Godlike Difficulty?
Godlike Difficulty?
The re-emergent factions idea from the original is great. Though this preview is a little disturbing. The English have regrouped near--- Krakow!?
I suppose that they will reappear wherever they will get support for their uprising....
But... In the AI assistance, would it just be a simple action like giving them money, or will it be a bigger idea such as taking a city for them?
Another great preview! I have one question though, is the feature not completely done yet or would there reli be an English rebellion in Poland...
They will appear in England, just for the purpose of taking the screenshot i made them respawn under Krakow
The new features are amazing!Keep up the good work guys!
ps.no sticky?
Real Combat 1.4.1 UPDATED for TATW 4.4!
http://www.twcenter.net/forums/showthread.php?t=518028
good job!!!
The feature I like the best is reemerging.
What about more threatening rebels and civil war mechanic like in the MTW I? When excommunication could cause it for example?
Hope that religion % and taxes will have much more impact on the gameplay, e.g. if the "blue face" is shown on the settlement bar, big rebel army will appear in 1-2 turns.
And festivals are also a great idea. What about some more dynamic events? Like royal hunt, court, councils etc...
I'm really looking forward to this now. I hope you guys somehow make the AI better at sieges though. It's almost a game-breaker how bad they are at them.
So, what previews are we going to see next? More gameplay ones?
Great preview great ideas, and thank you guys, for freeing me from great burden by adding re-emergent factions
Is KK participating in the development of 7.0?
Would be good if you improved the Orthodoxy somehow.
Great stuff gracul, this just makes us expect the release even more!
Interesting. This will make the Romans more enjoyable then.