Ahh I love that movie! I remember being in Sydney and seeing this huge painting of this battle. Of course this is the one were the British won. The other one earlier that day or day before cost the British a good amount of troops. 1200 I think. Not sure about Zulu Casualties.
This would work for a FPS I think but not Total War. We talk about steamrolling in Shogun 2. Imagine when you meet several thousand half naked Zulus, and you have the high ground, and you have rifles... Would look neat for about 5 minutes but then it would just be sad.
Proud patron of Confederate Jeb and FalconPilot
View how Grouchy makes a Hoplon shield!
Meh zulu too small and more limited than STW, throwing spear units only.
Yeah exact starting dates can always differ, but it would be pretty cool to alter which nations get the industrial edge, or radically change foreign policy. In addition to the Boer conquering Britain, other fun historical quests I'd like to do would be USA conquering Canada, or a lone star Texas becoming warlord of Mexico. Or a World War I between China, Turkey, and Poland vs Germany France and Egypt. Just general weird stuff like that would appeal to me.
As I said, a Total War is much more exciting to me when i understand the history. For example, I really got more intelectual pleasure out of the historical absurdities i perpetrated in M2 rather than Shogun 2, because i understand European history much better.
This is getting me all excited over a hypothetical game!!!!
We should all just stop talking about it, that way we wont be disappointed if they dont make it.
Seriously though, I would love to have China in a Total War game. I dont know a whole lot about Chinease history, but I love the whole "Giant eastern faction" Thing. Thats what I loved about the Mongols in M2 because when they showed up, everyone had to work together to not die. I think if China invaded Europe (In a Total War game) it would force all the factions to work together to fight them off.
Plus, China has tassles. Glorious tassles.
"Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."
Yeah TW has stayed away from China, though I think some mods have explored it. My understanding of pre 20th century chinese history is pretty bad (disgraceful, considering I lived in China for 7 years), I mostly only know about WWII-->Rise of the Communist Party. However, I think in a victorian era they were pretty much under the thumb of the british, and their armies would be absolutely crushed by any professional army with firearms. I think the Manchu were in control at this point, but no firearms or anything in their millitary. Still, it might be interesting to see it as an ETW style colony that could possibly become independent.
I would still like to play as them. I liked playing as the Native Americans/ Indians in Empire, even though they were at a disadvantage.
"Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."
I would like to see it balanced so that real world faction data is actually really relevant to campaign difficulty. In most total wars you can easily take factions that never would have had a chance, and conquer the world with them. I'd like to see some of the vanilla campaigns balanced so that certain factions require extraordinary luck and political maneuvering to give you that big break to change history.
I would have to agree. Population also needs to be more important. Like in Rome, I ran out of population if my armies were too big. To a lesser extent, I did in M2 aswell. I didnt know that even happened in Emipre until I made a 1000 man unit and recruited a whole bunch of them.
"Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."
Dont they? I would have to check. The way they limit the amount of troops you can recruit at any one time would probably allow the population to re-fill enough to where you would never notice. At least, that's what I always thought.
I actually have never run out of population in M2. Hmm.
"Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."
Yeah tw millitary recruitment is unrealistic, no distinction between peacetime and wartime, levy and professional
What do you mean? With regards to recruitment, aside from the obvious cost/maintain difference, it even takes longer to recruit more professional troops... Unless you were just talking about Med? In which case yeah, the recruitment didn't really make that distinction BUT I found that to be better, considering that, as King (or Emperor, or Duke, or Sultan, or Pope, or my personal favorite, Doge) it was not my job to train them - only to summon them when I needed them.
Exactly. It was the noble lords' job to train my troops for me.
It's kind of like how you dont have to tell your men to draw their swords. They can do that on their own.
"Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."
No, what I mean is. Say you recruit a unit of Naginata levy. They are a levy, meaning their real job is something else. You can just have them hang out for years and years and years, so long as you pay their salary, never mind that the harvest is going uncollected....
Oh.
I always figured that if you just left them around, they were doing their real job (Farming, etc.) but you could just call them up when you needed to march or fight a battle or something.
"Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."
Yeah, you're right. I dont know how you could fix that though. Maybe by having unrest gradually get worse in the settlement that you recruited them from the longer they stay out of it, but that sounds both difficult to implement, and it would kind of suck.
"Rajadharma! The Duty of Kings. Know you: Kingship is a Trust. The King is the most exalted and conscientious servant of the people."
To really improve the "realism" aspect of the millitary conflict, you'd have to sort of go to the Victoria/europa universalis route, and honestly I think TW games are generally better than those BECAUSE of the real time battles. So maybe small things can be done, but as it stands, its too easy to take a 1 province faction in any TW and conquer the world with it.