Originally Posted by
b2ector
Can you edit the value to make recruiting a specific unit worth more guild points?
yes
here is how
Code:
;------------------------------------------
Trigger 0035_Build_Leather_Tanner
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = leather_tanner
Guild masons_guild s 10
Guild masons_guild o 2
Guild swordsmiths_guild s 10
;------------------------------------------
just change the number behind the guild or uint you want to be affected
in this case the red number
this is for a building but works for units as well
this data is from MOS so don't know if it is he same for vanilla
NOTE I am not a good modder so I am maybe horribly wrong