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Thread: AP weapons and shields

  1. #1
    MagicCuboid's Avatar Shisai
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    Default AP weapons and shields

    Hey, I did a quick forum search but didn't turn up any definitive answer. Do AP weapons cut shield effectiveness in half, or just armor? Would make a huge difference for some units!

  2. #2
    Point Blank's Avatar Samurai
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    Default Re: AP weapons and shields

    Just armor. Firearms ignore shields.
    ------------------------------------------------
    Real Recruitment+Real Combat Compilation Mod for STAINLESS STEEL, AUGUST 13:
    http://www.twcenter.net/forums/showthread.php?t=380361

    Real Recruitment+Real Combat Compilation Mod for THIRD AGE TOTAL WAR 1.4.1, AUGUST 13:
    http://www.twcenter.net/forums/showthread.php?t=259833

  3. #3
    Taihō no heishi
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    Default Re: AP weapons and shields

    Quote Originally Posted by MagicCuboid View Post
    Hey, I did a quick forum search but didn't turn up any definitive answer. Do AP weapons cut shield effectiveness in half, or just armor? Would make a huge difference for some units!
    Only armor.
    Bonus:stats is not everything...AP weapons have usually slower attack speed

  4. #4
    Point Blank's Avatar Samurai
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    Default Re: AP weapons and shields

    Quote Originally Posted by ksenagos View Post
    Only armor.
    Bonus:stats is not everything...AP weapons have usually slower attack speed
    Yep. The crossover point where AP weapons begin to pay off is where the opponent is wearing something like heavy mail or better.
    ------------------------------------------------
    Real Recruitment+Real Combat Compilation Mod for STAINLESS STEEL, AUGUST 13:
    http://www.twcenter.net/forums/showthread.php?t=380361

    Real Recruitment+Real Combat Compilation Mod for THIRD AGE TOTAL WAR 1.4.1, AUGUST 13:
    http://www.twcenter.net/forums/showthread.php?t=259833

  5. #5
    Mega Tortas de Bodemloze's Avatar BlackNúmenóreansRule
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    Default Re: AP weapons and shields



    Mercenary macemen provide good thug muscle, for many early era campaigns. Keeping one or two with your main stacks really shores up the begining spear militia parade...

  6. #6
    Taihō no heishi
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    Default Re: AP weapons and shields

    Quote Originally Posted by Mega Tortas de Bodemloze View Post

    Mercenary macemen provide good thug muscle, for many early era campaigns. Keeping one or two with your main stacks really shores up the begining spear militia parade...
    Off topic.Swabian swordmen for me aaaaaaaall the way.They are devastating against militia and not only

  7. #7
    Mega Tortas de Bodemloze's Avatar BlackNúmenóreansRule
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    Default Re: AP weapons and shields

    *Looks up*

    Ja ja... Now staying with the AP theme...The Breton Mercenary Cav are great pick ups if your a javilin starved faction. As general killers or even as decoys, they earn their keep.

  8. #8
    Ichon's Avatar Jū kihei
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    Default Re: AP weapons and shields

    Quote Originally Posted by Mega Tortas de Bodemloze View Post
    *Looks up*

    Ja ja... Now staying with the AP theme...The Breton Mercenary Cav are great pick ups if your a javilin starved faction. As general killers or even as decoys, they earn their keep.
    They are also very effective on charge in early eras, as good as knights at a lower cost. Really they only lack when getting stuck in melee or vs lots of archers but knights shouldn't be getting stuck in melee anyway so really only mass archers are their handicap. Their ability to take out generals and flank, then charge at a lower cost and easier replacement than knights more than makes up for that single deficiency anyway, just use your BG on the archers and the Bretons on everything else.

  9. #9
    MagicCuboid's Avatar Shisai
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    Default Re: AP weapons and shields

    I love Bretons, they make taking those general and feudal knight defended settlements much easier to take early on. Bretons and Longbowmen also go a long way in rounding out Scandinavian armies when facing France or HRE.

  10. #10
    Taihō no heishi
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    Default Re: AP weapons and shields

    Quote Originally Posted by Mega Tortas de Bodemloze View Post
    *Looks up*

    Ja ja... Now staying with the AP theme...The Breton Mercenary Cav are great pick ups if your a javilin starved faction. As general killers or even as decoys, they earn their keep.
    Lol...i wanted to say that what I said was off topic...I would never accuse someone of being off topic...There it goes again once more i am IRRELEVANT.btw i never tried breton...I love javelins by the way excellent heavy cavalry killers

  11. #11
    Mega Tortas de Bodemloze's Avatar BlackNúmenóreansRule
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    Default Re: AP weapons and shields

    Quote Originally Posted by ksenagos View Post
    Lol...i wanted to say that what I said was off topic...I would never accuse someone of being off topic...There it goes again once more i am IRRELEVANT.btw i never tried breton...I love javelins by the way excellent heavy cavalry killers
    See there...you were relevent even though you were imurssed in your own in your irrelevancy...

    OT: Kay digging to the bottom of the mercenary AP rooster, don't forget the often ignored crossbowmen. No not exactly $cheap$ but in the early going of early era campaigns, they can provide surprizing muscle if utilizied correctly.

  12. #12
    Ferdiad's Avatar Hero of the TD
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    Default Re: AP weapons and shields

    Crossbow Mercs are far superior to the trash you get at the start of your campaign, they are one of the few units that can take down BGs early on.

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