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Thread: NTW3 v7.6 SP Campaign Updates

  1. #581
    Lord Davn's Avatar Ordinarius
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    Default Re: NTW3 v7.6 SP Campaign Updates

    Quote Originally Posted by highsis View Post
    Does not having DLCs make any difference when playing this mod?
    No DLC's are required, the NTW3 mods use custom units.

    "This was their finest hour" ~ Sir Winston Churchill

  2. #582
    Reffay's Avatar Laetus
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    Default Re: NTW3 v7.6 SP Campaign Updates

    Are my questions incomprehensible ? I ask only 3 on the previous page ...

  3. #583

    Default Re: NTW3 v7.6 SP Campaign Updates

    Quote Originally Posted by Lord Davn View Post
    No DLC's are required, the NTW3 mods use custom units.
    Good to hear that, thanks! I only own the base game and since Winter sale window has already passed, I was reluctant to spend extra $20 on DLCs alone.

  4. #584

    Default Re: NTW3 v7.6 SP Campaign Updates

    What are the reasons for recommending (according to the main post) unchecked CPU moves and battle time limit?

    Do AIs move hastily with time limit on, even like with 60 minutes? Does seeing CPU moves affect anything gameplay wise besides its feature?
    Last edited by Lord Davn; January 16, 2018 at 11:05 PM.

  5. #585
    Lord Davn's Avatar Ordinarius
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    Default Re: NTW3 v7.6 SP Campaign Updates

    Quote Originally Posted by highsis View Post
    What are the reasons for recommending (according to the main post) unchecked CPU moves and battle time limit?
    The CPU moves take considerable time and gives the human player an unfair advantage of seeing moves by the AI. Disabling them gives you a more realistic feel for the fog of war (or what's my enemy up to now)

    Removing the battle time limit helps with the NTW3 mod (because we've slowed down the pace of battle) which gives you more time to plan tactical moves when playing a drop-in opponent or even the AI in large battles.
    Last edited by Lord Davn; January 16, 2018 at 11:04 PM.

    "This was their finest hour" ~ Sir Winston Churchill

  6. #586

    Default Re: NTW3 v7.6 SP Campaign Updates

    Good morning Lord Davn
    Firstly congratulations for this great mod to you and your team. I have been trying it the last two weeks and I am very delighted with the new version 7.6, I probably think the best mod for Napoleon in my opinion

    I would like to ask you a question, what can I do to enable fire by rank in campaign??
    Last edited by Lord Davn; January 18, 2018 at 10:24 AM.

  7. #587
    Lord Davn's Avatar Ordinarius
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    Default Re: NTW3 v7.6 SP Campaign Updates

    Quote Originally Posted by curro123 View Post
    Good morning Lord Davn
    Firstly congratulations for this great mod to you and your team. I have been trying it the last two weeks and I am very delighted with the new version 7.6, I probably think the best mod for Napoleon in my opinion

    I would like to ask you a question, what can I do to enable fire by rank in campaign??
    We disabled the fire by rank because of some problems that it caused with our NTW3 mod battle stats and added the skirmish ability which allows the first and second ranks to fire. This is more historically accurate which is what our NTW3 mods are all about. They typically did not fire from the third ranks because the muzzle blast would often go off in the ears of the first rank soldiers.

    "This was their finest hour" ~ Sir Winston Churchill

  8. #588
    airborne guy's Avatar Domesticus
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    Default Re: NTW3 v7.6 SP Campaign Updates

    Can you tell me how you came to have the pinstripe on the uniform of the French?

    Thx

  9. #589
    Lord Davn's Avatar Ordinarius
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    Default Re: NTW3 v7.6 SP Campaign Updates

    The French 1805 uniforms were done by Lord Full in for the NTW3v5.0 mod release. His emphasis was always for realistic battlefield uniforms not the clean white parade dress.

    "This was their finest hour" ~ Sir Winston Churchill

  10. #590

    Default Re: NTW3 v7.6 SP Campaign Updates

    Hey guys,

    is there any way to use the huge costum maps in the campaing? If you play with 40+ units it gets really clogged up really fast otherwise. Would be awesome to be able to play the battles on a huge space as in the MP maps

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