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Thread: RodG 1.5 - Easy and painfree Installation

  1. #1921

    Default Re: RodG 1.5 - Easy and painfree Installation

    Hi gigantus it seems i can't download the file for some reason. When i want to download it, says there is a problem with codding. Can you help me?

  2. #1922

    Default Re: RodG 1.5 - Easy and painfree Installation

    Sorry i haven't read the part where you need to unzip this file.

  3. #1923
    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

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    Default Re: RodG 1.5 - Easy and painfree Installation

    Quote Originally Posted by landin55 View Post
    Hey been playing this mod a long time now and just recently built a new computer, now I have always had issues getting this mod installed but usually triple checked and worked around everything but this time im completely lost on what i can do to fix it. The new steam menu for kingdoms i managed to replace with the old kingdoms launcher and i used the app to make it launch the mod it launches but the furthest i got was the loading screen for a second then it crashed and gave me the infamous sigmar preserve us line and no matter how many times i reinstall or try to back step i cant find out what the problem is. Btw i'm using Gigantus' torrents to get 1.5 and of course the 1.5.1 patch and hot fixes. Any ideas or advice i'm not thinking of will be appreciated.
    The fully updated and patched version is steam compatible (use desktop short cut). It should have a BAT file with this content (right click BAT file, choose 'edit'), which makes it so:
    Code:
    @echo off
    cd ..\..
    IF EXIST kingdoms.exe (start kingdoms.exe @%0\..\Configuration.cfg) ELSE (start medieval2.exe @%0\..\Configuration.cfg)
    Always make sure to install into the Medieval II Total War main folder when running the three basic installers and the patch.


    Quote Originally Posted by Lucavs View Post
    Sorry i haven't read the part where you need to unzip this file.
    No problem, we all have our days
    Last edited by Gigantus; July 29, 2015 at 10:38 PM.










  4. #1924

    Default Re: RodG 1.5 - Easy and painfree Installation

    Hey Gigantus, I have a little problem with the quickfixes for the mod(the ones in the "one easy installer). Everytime I try to download it from mediafire one of my anti-virus/malware softwares says that its infected with a Trojan.Agent.603871. I installed all other parts as instructed and I can play the mod itself so if I wanted to I could just download but I wanted to make sure this was normal. Could you help me with this?

  5. #1925

    Default Re: RodG 1.5 - Easy and painfree Installation

    My Orc/Goblin campaign crashes every time it gets to the either the rebel's or the faction turn. This is on turn 62 and it gives something like "Sigmar preserve us. Chaos has taken over". This is my log from the medieval 2 folder.

    Spoiler Alert, click show to read: 
    09:14:12.552 [system.rpt] [always] CPU: SSE2
    09:14:12.552 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
    09:14:12.556 [system.io] [always] mounted pack packs/data_0.pack
    09:14:12.556 [system.io] [always] mounted pack packs/data_1.pack
    09:14:12.557 [system.io] [always] mounted pack packs/data_2.pack
    09:14:12.558 [system.io] [always] mounted pack packs/data_3.pack
    09:14:12.558 [system.io] [always] mounted pack packs/data_4.pack
    09:14:12.559 [system.io] [always] mounted pack packs/localized.pack
    09:14:14.316 [data.missing] [warning] missing/invalid cursor for ANISELECT
    09:14:14.318 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    09:14:14.320 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    09:14:14.328 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    09:14:14.328 [data.missing] [warning] missing/invalid cursor for DRAGGING
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    09:14:14.330 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    09:14:14.331 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    09:14:14.331 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    09:14:14.331 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    09:14:14.331 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    09:14:14.786 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    09:14:14.786 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    09:14:14.788 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    09:14:14.789 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    09:14:14.789 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    09:14:14.790 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    09:14:14.791 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    09:14:14.791 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    09:14:14.792 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    09:14:14.793 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    09:14:14.793 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    09:14:14.794 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    09:14:14.795 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    09:14:14.795 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    09:14:14.796 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    09:14:14.796 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    09:14:14.804 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    09:14:14.804 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    09:14:14.806 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    09:14:14.807 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    09:14:14.807 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    09:14:14.808 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    09:14:14.809 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    09:14:14.809 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    09:14:14.810 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    09:14:14.811 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    09:14:14.812 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    09:14:14.812 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    09:14:14.813 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    09:14:14.813 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    09:14:14.814 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    09:14:14.815 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    09:14:14.819 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    09:14:14.819 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    09:14:14.823 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    09:14:14.823 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    09:14:14.824 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    09:14:14.825 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    09:14:14.825 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    09:14:14.826 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    09:14:14.836 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10671, column 23 :
    we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
    09:14:14.836 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10789, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    09:14:14.837 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10790, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    09:14:14.837 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10800, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    09:14:14.837 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10801, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    09:14:14.837 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10813, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    09:14:14.837 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10814, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    09:14:14.837 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 10855, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    09:14:14.845 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16753, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    09:14:14.845 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16761, column 26 :
    we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
    09:14:14.845 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16769, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
    09:14:14.845 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 16777, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    09:14:14.847 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17702, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    09:14:14.847 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17703, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(crusades_6)
    09:14:14.847 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17712, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    09:14:14.847 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17755, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    09:14:14.847 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17756, column 30 :
    we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
    09:14:14.847 [script.err] [warning] Trigger parsing warning in data/export_descr_character_traits.txt, at line 17765, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    09:14:14.849 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
    09:14:14.849 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    09:14:14.849 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    09:14:15.440 [system.io] [warning] open: data/text/FactionIntroSubTitles.txt.strings.bin is missing
    09:14:15.595 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    09:14:15.596 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
    09:14:16.631 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    09:14:16.660 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
    09:14:16.660 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
    09:14:16.661 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
    09:14:16.661 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
    09:14:16.661 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
    09:14:16.661 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
    09:14:16.664 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
    09:14:16.666 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
    09:14:17.499 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
    09:14:17.511 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
    09:14:17.511 [system.io] [warning] open: data/menu/slider_composite2.tga.dds is missing
    09:14:17.512 [system.io] [warning] open: data/menu/border_4pix_black_gold2.tga.dds is missing
    09:14:17.512 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
    09:14:17.512 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
    09:14:17.512 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
    09:14:17.513 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
    09:14:17.513 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
    09:14:17.513 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
    09:14:17.514 [system.io] [warning] open: data/menu/icons.tga.dds is missing
    09:14:20.170 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:14:20.188 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:14:20.200 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:14:20.212 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:14:20.224 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:16:57.426 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:16:57.473 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:16:57.480 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:16:57.487 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:16:57.494 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:16:57.502 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:16:57.509 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:20:03.150 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    09:20:03.151 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
    09:20:04.328 [system.io] [warning] open: data/models_effects/building_fire_glow.cas is missing
    09:20:04.328 [system.io] [warning] open: data/models_engine/heavy_onager_torches.cas is missing
    09:20:04.457 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    09:20:06.888 [system.io] [warning] open: data/descr_oil_effect.txt is missing
    09:20:06.888 [system.io] [warning] open: data/descr_fire_texture_list.txt is missing
    09:20:07.158 [system.io] [warning] open: data/textures/#al_outline.tga.dds is missing
    09:20:10.931 [system.io] [warning] open: data/textures/#green_circle.tga.dds is missing
    09:20:10.931 [system.io] [warning] open: data/textures/#arrow.tga.dds is missing
    09:20:10.932 [system.io] [warning] open: data/textures/#arrow_distance.tga.dds is missing
    09:20:10.932 [system.io] [warning] open: data/textures/#outline.tga.dds is missing
    09:20:10.933 [system.io] [warning] open: data/textures/#unit_indicator_arrow.tga.dds is missing
    09:20:10.933 [system.io] [warning] open: data/battlefield/cloud_sprite.tga.dds is missing
    09:20:11.064 [system.io] [warning] open: data/models/textures/weapon_phalanx_spear.tga.dds is missing
    09:20:11.145 [system.io] [warning] open: data/models/textures/arrow_red.tga.dds is missing
    09:20:11.146 [system.io] [warning] open: data/models/textures/vertex_pointer.tga.dds is missing
    09:20:11.146 [system.io] [warning] open: data/models/textures/waypoint_marker.tga.dds is missing
    09:20:11.147 [system.io] [warning] open: data/textures/battlefield_border.tga.dds is missing
    09:20:11.147 [system.io] [warning] open: data/textures/deployment_area_border.tga.dds is missing
    09:20:11.148 [system.io] [warning] open: data/textures/#splash_ring.tga.dds is missing
    09:20:11.148 [system.io] [warning] open: data/textures/#water_drop.tga.dds is missing
    09:20:11.148 [system.io] [warning] open: data/textures/#weather.tga.dds is missing
    09:26:04.224 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:26:04.234 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:26:04.243 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:26:04.253 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:26:04.261 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:26:04.269 [system.io] [warning] open: data/world/maps/battle/custom/alpineredux/map.rwm is missing
    09:26:04.292 [system.io] [warning] open: data/world/maps/battle/custom/alpineredux/descr_strat.txt is missing
    09:26:04.292 [system.io] [warning] open: data/world/maps/battle/custom/alpineredux/map.rwm is missing
    09:26:04.293 [system.io] [warning] open: data/world/maps/battle/custom/alpineredux/map.rbm is missing
    09:26:04.447 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:26:04.459 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
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    09:58:38.060 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:58:38.069 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:58:38.078 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:58:38.086 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:58:38.093 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:58:38.100 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:58:38.107 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:58:38.131 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    09:58:38.138 [system.io] [warning] open: data/world/maps/battle/custom/(2v2)_redoubt_mp/map.rwm is missing
    09:58:38.145 [system.io] [warning] open: data/world/maps/battle/custom/(2v2)_redoubt_mp/descr_strat.txt is missing
    09:58:38.145 [system.io] [warning] open: data/world/maps/battle/custom/(2v2)_redoubt_mp/map.rwm is missing
    09:58:38.145 [system.io] [warning] open: data/world/maps/battle/custom/(2v2)_redoubt_mp/map.rbm is missing
    09:58:38.163 [system.io] [warning] open: data/world/maps/campaign/imperial_campaign/map.rwm is missing
    Last edited by Gigantus; July 30, 2015 at 10:59 AM. Reason: added spoiler

