<a href="http://www.game-advertising-online.com/" target="_blank">Game Advertising Online</a><br /> banner requires iframes
Results 1 to 2 of 2

Thread: The Great War | Progress & Updates

  1. #1
    King Sama's Avatar Long Live the Colon!
    Join Date
    May 2008
    Posts
    5,952

    Default The Great War | Progress & Updates



    The Great War Mod
    Previews, Updates, & Progress


    ____________________________________________________________________________________________________________________________

    Previews

    Major Previews:

    Minor Updates:

    Progress

    Spoiler for Out of Date

    Models & Textures ~ 96%
    • Spoiler for Models & Textures

      • Models
        • Artillery
          • French 75mm - done (Textured)
          • Vickers MG - done (Textured)
          • Stokes mortar - done (Textured)
          • Old model Russian 120mm arty - done (Textured)
          • German 155mm howitzer - done (Textured)
          • Italian mountain arty - done (Textured)
          • French Fabry 150mm mortar - done (Textured)
          • German 105mm field arty - done (Textured)
          • German MG - done (Textured)

        • Tanks
          • Mk 2 male - done (Textured)
          • A7V male - done (Textured)
          • Mk 2 female - done (Textured)
          • A7V female - done (Textured)
          • Whippet - done (Textured)
          • Leichte Kampfwagen - done (Textured)

        • Helmets
          • Brodie - done (Textured)
          • Adrian - done (Textured)
          • Picklhaube - done (Textured)
          • Stahlhelm - done (Textured)
          • Kabalak - done (Textured)
          • Fez - done (Textured)
          • Berndorfer - done (Textured)
          • M1908 Hat - done (Textured)
          • German Militia Cap - done (Textured)
          • British Field Cap - done (Not Textured)

        • Rifles
          • M98 Mauser + Bayonet + Scope - done (Textured)
          • Lee Enfield + Bayonet + Scope - done (Textured)

        • Flamethrowers
          • Kleinflammenwerfer - 50%

        • Campaign Models
          • Dreadnaught - done (Textured)
          • Train - done (Not Textured)
          • German General - 0%
          • British General - 0%
          • French General - 0%
          • Sopwith Pup - done (Not Textured)
          • Fokker Dr1 - done (Not Textured)

        • Side-Arms
          • Lebel Revolver - done (Textured)
          • Luger P08 - done (Textured)

        • Grenades
          • Model 24 grenade - done (Textured)
          • Mills Bomb - done (Textured)

        • LMG
          • Madsen - 40% (Not Textured)
          • Lewis - 25% (Not Textured)

        • SMG
          • Beretta Model 1918 - done (Textured)
          • MP 18 - done (Textured)

        • Trench Knives
          • Le Vengeur - done (Textured)
          • German Grabendolch - done (Textured)


      • Uniform Textures
        • Coats
          • French/Belgian/Serbian coats - done
          • British/Bulgarian/Austrian(?) coats - done
          • German/Austrian(?) coats - 75%
          • Generic long coats - 95%

        • Legs/Boots
          • Puttee legs - done
          • German boots - done
          • French boots - done

        • Other assorted equipment on the atlas - done



    Units ~ 45%
    • Spoiler for Units

      • Rosters
        • Research - 90%
        • Unit Creation
          • Generic - 95%
          • Majors - 75%
          • Semi-Majors - 75%
          • Minors - 0%

        • Balancing - 25%
        • Scale Systems
          • Tactical - 50%
          • Normal - 95%
          • Operational - 50%
          • Epic - 20%

        • Text
          • Unit Descriptions - 70%
          • Other Text - 0%

        • Delete all traces of vanilla units - 50%
        • Preset Custom-Battle Armies - 95%

      • Special Units
        • Tanks
          • Research - 30%
          • Balancing - 40%
          • Incorporation into faction rosters - 0%

        • LMGs
          • Creation - 75%
          • Animation - 0%


      • Visuals
        • Variant Models & Uniform Colors
          • Generic - 0%
          • Majors - 32%
          • Minors - 0%

        • Unit Cards
          • Generic - 5%
          • Majors - 10%
          • Minors - 0%

        • Animations - 25%
        • Smoke trails for artillery projectiles and shrapnel - 50%

