Page 5 of 27 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... LastLast
Results 81 to 100 of 522

Thread: NTW3 v5 SP & MP Campaign Updates

  1. #81
    Foederatus
    Join Date
    Jan 2011
    Location
    Vancouver, British Columbia, Canada
    Posts
    39

    Default Re: SP news...

    Quote Originally Posted by Lord Davn View Post
    We're working on it, 95% complete now. Some family health issues have taken considerable time away from working to complete this project, so I ask for your patience.
    Sounds good Davn, sorry to hear. Hope that all works out.

  2. #82

    Default Re: SP news...

    Quote Originally Posted by Lord Davn View Post
    We're working on it, 95% complete now. Some family health issues have taken considerable time away from working to complete this project, so I ask for your patience.
    Dear Sir,

    A humble question:

    Do you know if fixing the SP campaign has a positive effect on the MPC(Multiplayer Campaign) side of the game?

    I woul be delighted to know if the SP fix and balancing is possible to be transferred over to the MPC side.

    Many thanks,

    HWick

  3. #83
    Lord Davn's Avatar Decanus
    Join Date
    Jul 2011
    Location
    Milwaukee, WI
    Posts
    586

    Default Re: SP news...

    Quote Originally Posted by HWick View Post
    Do you know if fixing the SP campaign has a positive effect on the MPC(Multiplayer Campaign) side of the game? I woul be delighted to know if the SP fix and balancing is possible to be transferred over to the MPC side.
    The NTW3 SP Campaign of the Coalitions uses many of the same files for its game play as the MP Campaign does. We have play tested the MP version a little with some success, but will wait until completion of the SP Campaign mod (hopefully soon) before working on the MP Campaign

    "This was their finest hour" ~ Sir Winston Churchill

  4. #84

    Default Re: SP news...

    the new version of the campaign will include the changes due to the new v3 for multi or the 2 new patches traveling on parallel tracks?

  5. #85
    Lord Davn's Avatar Decanus
    Join Date
    Jul 2011
    Location
    Milwaukee, WI
    Posts
    586

    Default Re: SP news...

    Quote Originally Posted by MARMONT View Post
    the new version of the campaign will include the changes due to the new v3
    I would like to update the NTW3 Single Player Campaign (along with MP) to v3 at a future date when all of the changes with v3 are finished.

    "This was their finest hour" ~ Sir Winston Churchill

  6. #86
    zxcvmnb's Avatar Semisalis
    Join Date
    Nov 2009
    Location
    a forest
    Posts
    459

    Default Re: SP news...

    Hate to pry, but any news on the update? I still eagerly await playing this game in single player. Hope things are going well!

    TGW Mod Official Unit Cutter-Outer

  7. #87

    Default Re: SP news...

    Please Lord Davn,
    any news about the release date???

  8. #88
    Lord Davn's Avatar Decanus
    Join Date
    Jul 2011
    Location
    Milwaukee, WI
    Posts
    586

    Default Re: SP news...

    NTW3 v2.2 SP Campaign patch update

    We are 95% complete with all of the fixes & changes to SP Campaign game. Here is the schedule that I am working on to complete the patch; (I ask your patience as my work has been slowed recently by family health issues).

    1.) Remove the bugs on turn 1 of the campaign game. For this I need to re-write the Scripting.lua file and freeze ALL of the AI moves, roll the campaign over to turn 2 and using Hybrid Startpos set that as the start of the campaign game (August 1805).

    2.) Adjust the starting armies and strength to reflect their historical positions. Hero units for the major factions (line infantry & cavalry) will be placed in game and will NOT be recruit able. They are regular units that have earned their stripes & reputation in previous battles so you must take care of them

    3.) Release a beta test patch NTW3 v2.2 with Commodore Wesley's Naval mod so we can get feedback, fix any remaining bugs and make final adjustments. Lord Cappone will put together an easy installer for us to download & install the patch.

