Originally Posted by
Lazarus
Did you sign up for FotS beta? (or any beta for that matter?) If you did, did you actually take the time to read the Non-disclosure agreement? I'm not criticizing you if you didn't most people don't, just like ToS. But if you actually sit and read an NDA, you'll realize there is a whole bunch you aren't allowed to do.
NDA's are legally binding. For people in the beta, you break it, the worst that can really happen is you get kicked out of the beta (unless you do something drastic, like reverse engineer the software. Then you're likely to find yourself in court). For most of us though, any violations of the NDA would hardly be worth notice because it's hard to prove that we did it, and it's also hard to monitor us all.
However, CA, as a company, has a list of all their employees who have access to information, such as the engine used, scripting lines, modelling software and all that other trash. If, for whatever reason, ANY of that is included in the NDA that Sega gets them to sign, and someone from staff still discusses it with us, it can cost them their jobs. They have a lot more at stake than us.
As far as why CA didn't explain how to mod in 40 units? If CA advises us to do something with the game, and we do it, and it breaks the game, we can hold CA legally liable. Discussing it may have been a subject of the NDA. The bandaid method (that is, the one used in NTW and I think ETW) didn't really work, you wouldn't get all the unit cards anyway. Perhaps they didn't know if the AI/engine could handle it. A whole myriad of possibilities as to why they didnt tell us. I'm betting on the NDA though. Those things are the devil.