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Thread: Stainless Steel 7.0 Preview I: Gameplay Features

  1. #501

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    if they change the strat model for every faction, just like in Deus Lo Vult mod or broken crescent strat model for crusader state, i think stainless steel will be the most!! great!!! mods!!! for medieval 2 total war, just my opinion.. bur i love you guyzz... im really love you guyz.. all of you are the best......

  2. #502

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Please input fix stone forts renowned representing other cities and castles, of course with rebels fixed within them. It has plenty of space on the map. This makes it more interesting! This Great Job!!! wow!

  3. #503
    Cross Templar's Avatar Laetus
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Great Job, i'm looking forward to playing.

  4. #504

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    can someone estimate the % progress of this mod?

  5. #505
    LeicsFox's Avatar Tiro
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    someone pinch me.
    Fiat justitia ruat caelum


  6. #506

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    So now we have SS 7.0 project and the Titanium project, along with SSHIP & The Historical Units Region Buildings Mod, i wonder what would happen if you teamed up, could there be any positive effects to that? a good example is MoS by Hero of the West over at TATW, he combine every great small mod into a huge epic, beautiful and campaign immersive mod, is that not something that Stainless Steel would benefit from?
    Last edited by Fedual; November 07, 2013 at 06:10 AM.

  7. #507

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Very much anticipating Stainless Steel 7.0!

  8. #508

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    really awesome.........

  9. #509

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    is there any news on when it's gonna be out? can't wait to play this.

  10. #510

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Looks superb. When will it be out ?

  11. #511

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Not anytime soon.
    Quote Originally Posted by Sharpe View Post
    Fair enough about your family values preventing you from drinking, my family values prohibit me from not drinking.

  12. #512
    Shock'n'Awe's Avatar Civis
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    100

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Looking forward to this. Hopefully it'll come out at a reasonable time

  13. #513

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    I´ve been obsessing over this mod ever since I started playing 6.4. two or so years ago. When 7.0 comes out, I will probably build a fricking shrine around my computer and just worship it for a week.

  14. #514

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Guys, if you really want 7.0 to come out, just learn to mod and help with it!
    Quote Originally Posted by Sharpe View Post
    Fair enough about your family values preventing you from drinking, my family values prohibit me from not drinking.

  15. #515
    Ayyubid's Avatar Tiro
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    234

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    I could really use some help with the latest HURB.. i've been working a TON, daily, with Gigantus to work out the MANY CTD issues in the HURB. I've re-edited the campaign_scripts, historical_events, and now am trying to fix the banners CTD issue. Any help would be appreciated.
    "I have fought in more than 100 battle . Do you see a space of the span of a hand on my leg, chest, arm which is not covered by some scar of the wound of a sword or an arrow or a lance? And here I am, dying in my bed, like cattle die. May the eyes of cowards never sleep."

    - Khalib Ibn Waleed

  16. #516
    AntonisTheGreek's Avatar Senator
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    You say ''discoveries'',do you? Well,can you include Americas in that?
    If it's not possible,can you create multiple maps in the campaign?I mean that there will be a map for every continent(if possible),and that players can explore them to discover their regions.

  17. #517

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Quote Originally Posted by AntonisTheGreek View Post
    You say ''discoveries'',do you? Well,can you include Americas in that?
    If it's not possible,can you create multiple maps in the campaign?I mean that there will be a map for every continent(if possible),and that players can explore them to discover their regions.
    Status of the New version?

  18. #518

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    It was all about the trade routes

  19. #519
    Riverknight's Avatar Last of the Romans
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    I'd like to know the status as well... It looks incredible! Great Job

    Sent from my XT1058 using Tapatalk
    Last edited by Riverknight; January 09, 2014 at 11:18 PM.

  20. #520

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Will SS7 work for steam?

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