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Thread: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

  1. #61
    crosscheck86's Avatar Civis
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Quote Originally Posted by Averroes19 View Post
    Is BC 6.3 compatible with the Steam version of M2TW? If so, special installation instructions?
    By the way, great mod. Hope to be playing it soon!
    Yes it is. Install the mod into the mod folder and add it via "Kingdom Launcher App" to you Medieval2 Launcher. By the way, GREAT MOD!!!!!!

  2. #62

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Found the text folder, but do not know what/where the .bin files are/located. Very sorry to trouble everyone with this...sorry
    [SIGPIC][/SIGPIC]

  3. #63
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Quote Originally Posted by Xmecial View Post
    Found the text folder, but do not know what/where the .bin files are/located. Very sorry to trouble everyone with this...sorry
    C:\Program Files (x86)\SEGA\Medieval II Total War\mods\BellumCrucis6\data\text

  4. #64
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Quote Originally Posted by +Mr.Crow+ View Post
    ToonTotalWar is working to translate it...when he finish he will post the entire text folder
    Only two more files to finish now!

    Almost done export_buildings, then export_advice

  5. #65
    crosscheck86's Avatar Civis
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Quote Originally Posted by Xmecial View Post
    I also do not know where to place the files now that they are downloaded. I tried to look in the data file, but could not find where they go. thanks,
    Put the .txt files into medieval2\mods\BellumCrucis6\data\text and delete every .bin file for the file you replace. For example if you replace the "battle.txt" file you have to delete the "battle.txt.strings.bin" file
    Very Simple.

  6. #66

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Quote Originally Posted by crosscheck86 View Post
    Put the .txt files into medieval2\mods\BellumCrucis6\data\text and delete every .bin file for the file you replace. For example if you replace the "battle.txt" file you have to delete the "battle.txt.strings.bin" file
    Very Simple.

    Got it, just wanted to make sure I wasnt screwing anything up...I tried the Italian language version and I think it looks very awesome....thanks for the help... ++rep
    [SIGPIC][/SIGPIC]

  7. #67
    Retógenes's Avatar Libertus
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    The best mod in Medieval II.

    Thanks to the team for this "meraviglia"
    "Primus flammis combusta quam armis Numancia victa" Anonymous

  8. #68
    LordKainES's Avatar Ducenarius
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Amazing mod!!! historical accuracy, historical medieval units, all its possibilities to make you feel the medieval age...

    Thanks to the whole team, for all your effort!!!

    I´m downloading it right now and praying for have it as soon as possible!!!

    Good night gentlemen!

  9. #69

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    mod is awesome, well done

  10. #70
    Averroes19's Avatar Miles
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Quote Originally Posted by crosscheck86 View Post
    Yes it is. Install the mod into the mod folder and add it via "Kingdom Launcher App" to you Medieval2 Launcher. By the way, GREAT MOD!!!!!!
    Cool thanks. I have only used the launcher once. Anyway you could provide me with a link for usage instructions, please?


  11. #71
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Quote Originally Posted by Averroes19 View Post
    Cool thanks. I have only used the launcher once. Anyway you could provide me with a link for usage instructions, please?
    The launcher automatically points to your Mediveal directory so no need to do anything else, unless you have your install in another folder?

  12. #72

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    You easily qualify for your own Mod thread here.
    Ask an admin sir.
    A Mod for Med2 Kingdoms:

    THERA:REDUX

    Click here:
    https://www.moddb.com/mods/thera-redux


  13. #73

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Man I'd like to try the mod but parts 1 and 2 take forever to download and the torrent takes forever x3.

  14. #74

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    a lot of people are downloading.

    sorry.
    BELLUM CRUCIS project director, mapper, campaign designer, AI scripter.

    DE BELLO MUNDI CAI scripter

  15. #75
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Why you don't get your own subforum?

  16. #76

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    Quote Originally Posted by davide.cool View Post
    Why you don't get your own subforum?
    you know we are very busy in our forum, davide.

    this is an english forum. i think we need to have a complete english translation before.

    bellum crucis is a very very huge mod to translate. take a look in the text folder and compare it to other mods...

    smaller communities do it by themselves, like spanish, polish, russians, and so on... i think it's not a work too hard for a huge community like twc, we already have translated the big parts of texts en english, it's mainly a matter of copy-paste.

    for me and the other leader is very hard to partecipate in this forum, we have an intense activity in our italian forum, and the spanish forum too is very difficult to be followed.

    ... and my english is very bad.

    ... and italians are a lazy people...

    maybe (?)

    Last edited by Branca Leone; February 26, 2012 at 09:11 PM.
    BELLUM CRUCIS project director, mapper, campaign designer, AI scripter.

    DE BELLO MUNDI CAI scripter

  17. #77

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    I want to apologize for being impatient with the download. I tried the torrent once again but this time I let the download speed build up. After 10 minutes or so, it really took off and I got it in about 75 minutes which wasn't too bad considering the size of the download 2.57 GB. Sorry

  18. #78

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    this looks great + rep u guys. awesome



    † Christus Vincit, Christus Regnat, Christus Imperat

  19. #79

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    if you download bellum crucis via-torrent, remember you must also dowbload the bugfixer.

    for the new player, it's important to know that bellum crucis has a diplomacy and game mechanics very different than other mods. diplomacy and ai scripts are rewritten by zero.
    you must read the manual before to start a new campaign.

    the mod ai is very strong and aggressive, if you don't understand how the mod works you will loose very soon.

    i introduce some important elements.

    - a enemy stronger than you will attack your faction if:
    1) is not your allied (if allied you have 30 turns of peace)
    2) after this 30 turns, if you dont have a "trusted alliance" , trusted alliance is indicated as "fidate" in italian, or 8/10 relations.
    (n.b we completely removed reputation from the game).
    3) * in the first 100 turn you dont will suffer naval invasions.
    4) the ai is "freezed" in the first 30 turn of the campaign, the ai only fight the rebels in the first 30 turns.

    in the first campaign will be very hard to manage the mod for the newbies, but when you will learn how to play you will understand that you are playing a mod where you can control your diplomacy. no random elements are in the game.
    bellum crucis is the only mod where you can play an entire campaign without fight a single war, you can control the game by diplomacy as you want.

    but is really important that you play the first campaign in normal level.

    excuse for my bad english.
    Last edited by Branca Leone; February 27, 2012 at 06:17 AM.
    BELLUM CRUCIS project director, mapper, campaign designer, AI scripter.

    DE BELLO MUNDI CAI scripter

  20. #80

    Default Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!! TORRENT ADDED!!!

    hey, just kinda discovered this mod, looks great, in process of downloading, kinda stupid question i guess, but does this mod have an english version now or is it all still in Italian?

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