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Thread: Unit size problem?

  1. #1

    Default Unit size problem?

    The Launcher can load two types of scripts.
    -Default 1.5X which enables 1.5 Unit Size (50% more size than vanilla "Ultra")
    -Default 1X which enables 1.0 Unit Size (Vanilla "Ultra).

    Most users are perfectly comfortable with these two options so for simplicity there are no other.
    However, if you want to change manually the multiplier do the following:


    • Open the Launcher
    • Enable either Default 1.5X or Default 1X
    • Go to "Extra Gameplay Options"
    • Press "Edit your mod script"
    • Change the unit multiplier by editing this number:
      Code:
      campaign_unit_multiplier 1.5;
      For example, the number you want for Large Unit size is 0.7
    • Save.
    • Press PLAY

    Warning **1**
    If you ever change the loading script from the launcher through Default 1X,Default 1.5X or Extra Gameplay Options you must re-do the above mentioned process.

    Warning **2**
    In the game option you will notice that unit size is set to "Small" or whatever.... DO NOT CHANGE IT!!! The script loads the correct multiplier and if you change manually this setting you will see undesirable sizes, for example 1 man units...

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