Hello Gentleman,
since i am moding usually everything i touch i couldnt let ME3 without my atention.
Here is my first small overhaul for the game:
Mass Effect 3 Radious Mod
Changes:
1. Reduced weight of most weapons - player can carry more guns without killing cooldowns totaly
2. Reduced speed of reapers on campaign map slightly - they are not so much annoying when you scan planets anymore
3. Increased ammo capacity by 60% and grenades by 3 - more ammo is handy for enhanced combat
4. Increased health of most enemies - casual enemies by 50% and shilelds by 15% for longer and more enjoyable fights (not bosses or tough ones like brute/banshee,atlas)
5. Slightly increased shield recharge speed of player (15%) + added higher health and shield bonuses for all class upgrades in your passive abilities when you level up
6. Increased fuel capacity from 1000 to 2000
7. Rebalanced all armor pieces - each armor piece got additional 1 bonus (health, shields, ammo, cooldowns, etc) to make most of them more usefull and player can enjoy changing visuals without loosing the best bonuses.
8. Slightly increased Mag Size of some shotguns, sniper rifles and grenade launcher - with increase health of most casual enemies this comes handy and these weapons are not useless anymore
9. Every 3. level player gets 1 additional talent point
Most of these changes make combat way more enjoyable.
Instalation: Simply put the file and replace original here: Mass Effect 3/BioGame/CookedPCConsole
Mod works without issues in sp, no need to start new campaign, all changes will adapt.
Download: Attachment 211017
Enjoy and Have Fun.