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Thread: Stainless Steel 7.0 Preview II: Gameplay Features II

  1. #121

    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Awesome!!!

  2. #122

    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    awesome!!! can't wait!
    "War is the mother of everything."
    -Heraclitus, Greek philosopher (535-475BC)

  3. #123
    Ferdiad's Avatar Patricius
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Quote Originally Posted by Protector View Post
    My question :

    Is King Kong part of the 7.0 team ?
    I shouldn't even have to say this.
    No.

  4. #124
    Choki's Avatar Domesticus
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    WOW! NICE!!

  5. #125

    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Look...it is very impressionant!!!
    La bataille de Hastings! - 14 octobre 1066 -this battle will start a series of clashes between two mighty peoples, where France will extend a glorious future, leaving permanently etched their mark on British culture.




  6. #126
    HellBojus's Avatar Foederatus
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Oh yeah, SS will be back on my PC once again !

  7. #127
    Ferdiad's Avatar Patricius
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    You mean it isn't already installed??!

  8. #128
    Melias's Avatar Foederatus
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    I noticed on the Re-Emerging factions that the English re-appeared and that their main forces are outside of Krakow. English arise in Poland? Please Please Please make it so that re-emerging factions only appear in the lands they once owned. Other then that it looks great!

  9. #129
    HellBojus's Avatar Foederatus
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Ferdiad, yeah, strange but yeah, when I play SS 6,4 and game sudden start to crash, I delete it and just wait for something new in MTW. DoS and now SS 7.0.

  10. #130
    Ferdiad's Avatar Patricius
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Quote Originally Posted by Melias View Post
    I noticed on the Re-Emerging factions that the English re-appeared and that their main forces are outside of Krakow. English arise in Poland? Please Please Please make it so that re-emerging factions only appear in the lands they once owned. Other then that it looks great!
    You musn't read, its already been said that that was for testing purposes.

  11. #131
    Melias's Avatar Foederatus
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Quote Originally Posted by Ferdiad View Post
    You musn't read, its already been said that that was for testing purposes.
    ah! I guess I can't read! Still can't wait though, haven't played SS in at least a year.

  12. #132
    Lord Baal's Avatar Praefectus
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    After seeing the first post, I'm speechless. Thank God I can still write down stuff, I think I'll be speechless all the rest of the week...
    PROUD TO BE A PESANT. And for the dimwitted, I know how to spell peasant. <== This blue things are links, you click them and magical things (like not ending up like a fool) happens.
    Visit my utterly wall of doom here.
    Do you wanna play SS 6.4 and take your time while at it? Play with my 12 turns per year here.
    Y también quieres jugar Stainless Steel 100% en español? Mira por aca.

  13. #133
    Artifex
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Interesting inquisitors, I must say!

    And reemerging factions could be fun (but don't forget to alter victory conditions and such if it makes the factions immortal...).

    I do however fail to see the point of the changes to ability to save games as well as give orders only when unpaused and zooming in. All that is possible anyway if one likes to play that way (which I do and would recommend any time since generals camera + zoomed in minimap is THE way to experience a field battle...especially at night and in a forest...).

    The main reason to save during turns has always been in case of the game crashing, hasn't it? Not doing that is too risky for my taste, but each to their own.
    Last edited by Maltacus; March 19, 2012 at 04:49 PM.
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  14. #134
    Ferdiad's Avatar Patricius
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Most people rarely experience a crash while playing SS so thats a moot point.

  15. #135

    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    The Reimmergent Faction thing is cool. However, it appears that the screenshot showed the English re emerging in "Krakow".

    Shouldn't they be re emerging in England?

  16. #136
    Melias's Avatar Foederatus
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Quote Originally Posted by brymht View Post
    The Reimmergent Faction thing is cool. However, it appears that the screenshot showed the English re emerging in "Krakow".

    Shouldn't they be re emerging in England?
    I posted the same but read the whole thing. It's just a test to see if re-emerging was possible.

  17. #137
    Ferdiad's Avatar Patricius
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Quote Originally Posted by brymht View Post
    The Reimmergent Faction thing is cool. However, it appears that the screenshot showed the English re emerging in "Krakow".

    Shouldn't they be re emerging in England?
    Literally no excuses, at all. 4 posts up I answered the very same thing.

  18. #138
    Artifex
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Most people rarely experience a crash while playing SS so thats a moot point.
    Most likely not for the people who do experience the crashes more often than rarely... I have never had the pleasure of meeting most people playing Stainless Steel but I'll take your word for them being so lucky.

    Moot point? I am submitting my personal opinion, not doing anything that comes close to arguing for, for example, the removal of any of these new features. I have not made any point except for asking a question - if that is really making a point - and saying how I personally will think of some of the changes.
    The Misadventures of Diabolical Amazons - Completed.
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  19. #139
    The Useless Member's Avatar Primicerius
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    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Do inquisitors spawn when you have a cardinal in a region?

  20. #140

    Default Re: Stainless Steel 7.0 Preview II: Gameplay Features II

    Quote Originally Posted by Wetblowdryer View Post
    Do inquisitors spawn when you have a cardinal in a region?
    Only if you dont expect them to

    j/k. I dont know.

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