I'll open threads for each faction of the Ghaur campaign. Previously I'd just mashed out a load of stuff, attempting to describe a setting that was a long time in the making, and it's not easily possible or trackable. SO, for the Ghaur campaign, I will make threads for the following factions, then we can look at them a little more successfully/succinctly.
WHAT ARE THE ILDIRI?
The Ildiri, often referred to as 'Sea' or 'High', 'The Fairest' Elves, are one of the elven races that began awakening from the conception of the Dragon's Egg in physical matter - so, when the planet/world was at it's youngest, the elves, as they originally were, came into being.
The Ildiri are the Elves with domain over Water - the lifeblood of the world. They had the broadest task of all elves, as there was water inland, in lakes, pools, waterfalls, streams, rivers - all kinds of water bodies, still and flowing. There was also shoreline water, deep ocean water, and, weirdly, the water in the atmosphere - the vapours of the dragon's breathing.
WHAT DO THEY LOOK LIKE?
The Ildiri, as with all elves, have two forms; a 'natural' one and a 'Glamour' form; a form designed to appear how others would be more comfortable seeing them. This is kind of like a translator for languages, in that it allows them to meet with other races in similar form and the two can then find immediate common ground.
Their natural form is a simple humanoid, yet long limbed and lithe, graceful, swift, calming. They seem as though they are made of very dense liquid - there is a 'skin' but it is not utterly opaque. Beneath this skin are the bones, which are formed of coral, and the organs, which are formed of vegetation - to filter their fluids are sponges and there are 'seaweed' type substances acting as other organs - they do not follow a human pattern oif organs, but have their own, but they approximate in the same way.
Their eyes are ever changing, yet stunning; like liquid pools that change from blue to lilac to sea greens....many colours that shine at their perfect hue and luminosity. This form is not weak; it is rather strong, but physically, they probably aren't as strong as humans in some ways, but are far swifter, more dextrous and have remarkably agile minds.
In their protective form, they appear as human in form, but often with white, blue or very pale skin. Their eyes shine and follow similar colours to their other form. The darker skinned areas are usually colder in appearance; so you get icy blues where there were sea blues etc. They seem solid, opaque, comfortabl looking to the eye, and intensely captivating. They are the most beautiful of all creatures on the Dragon to most that view them.
The Ildiri are Ley channellers, which means they collect the brain impulses (Ley) of the Dragon and form it into magic, which they use part of, returning all that is taken to the flow of serotonin fed nerve pulses that cascade around the ley-lines. They are 'positive' magic 'users'.
Their primary colours are White, Blue and Mercury - so Life/Healing/Peace, The Waters and the Air/SPeed etc.
I can waffle about that later, but there are threads on magic in this forum...have a peek at anything there is.
HISTORY OF THEIR RACE from their perspective
will fill in later
The Ildiri have one of the most sophisticated cultures and societies there is, and their military is similar. They maintain a standing army. Those who fight in most situations are 'regular' troops - they spend their lives training and are constantly mobilised. Only in the worst of situations would they call on any kind of 'reserve' forces, as these are the people that are crafters, farmers...the lifeblood of the realm, and it is the duty of the army to protect them.
They are not an expansionist culture, but they fight for 'what is right and correct', for moral reasons, and they fight to rpotect the Dragon they look after. This more than all - the entire species would die to see the Dragon safe.
AT this time, the army is organised around two main figures; the Heron King, and his Eldest male Heir; the Prince of Swans. There are other military groups, but they hold specific functions. The Prince is with the main army in the field, whilst the garrison forces are under the Heron King. The Prince maintains his Swan Knights and the mainstay of active forces, but some units remain uniquely the King's, such as the Heroncrest Myrmidons.
Note: We will be using a much smaller pool of units for each nation in the Ghaur campaign. There will be at most half of the Ildiri army's units present, but part of this is the evolution of the military in the 1332 years between the two campaigns. There will be ways in the campaign to unlock or create new types of troops for many factions.
Back later to do a bit more...
PLEASE do say if there is an aspect that isn't covered for the factions that I can add in, as then it'll help make this useful to you. Cooking...anything