! Forgot to disable that. Will fix it asap.

  14. #14

    Default Re: [REL] TROM3 v1.8 BETA 3 (PATCH COMPATIBLE)

    Ok, Beta 3 uploaded to a new filehoster. Fixes the fog of war issue.

  15. #15

    Default Re: [REL] TROM3 v1.8 BETA 3 (PATCH COMPATIBLE)

    Ty +rep

  16. #16

    Default Re: [REL] TROM3 v1.8 BETA 3 (PATCH COMPATIBLE)

    Thank you very much Yarkis!

  17. #17

    Default Re: [REL] TROM3 v1.8 BETA 3 (PATCH COMPATIBLE)

    no fog of war was great, for once I knew what was going on around me. thought it was a bonus, not a miss

  18. #18
    Averroes19's Avatar Miles
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    Default Re: [REL] TROM3 v1.8 BETA 3 (PATCH COMPATIBLE)

    Yarkis, thank you so much! Back to S2! +rep


  19. #19

    Default Re: [REL] TROM3 v1.8 BETA 3 (PATCH COMPATIBLE)

    Yarkis, forgot to mention this before. In both beta 2 and now in beta 3, playing as Tokugawa, in first siege battle when Oda attacks, on the battlefield, I have FOTS cannon sounds. Not sure if towers or if a specific unit causes this. It goes away after a while, so I suppose it is when some unit runs out of arrows.

    Has anyone else experienced this ?


    Can also add that each of my campaigns (as Tokugawa), repeatedly crashes on Chosokabes turn, not so many turns into the game.
    Last edited by squirel; March 30, 2012 at 06:27 PM.

  20. #20

    Default Re: [REL] TROM3 v1.8 BETA 3 (PATCH COMPATIBLE)

    I too want to thank for working so fast to make TROM 3 compatible with the new patch!
    +REP

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