      • Combat Mechanics Review - 30%
      • BAI Improvements - 0%
      • Group Formations - 75%


    Campaign ~ 32%
    • Spoiler for Campaign

      • Startpos
        • Scripted Campaign 1914
          • Regions
            • Faction assignments - 0%
            • Buildings - 0%
            • Public Order - 0%

          • Diplomacy - 50%
          • Characters
            • Generals - 0%
            • Agents - 0%
            • Ministers - 0%

          • Governments - 0%
          • Other Sections - 0%
          • Religion to Nationalism (?) - 20%

        • Non-Scripted Campaign 1913
          • Necessary alterations from scripted campaign - 0%


      • Scripting
        • Research - 5%
        • Starting Armies - 100%
        • Missions & Events - 0%
        • Supported diplomacy - 75%
        • Units locks based on era and technology - 0%
        • Manpower scripts (?) - 0%

      • Technology
        • Planning
          • Industrial - 100%
          • Military - 100%
          • Homefront - 100%

        • DB Creation & Effects - 60%
        • Unit Integration - 50%
        • Descriptions - 0%
        • UI Tech Symbols - 0%

      • Buildings
        • Planning - 100%
        • DB Creation & Effects - 60%
        • Unit Integration - 50%
        • Description - 0%
        • UI Building Symbols (?) - 20%

      • Agents
        • Planes - 75%
        • Historical Characters
          • Research - 65%
          • DB Creation - 50%
          • Portraits - 50%
          • Traits - 50%


      • CAI - 20%



    Ambience ~ 40%
    • Spoiler for Ambience

      • UI
        • Improvements on the current UI (e.g. more buttons, more panels, main menu etc.) - 0%
        • Loading Screens - 100%

      • Sounds
        • Effects
          • Artillery - 50%
          • Rifles/Weapons - 0%
          • Soldier Voices (?) - 0%

        • Music
          • Menus - 95%
          • Campaign - 95%
          • Battles - 0%


      • Removal of leftover Napoleonic elements - 0%



    Compilation & Testing ~ 15%
    • Spoiler for Compilation & Testing

      • Combining files and creating a Beta - 80%
      • Beta Testing
        • and more beta testing... - 0%

      • Installer & Launcher - 40%
      • Release and Party! - Not Yet...



    Estimated Release Date: There are unfortunately too many variables to make an accurate judgement. We ourselves do not know, and experience tells us to view our predictions with great caution. We thank you for your understanding.



    Follow this thread for updates on general progress and the occasional teaser. For a general idea on what everyone is working on, please check the Team & Credits thread. For general questions on the mod, unrelated to the updates presented, please use the general discussion (after reading the FAQ).
    Last edited by King Sama; May 10, 2013 at 11:03 PM.


    Check out: TGW | WW2 | Elephant Mod | Modder's Union | Preussiche Heer





    The King of All
    Proudly under the woolen patronage of Mitch

  2. #2
    King Sama's Avatar Long Live the Colon!
    Join Date
    May 2008
    Posts
    5,952

    Default Re: The Great War | Progress & Updates

    A quick update on the modding situation: the academic year has once again begun. In addition to the normal significance, three of us (at least) have graduated from high school and are now attending universities, which naturally will result in an increased workload and more serious responsibilities, to varying degrees. One of us is travelling for several weeks. Progress will be, and has been, slower than usual, and there is always the possibility that it might stall completely for a short period.

    Please know, many of us have been involved in TGW for over two years now, and there have been similar situations in the past. We'll mod when we find the time, but really the last thing any of you should be worrying about is whether the mod is dead, or going to die. A more productive preoccupation would be: "how can I speed up the release of 5.0?", and I'm glad to say many seem strongly interested in doing just that. The main problem is, much of this requires management which requires our time. So bear with us, download gimp, look around the mod workshop, and practice your descriptive writing - and we'll try our best to release in a timely manner

    One last note: the above thread is in fact, mostly up to date, with the possible exception of the campaign. Due to repeated complaints, the measure of total progress has been removed for the time being, and will be restored when we are ready to continually update it.


    Check out: TGW | WW2 | Elephant Mod | Modder's Union | Preussiche Heer





    The King of All
    Proudly under the woolen patronage of Mitch

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •