Please Please Please add armenian units to ERE/Byzantiums roster or at least make them mercenaries recruitable. Many of the empires army and even generals were of Armenian decent. As someone who loves history i'd love to see this added
I say once again, I don't want to and I apologize if I did, to disconsider their existance, or to hurt their countymen's partiotism
.... Is mise, le meas unsurprisingly - having in mind the nature of most comments posted by u; but hey, that's a con of living not at the end of the earth but u certainly see from there, or the utter application of " talk sense to a .... and he says no, i wouldn't " -paraphrase from Euripides
Leave no stone unturned - the same greek
No I wouldn't - the same Ferdiad (he is Keyser Soze, more like D�n do chlab)
Don't be a smarta$$ and deliver us all from the penitence of your reply
No. The time period is wrong. SS 6.4 campaigns start in 1100 and 1220. However, there is a 1390 submod being made and it has the Principality of Wallachia in it:
Autonomous regions sounds amazing
I don't know how much time I waited for a feature like that. Honestly while playing some more "feudal" nations like France or HRE I let several regions auto-manage themselves to get a feeling of "descentralization" . Yes , kinda silly I know
Love all the new changes those scripts really seem to be a great added feature to the game.
I've been thinking about golden age... isn't it something that can only be proven by history? when your faction and all it's people are still on it, how do they or anyone else on this world know that your faction is on it's golden age? and by what's standard? whose right to say? wouldn't it weird to have population and economic growth suddenly increased just because something tell the faction is in it's golden age?
you see, I can say that today is the golden age of tablet computers, but who knows that 10 years in the future tablet computers are even more dominating than today? can't you see the problem with this logic?
Last edited by napoleonic; April 07, 2012 at 03:03 AM.
Aren't we all a little bored once our faction gets steamrolling? How about economic penalties that might kick in when you get over x100k income, 50 provinces etc.?
I'd also like to see a probability % increase on generals rebelling and rebels popping up once you get a large number of provinces. This is quite realistic as if you look at the history of any major empire they spent about half their efforts just stamping out various rebellions.
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