  6. #1926
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: RodG 1.5 - Easy and painfree Installation

    The log is too big to be posted directly - you need to compress it and upload somewhere.










  7. #1927

    Default Re: RodG 1.5 - Easy and painfree Installation

    Quote Originally Posted by Gigantus View Post
    The fully updated and patched version is steam compatible (use desktop short cut). It should have a BAT file with this content (right click BAT file, choose 'edit'), which makes it so:
    Code:
    @echo off
    cd ..\..
    IF EXIST kingdoms.exe (start kingdoms.exe @%0\..\Configuration.cfg) ELSE (start medieval2.exe @%0\..\Configuration.cfg)
    Always make sure to install into the Medieval II Total War main folder when running the three basic installers and the patch.
    I did another full reinstall and using the desktop short cut for the mod still can't load though. All the parts and patch were installed directly to the main folder.

  8. #1928
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: RodG 1.5 - Easy and painfree Installation

    Quote Originally Posted by Flor2896 View Post
    Hey Gigantus, I have a little problem with the quickfixes for the mod(the ones in the "one easy installer). Everytime I try to download it from mediafire one of my anti-virus/malware softwares says that its infected with a Trojan.Agent.603871. I installed all other parts as instructed and I can play the mod itself so if I wanted to I could just download but I wanted to make sure this was normal. Could you help me with this?
    I had problems before from AV programs in connection with the program used to create the installation files. Which is the concerned file, the patch or the quickfix summary installation? They may contain a small batch file that deletes some files and therefore gets marked as suspicious, it's too long ago that I remember if or which.
    Without the patch and the fixes the game is playable but you will be plagued by crashes.
    You will need to install the patch, quick fix summary and the small quick fix in sequence - if you downloaded the 'trojan' file via one of the links in the first or second post then instruct your AV program to ignore the warning (only this time if the option exists) and continue the installation.


    Quote Originally Posted by landin55 View Post
    I did another full reinstall and using the desktop short cut for the mod still can't load though. All the parts and patch were installed directly to the main folder.
    As you installed previously you may have a residual virtual store issue. Please follow this tutorial from step 3 onward and delete the medieval II total war folder in the virtual store directory. It's a one time procedure and should prevent future issues based on it.










  9. #1929

    Default Re: RodG 1.5 - Easy and painfree Installation

    The quickfixes say that the night goblin faction is playable in custom battles but I don't see it in the faction select for it. Is that supposed to happen?

  10. #1930

    Default Re: RodG 1.5 - Easy and painfree Installation

    Quote Originally Posted by Gigantus View Post
    As you installed previously you may have a residual virtual store issue. Please follow this tutorial from step 3 onward and delete the medieval II total war folder in the virtual store directory. It's a one time procedure and should prevent future issues based on it.
    Haven't tried this before but sadly when i go to the vitrualstore folder there is nothing there.

  11. #1931
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: RodG 1.5 - Easy and painfree Installation

    Quote Originally Posted by thingy850 View Post
    The quickfixes say that the night goblin faction is playable in custom battles but I don't see it in the faction select for it. Is that supposed to happen?
    Here they are, did you install the summary quickfix into the Medieval II total War main folder?











  12. #1932

    Default Re: RodG 1.5 - Easy and painfree Installation

    No mine looks like this:
    [IMG]Faction Select Warhammer.png[/IMG]

    Not sure if I pasted image correctly but if not, my first 4 factions are khorne, Tzeentch, Nurgle, and Slaanesh. My champion select looked nothing like yours even though I reinstalled both patch .005 and the quickfix summary. I also double checked that it was in my main Medieval 2 folder.

  13. #1933

    Default Re: RodG 1.5 - Easy and painfree Installation

    I followed all the instructions but I got the " Sigma preserve us all " error when I'm launching the game

  14. #1934

    Default Re: RodG 1.5 - Easy and painfree Installation

    I am downloading it right now, including patches and the packed fix from the forum. Now to my question, i already have 3 mods installed (third age, Westeros total war(german version) and The elder scrolls total war)Now i would assume there is no prob because i can just for example rename the Third age folder americas and run it via steam. But ive read i have to install CoW RotDG not into the mod but into the main folder. Won't that cause trouble with steam and my other mods? Any help appreciated

  15. #1935

    Default Via Steam

    Hello everybody, someone please can tell me if there is any way to instal via Steam version and if so please show me

  16. #1936

    Default Re: RodG 1.5 - Easy and painfree Installation

    Quote Originally Posted by Quetzalcoatl44 View Post
    I am downloading it right now, including patches and the packed fix from the forum. Now to my question, i already have 3 mods installed (third age, Westeros total war(german version) and The elder scrolls total war)Now i would assume there is no prob because i can just for example rename the Third age folder americas and run it via steam. But ive read i have to install CoW RotDG not into the mod but into the main folder. Won't that cause trouble with steam and my other mods? Any help appreciated
    Quick update: It worked fine so far, but a different problem occured: I have the steam version and just tried the old trick with renaming it into crusades and launch it via steam. First custom battle worked, campaign too. Now i tried again to really get started nut it crashes frequently with the "sigmar preserve us" message. I installed it correctly and also the patch and the fix. Could it be because i renamed it and launched it via steam? Advice would be appreciated

  17. #1937

    Default Re: RodG 1.5 - Easy and painfree Installation

    Quote Originally Posted by Quetzalcoatl44 View Post
    Quick update: It worked fine so far, but a different problem occured: I have the steam version and just tried the old trick with renaming it into crusades and launch it via steam. First custom battle worked, campaign too. Now i tried again to really get started nut it crashes frequently with the "sigmar preserve us" message. I installed it correctly and also the patch and the fix. Could it be because i renamed it and launched it via steam? Advice would be appreciated
    Update: I renamed it back to Rage_of_dark_Gods and just used the desktop shortcut, which is correctly there, linking to the executable.bat in the correct folder. I still get completely random crashes. When i click on custom battle mostly. Often without any warning, just a blackscreen and then back to desktop. Any ideas?

  18. #1938
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: RodG 1.5 - Easy and painfree Installation

    This version is steam compatible and does not require anything else (simply start with desktop shortcut) as long as the patch and the quick fix summary is installed. The final, small quick fix should significantly reduce crashes during the AI turn. See second post for downloads.

    The installation has to point to the medieval ii total war main directory at all times, otherwise the mod will not be installed correctly.










  19. #1939

    Default Re: RodG 1.5 - Easy and painfree Installation

    Quote Originally Posted by Gigantus View Post
    This version is steam compatible and does not require anything else (simply start with desktop shortcut) as long as the patch and the quick fix summary is installed. The final, small quick fix should significantly reduce crashes during the AI turn. See second post for downloads.

    The installation has to point to the medieval ii total war main directory at all times, otherwise the mod will not be installed correctly.
    It is installed correctly. The mod (all three parts) and the patch and fixes were pointed at c/x86/steam/steamapps/common/medieval2, NOT into the mod folder. I tried multiple things, first only using the desktop shortcut, copying and renaming the medieval 2.exe into Kingdoms.exe and so on.
    Still I get a blackscreen and ctd after I click either custom battle or campaign. Oddly enough it depends. Sometimes I'm able to get into the faction selection screen for custom battle, even able to advance and play the battle, but when I press back and click on campaign it crashes. Same goes for the other way, sometimes I can advance to the campaign faction selection screen but then custom battle crashes.
    Log says something about missing files (for example after a custom battle crash 'Mexican_Valley_map.tga not found' or something.) I assume my download was corrupted. Should I just uninstall and delete everything and re-download the mod or should post my log file first?
    Thank you for your help, Gigantus

  20. #1940

    Default Re: RodG 1.5 - Easy and painfree Installation

    I don't even get loading screen

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