This is a preview of LME3 with added contents including screenshots. A list of all changes included in this update is at the bottom of this post.
Due to problems people are having playing the mod with manual user script activation, a custom LME mod launcher is included in LME3 onwards. The launcher has an intuitive and simple user interface that allows you to play any of the LME campaigns etc. with automated activation of selected submods.
LME now expands its timeframe into the French Revolutionary Wars period with a revolutionary campaign starting in 1796 and ending in 1802. When playing this campaign all the LME features you are used to are tailored to this period including: names/portraits, uniforms, flags, factions, diplomacy, text etc. Venice and Duchy of Milan are playable
Tech tree is expanded even further than before with a couple of interesting research options included.
New Austrian helmet based on the work performed by Quad
Additional Swedish and Ottoman units.
New custom made Minimap is included
There were a request, with reference to the Masters of Europe (MoE) mod, to modify the in-game Battle UI and declutter the Army selection screen when playing a battle. I am glad to say that (after some hours of concentrated work and frustrations) the request has materialized as is evident by the screenies below (thanks to alpaca for his ui-xml converter).
This feature will be available to all other modders as well "free of charge" once LME3 is released.
I'm grateful that EB999 allowed me to use the Revolutionary uniforms from RoW and the Prussian and British uniforms are now included in the 1796 campaign. See screenshots below.
Besides that LME3 is on schedule and planned to be released in the Easter timeframe.
New LME Smoke effects where the smoke drifts by the wind. The smoke effects are still in development and this is just the first addition:
Increased +/- Zoom limits introduced in each campaign:
New Battle UI layout:
British uniforms 1796:
Prussian uniforms 1796:
LME mod launcher (preliminary layout)
LME revolutionary campaign
New Austrian helmet
Expanded Technology Tree
Reworked 1815 campaign (LME 3.1 onwards)
Serbia (represented by Romania), Greece, Norway, Courland, Hannover and Kingdom of France (represented by Brittany) playable.
The campaign is completely reworked from scratch (in relation to the old 1815 campaign and now CTD free) and span the timeframe from 1815 to 1825. The campaign begins with Napoléons return to France from Elba and he will have a hard time surrounded by enemies. Furthermore it includes new factions that emerged in the beginning of the 19th century, maybe not 100% historical correct but included anyway! The Kingdom of France ruled by Louis XVIII is represented by the faction of Brittany (corrected name, flags etc.) and shall try to regain power with help from the European allies.
An intuitive and easy to use mod selector/launcher is available.
A French Revolutionary campaign is included. Campaign starts in 1796 and ends in late 1802 and uniforms changed to match the 1796-1803 time span.
Pdguru's customized French units included as submod and tailored to LME.
L'aigle and Pdguru's Greatcoat uniform-switch included
MAUM included as submod.
Whiff of Sulphur included as submod.
Battlefield Smoke Mod included as submod.
X-factor sound mod included as submod.
Ultimate Sound Mod included as submod.
Larger Armies (increased unit limits) included as submod
New Swedish units available in Finland.
Additional Ottoman units included.
French Foreign units available in Rheinbund countries.
Prussian Shako's from mattebubben included.
Austrian helmets from quad/mattebubben included and retextured by iutland.
New customized campaign minimap included.
New land and naval battle UI layout included.
Many new technologies added including the possibility to influence religion in your regions.
Zoom limits increased on campaign map. Zoom further in and out than before.
Customized land battle smoke and blood effects included in basic LME (not WoS or BSM).
UAI CAI included as default with vanilla difficulty setting.
Uniforms are updated to match early, mid or late war period. Example: French infantry uses bicorns and bearskin in 1805 and shako's later on.
Battlefield buildings more shot resistant than previously.
Campaign and Battle flags updated.
French, German and Spanish text packs included (based on latest UPC).
New battle advisor images.
UI images updated.
Additional English text packs included to match each LME campaign.
A few reworked campaign map models.
Unit info images updated.
LME version added on main menu front page.
Campaign borders invisible now.
British Grenadiers uses shako's now.
French uniform textures corrected (no more artifacts).
French Old Guard Grenadiers equipped with summer uniforms.
Spanish unit text and uniforms corrected.
A few other corrections.