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Thread: Stainless Steel 7.0 Preview I: Gameplay Features

  1. #1
    Germanicu5's Avatar Will buy spare time...
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    Default Stainless Steel 7.0 Preview I: Gameplay Features


    New Stainless Steel Signatures by cedric37
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    Preview I:
    Gameplay Features

    Stainless Steel team proudly presents new line of gameplay-enhancing modifications deeply rooted in medieval history. Bringing you more fun every day.

    Great Discoveries
    Great Discoveries let you recreate paths of most daring naval and land voyages, shaping your own history of exploration.
    Features:
    - 3 sea and 2 land exploration directions
    - 14 landmark discoveries recreated
    - everything based on historical travels and art
    - prestige, titles and income attributed to each journey
    - possibility to rewrite history and speed up some game events
    - triggered by owning certain regions and maintaining fleet on high seas




    Autonomous Regions
    A bow towards sovereignities that fell victims to game engine limitations.
    Features:
    - Reenactment of 4 Autonomous Fiefdoms at player's disposal
    - Granting partial independence results in large variety of possible bonuses, depending on region's historical background






    Advanced Missions and Rewards
    A whole range of totally new customised missions and rewards opening exciting gameplay-enhancing possibilities. Directly utilised in some of below mentioned modifications.

    Papal Investiture
    As expressed by the entire crusade movement, The Pope is desperate to keep political supremacy in christian world
    Features:
    - When in need, the Pope will ask you to lead a purely punitive expedition against Pagans or followers of Allah
    - The sole purpose of such endeavour is death and destruction
    - Varying rewards and bonuses
    - From time to time His Holiness, when feeling such urge, may ask you to return crusade target in order to fulfill obligations towards the Holy Church
    - You will be greatly awarded... or punished for not doing so, this will affect your position among other christian rulers



    Terminate Crusading Army
    During crusades period the problem of each non-christian ruler was not if, but when a pack of greedy, yet zealous individuals makes land at their footstep, now is the time to show them the power of Allah... or Perkun.
    Features:
    - Rewarding missions for targetting invasion forces
    - Randomised goals and rewards


    Golden Age
    Every civilisation reaches its peak at some point, you can ensure it occurs during your rule
    Features:
    - each exploration stage and great building constructed brings you closer to your goal
    - your population will benefit from greater productivity, growth rate and trade income once Golden Age starts

    Spoils of War
    New complex Spoils of War script awards player for battle victories.
    Features:
    - new system of rewards : attacker gets more money
    - winning with odds against a player gives additional funds, particularly when heavily outnumbered
    - the bigger AI army is, the better rewards
    - when scoring a heroic victory against much bigger enemy, additional reward from The Council may be granted



    Leader Development
    Specifically constructed to award adventurous faction leaders
    Features:
    - achievement tracking
    - a range of innovative and most satisfying rewards
    - rewards get better with game progress

    Privateers
    An opportunity to invest into shady, yet profitable entrerprise
    Features:
    - Player can issue letters of marque to a privateer
    - A share in bounty will be issued to player
    - If privateer is caught, your reputation wil suffer

    New Background \ Loading Screens and Art





    Big thanks to cedric37 for creating logo-related art for the preview.

    Regards
    Last edited by Germanicu5; February 28, 2012 at 01:40 PM.
    I have no memory of this place.

  2. #2

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    AWESOME!!!

  3. #3

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    THIS IS AWESOME +rep
    Last edited by Basileus Antiochus; February 16, 2012 at 05:04 AM.

  4. #4

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Looks very promising and fresh in terms of new stuff, YEY!

  5. #5

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features



    Any word on possible release date? I can't wait! G

    reat job SS team

  6. #6
    Mihajlo's Avatar Centenarius
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Lovely news, new stuff coming!
    (+rep)

  7. #7

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Great! Awesome! Can't wait! +rep

  8. #8
    Stívarðr Reynitré's Avatar Domesticus
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    As my wife would say...

    "That sounds lovely, dear. Now...about those shelves you were going to put up."








    Actually, it's nothing like my wife would say.

  9. #9
    kraxmause's Avatar Semisalis
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Looks awesome!
    The autonomy feature looks like in TATW is it basically the same thing?
    Cleave the sod with your trusty spade
    Dig out a house that's quite like a grave
    And should your neighbour not return your wave
    Cleave the sod with your trusty spade


    A.R.R.R. Roberts - The Soddit

  10. #10
    Foederatus
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    waiting for release date!!!

  11. #11

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Great news..Please please add one new faction for new release.

  12. #12
    kraxmause's Avatar Semisalis
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Quote Originally Posted by threealls View Post
    Great news..Please please add one new faction for new release.
    I think there are no faction slots left.
    Cleave the sod with your trusty spade
    Dig out a house that's quite like a grave
    And should your neighbour not return your wave
    Cleave the sod with your trusty spade


    A.R.R.R. Roberts - The Soddit

  13. #13

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    There are 2 faction slots left , just no more unit slots if I recall correctly

  14. #14

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Quote Originally Posted by Basileus Antiochus View Post
    There are 2 faction slots left , just no more unit slots if I recall correctly
    It is entirely possible that certain units have been - or will be - removed from the next release. There are a number of units that can be considered redundant, including some of the siege unit entries (it's not that the unit itself is pointless, just that there are duplicate versions, with next to no differences, that could be merged to free up space).

    Just compare Peasant Archers and EE Archer Militia - exactly the same stats except for cost.
    Last edited by Kaidonni; February 16, 2012 at 08:22 AM.

  15. #15

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    This looks incredible

  16. #16
    Pope Gregorius I's Avatar Ducenarius
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    AWESOME!

    -would prefer more historically accurate approach to the Crusades and realizing that both sides had justification in fighting and that the Christinas really were threatened by Muslims at the time and not jsut the other way around...

    anyway other than that all of this is very cool +rep
    "Have mercy on me, O God, according to Thy great compassion. Your delight is not in horses, nor Your pleasure in warriors strength..."

  17. #17
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Quote Originally Posted by Pope Gregorius I View Post
    AWESOME!

    -would prefer more historically accurate approach to the Crusades and realizing that both sides had justification in fighting and that the Christinas really were threatened by Muslims at the time and not jsut the other way around...

    anyway other than that all of this is very cool +rep
    Who threatened whom?
    Never mind this is not a discusion to talk relative to this thread.
    Any way.. Very nice surprice guys!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  18. #18
    kraxmause's Avatar Semisalis
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    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Quote Originally Posted by Pope Gregorius I View Post
    AWESOME!

    -would prefer more historically accurate approach to the Crusades and realizing that both sides had justification in fighting and that the Christinas really were threatened by Muslims at the time and not jsut the other way around...

    anyway other than that all of this is very cool +rep
    Maybe something like making crusades only possible for certain cities after they have been conquered by a non christian faction?
    Cleave the sod with your trusty spade
    Dig out a house that's quite like a grave
    And should your neighbour not return your wave
    Cleave the sod with your trusty spade


    A.R.R.R. Roberts - The Soddit

  19. #19

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    7.0!
    And I thought that I will never live to that day...
    Pro Fide, Lege et Rege

  20. #20

    Default Re: Stainless Steel 7.0 Preview I: Gameplay Features

    Quote Originally Posted by kraxmause View Post
    Maybe something like making crusades only possible for certain cities after they have been conquered by a non christian faction?
    Ah, but that would handcuff the Pope.

    And the Pope dont like to be handcuffed by anybody but Mrs. Pope

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