Page 2 of 2 FirstFirst 12
Results 21 to 29 of 29

Thread: Fallout 3- my analysis

  1. #21
    Clagius's Avatar ANGRY SERF
    Join Date
    Jul 2011
    Location
    Finland
    Posts
    1,615

    Default Re: Fallout 3- my analysis

    Uh.. TES team releases CK's, unlike Bethesda studios itself. TES cares about players alot more, while Fallout's team have been lazy and care about profit instead of player support.

    If you look over internet, many people get random crashes for no reason. And please stop posting negative comments all over this forum, thanks.


  2. #22
    walrus2517's Avatar Kirā
    Join Date
    Aug 2010
    Posts
    255

    Default Re: Fallout 3- my analysis

    Quote Originally Posted by Clagius View Post
    Uh.. TES team releases CK's, unlike Bethesda studios itself. TES cares about players alot more, while Fallout's team have been lazy and care about profit instead of player support.

    If you look over internet, many people get random crashes for no reason. And please stop posting negative comments all over this forum, thanks.
    First, there have been creation kits released for both Fallout 3 and Fallout: New Vegas. It's called the G.E.C.K. Second, Bethesda owns both Fallout and The Elder Scrolls, makes the ultimate decisions for both series, and have greatly supported the mod scenes for both. There is no "TES team" releasing CKs nor a "Fallout team" that is lazy and only cares about profits. Different development studios have done some of the games, like Obisidian doing FNV, but Bethesda is the ultimate decision maker and has treated both franchises equally.

    Yes, many people get crashes. It started with Morrowind and has happened with every game since. Again, this is what happens when you have a non-linear, open world game where there are nearly limitless combinations end users can choose from making it impossible to work out every bug before release.

    Finally, you accused a company of seeking only profits while offering no evidence to back it up. I defended the company, so asking me to stop posting negative comments is hypocritical.
    Ever to conquer, never to yield...

  3. #23
    Clagius's Avatar ANGRY SERF
    Join Date
    Jul 2011
    Location
    Finland
    Posts
    1,615

    Default Re: Fallout 3- my analysis

    Ah yes I forgot GECK, yes. But TES is still independent very much.

    And if they cared about players more, they would have fixed those random crashes and implented all those DLC's to original game, that proves they care about profit. I know alot open world games without any crashing problems. You ignore my comment saying why did they release modding abilities, so I don't bother posting anything else to you because this is hopeless as you only post negative comments.

    Adios.
    Last edited by Clagius; April 06, 2012 at 12:48 PM.


  4. #24
    walrus2517's Avatar Kirā
    Join Date
    Aug 2010
    Posts
    255

    Default Re: Fallout 3- my analysis

    Quote Originally Posted by Clagius View Post
    Ah yes I forgot GECK, yes. But TES is still independent very much.

    And if they cared about players more, they would have fixed those random crashes and implented all those DLC's to original game, that proves they care about profit. I know alot open world games without any crashing problems. You ignore my comment saying why did they release modding abilities, so I don't bother posting anything else to you because this is hopeless as you only post negative comments.

    Adios.
    Again, TES and Fallout are under the same company, Bethesda. Neither is more independent than the other. You can't even call them separate teams because the same group who made Oblivion made Fallout 3. Obsidian, composed of many of the original team from Fallout 1 & 2, developed Fallout: New Vegas for Bethesda, which is why it was different from Fallout 3 in many ways.

    The vanilla games were pretty crash free by the time they finished patching them, and I'm not sure what you mean by implementing all the DLCs into the original game and how that proves they only care about profits. Are you complaining they sold the DLCs instead of giving them away?

    I don't know what comment about modding abilities I ignored so you'll have to point that out to me again.

    You are free to disengage from the discussion at any point, but my only negative comments were in response to your negative comments; first saying you are impossible to please if you complained about 2 CTDs in Skyrim, and second that you are being hypocritical for calling my comments negative when yours are negative too.

    All I'm trying to point out is that you can't separate Fallout from The Elder Scrolls because they are controlled by the same entity, Bethesda, and that if you are going to accuse a company of pure profiteering, you should be able to backup your claims with more than a couple of CTDs.
    Ever to conquer, never to yield...

  5. #25
    Bolkonsky's Avatar how you doin?
    Join Date
    Oct 2009
    Location
    New England
    Posts
    13,342

    Default Re: Fallout 3- my analysis

    You do realize that Fallout 3 was made by the same people that made Oblivion and Skyrim?

    Under the Patronage of Leonidas the Lion|Patron of Imperator of Rome - Dewy - Crazyeyesreaper|American and Proud

  6. #26
    ggggtotalwarrior's Avatar Sōkō no yari
    Join Date
    Sep 2011
    Location
    New York
    Posts
    1,170

    Default Re: Fallout 3- my analysis

    Quote Originally Posted by Clagius View Post
    Ah yes I forgot GECK, yes. But TES is still independent very much.

    And if they cared about players more, they would have fixed those random crashes and implented all those DLC's to original game, that proves they care about profit. I know alot open world games without any crashing problems. You ignore my comment saying why did they release modding abilities, so I don't bother posting anything else to you because this is hopeless as you only post negative comments.

    Adios.
    WHAT?????

  7. #27
    Manco's Avatar The Deathless King
    Join Date
    Apr 2007
    Location
    Curtrycke
    Posts
    14,390

    Default Re: Fallout 3- my analysis

    ITT guy blames Beth for screwing up his own game
    Some day I'll actually write all the reviews I keep promising...

  8. #28
    CoLLimeN's Avatar Shashu
    Join Date
    Jul 2010
    Location
    Brazil
    Posts
    155

    Default Re: Fallout 3- my analysis

    Quote Originally Posted by Clagius View Post
    You are lucky. Bethesda only cares about money, they dont pay much attention to bugs they have left behind to their games.

    Though, I didn't face either too much crashes in Fallout's than most people do. In Skyrim I have crashed twice for no reason.
    Are you joking right? Bethesda is the least evil and only profit like of all companys out there , look at activision or EA , DICE and Bioware , on my opnion they only lose to paradox interactive

    on topic : Fallout 3 was a great game , it have some plot holes, still in the time it was revolutionary with the camera in fps like , great eyecandy more intuitive etc

  9. #29
    bdd458's Avatar Kihei
    Join Date
    Dec 2010
    Location
    The TARDIS.
    Posts
    1,060

    Default Re: Fallout 3- my analysis

    Quote Originally Posted by CoLLimeN View Post
    Are you joking right? Bethesda is the least evil and only profit like of all companys out there , look at activision or EA , DICE and Bioware , on my opnion they only lose to paradox interactive

    on topic : Fallout 3 was a great game , it have some plot holes, still in the time it was revolutionary with the camera in fps like , great eyecandy more intuitive etc
    I agree fully. Fallout 3, even with the downsides, was still a pretty fun game.

    The Trench: 1916 Alpha is releasing on August 24th 2013!

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •