Originally Posted by
Darth VeX
What's really funny is those opposed to TW moving forward into more modern time periods are probably those who were also very much against Empire ... hating the idea of a game where a majority of units would be toting around muskets and rifles. Sad really, because CA has made that work and it's become a part of the TW franchise in such a way that we're all waiting eagerly for FotS where they're yet again introducing more guns and faster killing.
So many people have visions of "Band of Brothers" or "Saving Private Ryan" and small squad-based combat when they envision WWII combat ... but they all seem to forget Normandy, the Battle of the Bulge, or about half of the island invasions of the Pacific. Now, these units didn't stand rank & file and just politely shoot at each other, but for me ... the idea of being able to control the Japanese in WWII and making different choices: choosing NOT to attack the US at Pearl Harbor until I have secured landing fields and built bases on Iwo Jima, Wake, and Midway ... then when I do attack Pearl, I have infantry ready for invasion as well--if you're going to wake a sleeping giant, might as well poke it with a really sharp stick!
Or ... how about playing as the Third Reich, and instead of stupidly attacking Russia and fighting on multiple fronts, instead focus on invading Britain and the front in North Africa.
Yes, the game battles would change, becoming faster with smaller units ... but there would be MORE of them as well. A massive army in FotS will consist of 40 200-man units. For this setting, perhaps instead it would consist of 100 50-man platoons (not all platoons would be this large, but in other TW games, not all infantry units have 200 soldiers either). But just like in other TW titles, your stack is never made up just of large infantry units, you have cavalry, artillery/bowmen, and specialist units like skirmishers and such. A game in this setting would be no different. A single Tiger tank might take a unit slot, but a single tank amongst an army is not really enough, so you have 20 tanks, and do they really work best when scattered and given orders individuallly? Or when you group them and use the formations to move them around? The same would be true of all ground vehicles, some of which could even transport platoons of soldiers around, etc.
Would this be different from other TW titles? Yes.
Does different always mean bad? No.
Would it end up a "Company of Heroes" clone? Not necessarily.
Does Creative Assembly NEED to move the TW series into the modern era? No.
Why not?
Because CA makes great TW games, no matter what era they're set in. They have explored much of the time between when Rome rose to power until Napoleon nearly conquered Europe. There are still other ancient and less modern eras to explore. CA does not NEED or HAVE TO move the TW series further forward in time. But that's not to say that there are many fans of the TW series that would love to see probably the world's most famous "Total War" conquered by the Total War gaming series. As it is, CA could go OLDER and I'd be happy. "Total War: Alexander" sounds absolutely delightful to me ...