    4.) Add the updated units from NTW v3 to the SP Campaign game, check the compatibility with 40 stack units, then release the updated NTW3 v3 SP Campaign mod to the TW community
    Last edited by Lord Davn; December 30, 2012 at 07:23 AM.

    "This was their finest hour" ~ Sir Winston Churchill

  9. #89

    Default

    Beautiful Davn, this will be fantastic when you're done!

  10. #90

    Default Re: SP news...

    I try to renovate a previous request: You can put the kingdom of Naples between the allies of Napoleon? (I know this happened with Murat in 1808 but the Neapolitan army uniforms are those of the the Napoleonic era ...)

  11. #91
    Lord Davn's Avatar Decanus
    Join Date
    Jul 2011
    Location
    Milwaukee, WI
    Posts
    586

    Default Re: SP news...

    Quote Originally Posted by MARMONT View Post
    Can you put the kingdom of Naples between the allies of Napoleon? (I know this happened with Murat in 1808 but the Neapolitan army uniforms are those of the the Napoleonic era
    In August 1805 the Kingdom of Naples had allied itself with the Third Coalition against Napoleon and is reflected this way at the start of our SP Campaign ~ http://en.wikipedia.org/wiki/Kingdom_of_Naples

    The matter of correct uniforms for the various factions in the campaign game was recently discussed here on TWC: http://www.twcenter.net/forums/showthread.php?t=580618


    "This was their finest hour" ~ Sir Winston Churchill

  12. #92

    Default Re: SP news...

    You have wrong flag of Naples under minimap and on 3d map. (flags from wrong periods)

  13. #93

    Default Re: SP news...

    Yes, Zuik is correct we should use one of these flags for Naples. Bothe of these flags were used in our 1809-1815 timeframe.

  14. #94

    Default Re: SP news...

    According to my Wargame Miniature rules one of those flags would be more accurate to use with our timeline. I could be wrong though as I am not up to date with Naples info. Also I would hate to have to agree with Zuik

  15. #95
    Lord Davn's Avatar Decanus
    Join Date
    Jul 2011
    Location
    Milwaukee, WI
    Posts
    586

    Default Re: SP news...

    Quote Originally Posted by Ziuk View Post
    You have wrong flag of Naples under minimap and on 3d map. (flags from wrong periods)
    Please advise if this is the correct flag for Kingdom of Naples -1805
    I will try to update SP Campaign game with the correct flag for Napoleonic period ~


    "This was their finest hour" ~ Sir Winston Churchill

  16. #96

    Default Re: SP news...

    Davn thats the correct one that you have in the red box. I believe its the bourbons flag.

  17. #97
    Lord Davn's Avatar Decanus
    Join Date
    Jul 2011
    Location
    Milwaukee, WI
    Posts
    586

    Default Re: SP news...

    It seams as if Naples & Italy were both under the rule of Ferdinand IV at this time and may have flown the same flag
    http://en.wikipedia.org/wiki/Kingdom_of_Naples

    Last edited by Lord Davn; January 10, 2013 at 08:01 AM.

    "This was their finest hour" ~ Sir Winston Churchill

  18. #98

  19. #99
    Lord Davn's Avatar Decanus
    Join Date
    Jul 2011
    Location
    Milwaukee, WI
    Posts
    586

    Default Re: SP news...

    Thanks Ziuk, I will combine the Kingdom of Naples & Sicily under one ruler with the Burbons flag in the SP Campaign game for 1805.

    We should also look at flag for the Duchy of Warsaw, this also appears incorrect
    http://en.wikipedia.org/wiki/Duchy_of_Warsaw


    My Grandfather will role over in his grave if I get this wrong

    "This was their finest hour" ~ Sir Winston Churchill

  20. #100

    Default Re: SP news...

    In 1805 Naples and Sicily same kingdom, right.
    I hope the uniforms will be those Bourbons (Sicilian roster to be clear)

Page 5 of 27 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •