Page 48 of 58 FirstFirst ... 233839404142434445464748495051525354555657 ... LastLast
Results 941 to 960 of 1145

Thread: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

  1. #941
    john duca's Avatar Biarchus
    Join Date
    Dec 2011
    Location
    Romania
    Posts
    658

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Quote Originally Posted by Stath's View Post
    isn't it time yet to obtain your own forum? the mod is vey, very impressive, it deserves that
    They said dozens of time that NO!
    They said that they don't have time for it ,because they are already busy in the italian forum.
    Anyway ,when the 7.0 comes ,we will have it.

  2. #942

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    the link in the first post is not an ENGLISH manual
    http://depositfiles.com/files/lsk9ef3rx

    can anyone post a correct link of the ENGLISH manual?
    thanks!

  3. #943

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    I just installed the mod and I'm getting a CTD right after I click on the Welcome screen at the campaign start. I downloaded the torrent, installed part one then part 2, installed the bugfixer, the English translation, and then deleted all the .bin files. I checked the errors in the trait and ancillary files but the files seem to be correct. Anyone have any ideas?

    here is my log error

    18:06:53.955 [system.rpt] [always] CPU: SSE2
    18:06:53.967 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    18:06:53.973 [system.io] [always] mounted pack packs/data_0.pack
    18:06:53.974 [system.io] [always] mounted pack packs/data_1.pack
    18:06:53.975 [system.io] [always] mounted pack packs/data_2.pack
    18:06:53.977 [system.io] [always] mounted pack packs/data_3.pack
    18:06:53.978 [system.io] [always] mounted pack packs/data_4.pack
    18:06:53.979 [system.io] [always] mounted pack packs/localized.pack
    18:07:01.709 [game.script] [error] Condition parsing error in mods\BellumCrucis6/data/export_descr_character_traits.txt, at line 31888, column 49
    trigger not found
    18:07:02.176 [script.err] [error] Script Error in mods\BellumCrucis6/data/export_descr_ancillaries.txt, at line 1969, column 24
    Could'n find ancillary effect description string <savelli_effects_desc>.
    18:07:02.176 [script.err] [error] Script Error in mods\BellumCrucis6/data/export_descr_ancillaries.txt, at line 1993, column 11
    Could'n find ancillary name string <arbanteni>.
    18:07:20.246 [system.rpt] [error] Medieval 2: Total War ha rilevato un errore non specificato e verrà terminato.
    “The hardest thing in the world is to assume the mood of a warrior. It is of no use to be sad and complain and feel justified in doing so, believing that someone is always doing something to us. Nobody is doing anything to anybody, much less to a warrior.” ― Don Juan
    "It is the soldier, not the reporter, who has given us freedom of the press. It is the soldier, not the poet, who has given us freedom of speech. It is the soldier, not the campus organizer, who has given us the freedom to demonstrate. It is the soldier, who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." -- Father Dennis Edward O'Brien, USMC

  4. #944
    Dracula's Avatar Praefectus
    Join Date
    Jul 2007
    Location
    Greece
    Posts
    6,877

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    I didn't delete any files and it works well.

  5. #945
    Cilician Pirate's Avatar Libertus
    Join Date
    Jun 2012
    Location
    Cilicia, Southeastern Anatolia
    Posts
    50

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Quote Originally Posted by Hanti View Post
    Not very useful for me. This file adds +10 to all amours as I see. But because it does not change attack values battles last forever. It is especially true with sieges when infantry on the walls can't hurt each other and no flanking maneuvers are possible.

    I got better solution. My file adds +1 hp to units, but armor/attack/defense values are the same, so units can actually die.
    In this version some special units have +2 hp (those which originally had 1.2 hp instead of 1). It's experimental because 3hp vs. 2hp is big advantage.
    Special units are bodyguards and crusaders/orders.

    So it is version with 2 hp units (99%) and 3 hp units (1% special). You can download it and try.
    Not save compatible. File should go to your disk/Medieval II Total War\mods\BellumCrucis6\data\

    http://www.4shared.com/office/9LzWkr...escr_unit.html

    Interesting. Will keep that in mind, thanks a lot for the recommendation.

  6. #946

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Quote Originally Posted by Dracula View Post
    I didn't delete any files and it works well.
    If you used the English translation and didn't delete the .bin files you will not get the complete translation and will probably get crashes.

    So anyone? Log error three posts up? Anybody? Someone else got the same log a couple pages back.
    “The hardest thing in the world is to assume the mood of a warrior. It is of no use to be sad and complain and feel justified in doing so, believing that someone is always doing something to us. Nobody is doing anything to anybody, much less to a warrior.” ― Don Juan
    "It is the soldier, not the reporter, who has given us freedom of the press. It is the soldier, not the poet, who has given us freedom of speech. It is the soldier, not the campus organizer, who has given us the freedom to demonstrate. It is the soldier, who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." -- Father Dennis Edward O'Brien, USMC

  7. #947
    Dracula's Avatar Praefectus
    Join Date
    Jul 2007
    Location
    Greece
    Posts
    6,877

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Quote Originally Posted by the man, the myth, the legend View Post
    If you used the English translation and didn't delete the .bin files you will not get the complete translation and will probably get crashes.

    So anyone? Log error three posts up? Anybody? Someone else got the same log a couple pages back.
    Problem is there aren't bin. files in the text folder.

  8. #948

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    some people report that the game will become very slow after some turns.
    someone suggest that it may be caused by the Crusades‟ Limits Script, is it true?

    if it is true, how can we disable the Crusades‟ Limits Script?

    this mod is great, i really don't want this good game be ruined by one script.
    thanks!

  9. #949

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    this mod is really great!
    but i want to understand more about the "economic logic" of the game.

    here is an example.

    ln a Light Feudal campaign (Normal/Normal), i am playing as England.
    it is turn 8, the balance sheet shows that England has 16898 bezant and will make a profit of 5507 bezant.
    Therfore, i should have about 22000 bezant at the begining of next turn.

    However, the problem is that there is only 12618 bezant at the begining of turn 9, even fewer bezant than that of turn 8.

    England has no army at any foreign region and it doesn't start any war. the number of regions remains same as the begining. so why do England lose money? (lose about 10000 bezant in a single turn)

    most of the time, the balance sheet is ok and acceptable.
    but some time, the player faction will lose money like this.
    can any wise person explain to me with a reason?

    i just want to understand the "economic logic" of the game and try to avoid the loss of money like this.

    thanks!

  10. #950
    john duca's Avatar Biarchus
    Join Date
    Dec 2011
    Location
    Romania
    Posts
    658

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    you can read the economic logic first time you enter the game and click the treasury

  11. #951

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Quote Originally Posted by Seshomaru View Post
    From where can i download the English Manual for the mod?Because if i dl it from the link provided by first post(http://depositfiles.com/files/lsk9ef3rx)then i dl a Manual which is in Italian,not in English,even if there is written that it's in English.

    So can some1 give me a link to the English Manual?

    EDIT:
    I have found the link by myself,after wandering for some hours in these pages,here it is:
    http://www.mediafire.com/view/?gbwkretcwl3p2wo - you should add it to the OP
    Here is the English Manual.Some1 should add it to OP but it seems like no1 did it until now.

  12. #952

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Quote Originally Posted by john duca View Post
    you can read the economic logic first time you enter the game and click the treasury
    thanks for your reply

    i have read the message (pop up by clicking the treasury first time) and the english manual, but as i have pointed out:
    1) i have no army at any foreign region
    2) and i have not started any war
    3) and the number of my regions remains the same as the begining
    so why do my faction still lose money while the balance sheet shows that there should have a profit of about 5500 bezant?

    it seems that there is something which is not mentioned in the message (pop up by clicking the treasury first time)

    actually, how much does the pope take from the player faction? how often does the pope take the money?
    if other AI factions can't pay to the pope, will the pope take more money from the player faction?

  13. #953
    Dracula's Avatar Praefectus
    Join Date
    Jul 2007
    Location
    Greece
    Posts
    6,877

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Attempting to understaznd the economy of the game is a fruitless idea. As long as you are not in minus, you should be happy. Not specifically for this mod but in generall. Just keep in mind how much there is each turn and try to enlarge the sum. Alternatively, there is Cheat Engine 6, which you can google for, it's not easy to use but there are some explanations with it. And as far as I know, Papal tax is not represented in the game, the money does not go there.
    Last edited by Dracula; December 30, 2013 at 10:05 AM.

  14. #954
    Libertus
    Join Date
    Nov 2013
    Location
    Isengard
    Posts
    54

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!!

    english patch doesn't work!! update pls.

  15. #955
    one day's Avatar Semisalis
    Join Date
    Apr 2008
    Location
    Heart of Europe
    Posts
    470

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!!

    Quote Originally Posted by onurlu06 View Post
    english patch doesn't work!! update pls.
    Do you mean english for BC 6.3 ? Look at the attachments list of this thread.

  16. #956

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Do you mean english for BC 6.3 ? Look at the attachments list of this thread

  17. #957

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    So...what's the most recent English translation?

    I was told by a friend that the unit descriptions were translated.

  18. #958
    Dracula's Avatar Praefectus
    Join Date
    Jul 2007
    Location
    Greece
    Posts
    6,877

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Since units are usually made up, I don't see how this is so important for so many people.

  19. #959
    Stath's's Avatar Protector Domesticus
    Join Date
    Mar 2012
    Location
    Makedonia, Greece
    Posts
    4,553

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    are there any known bugs or problems regarding a Byzantine campaign? Coz I am thinking of starting one.


  20. #960

    Default Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Does anyone know how to get the Pisan family names to show up properly? For some reason all of the d'appiano family members show up as "I Level". Same for the Mandollo dynasty. Seems to be a problem with the english translation.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •