I would have sworn I posted "nice" earlier this day
Awesome work
I would have sworn I posted "nice" earlier this day
Awesome work
I need a little help: could you find me more pics about the landing boats at Gallipoli (dardanelles), I would like to add some models of landing boats to my map
here you can see many steam ships with sails too
http://www.youtube.com/watch?v=B3E_O...yer_detailpage
some pretty pictures
Spoiler Alert, click show to read:
enjoy
Total War: Age of Bronze: http://www.twcenter.net/forums/showt...6#post13257296The Myrmidon Mod [Legendary Elite Unit]: http://steamcommunity.com/sharedfile...scn=1398098795
This is certainly working up to be a simply spectacular mod!
Thanks Punitor Maximus
an other research: I am looking for pics about the battle of Tannenberg in 1914. I found very few pics, always the same. They don't allow me to imagine how was exactly the battlefield. I need also some pics in good quality to make a loading screen for the map, especially pictures of defeat.
+rep for help
thats an easy one (considering research)
this will tell you everything about the battle itself
the battle of tannenberg is extremely difficult to depict in NTW, cuz it took place in a huge area.
Spoiler Alert, click show to read:
and here are some good pictures for loading scrrens:
Spoiler Alert, click show to read:
Last edited by PunitorMaximus; September 03, 2012 at 04:37 PM.
Total War: Age of Bronze: http://www.twcenter.net/forums/showt...6#post13257296The Myrmidon Mod [Legendary Elite Unit]: http://steamcommunity.com/sharedfile...scn=1398098795
see edit. some simages for loading screen.
finding some terrain info is dammin difficult.
if i find some i´ll ofcourse give it to you
tannenberg, east prussia = stebark, poland
http://maps.google.de/maps?q=St%C4%9...-8&sa=N&tab=wl
well, the battle is 98 year ago, but the terrain only changed considering forests and fields.
i hope you can gain the vegetational information from the video and the battle plans.
although i think the the forests are still very close to the 1914 ones.
Last edited by PunitorMaximus; September 03, 2012 at 04:51 PM.
Total War: Age of Bronze: http://www.twcenter.net/forums/showt...6#post13257296The Myrmidon Mod [Legendary Elite Unit]: http://steamcommunity.com/sharedfile...scn=1398098795
As Kut el Amara will be delayed (problem of vegetation), NEXT MAP will be: (In red the part of the battle that will be represented) TANNENBERG, 1914
Loading screen will be:
Last edited by panzerschreck; September 07, 2012 at 08:25 AM.
Some tries about trench warfare with a new model from primergy, gabions that were still used in WW1:
Pretty epic! That would be fine for trenches for me!
i also think that his is the best solution for tannenberg.
pretty trenches btw! are the menable to fire over them?
will you use different trench types for the maps and regions?
stone walls in gallipoli, the alps, the balkan and the near east, dirt trenches at the western front...
Total War: Age of Bronze: http://www.twcenter.net/forums/showt...6#post13257296The Myrmidon Mod [Legendary Elite Unit]: http://steamcommunity.com/sharedfile...scn=1398098795
That is the flaw in your theory, gentlemen and I will not help you out of it. If you choose to deal with men by means of compulsion, do so. But you will discover that you need the voluntary co-operation of your victims, in many more ways than you can see at present. And your victims should discover that it is their own volition - which you cannot force - that makes you possible. I choose to be consistent and I will obey you in the manner you demand. Whatever you wish me to do, I will do it at the point of a gun. If you sentence me to jail, you will have to send armed men to carry me there - I will not volunteer to move. If you fine me, you will have to seize my property to collect the fine - I will not volunteer to pay it. If you believe that you have the right to force me - use your guns openly. I will not help you to disguise the nature of your action. -Hank Rearden
Something tells me if an 80 pound shell lands beside you in a trench you won't worry if the trench defended you, because you probably won't even have time to think. I could be wrong though.
well, for example, in vanilla NTW and ETW, cannon, mortar, and howitzer shells don't kill anyone if they impact the trench. especially in the case of these gabions, the shell would wreak havoc on the poor bastard crouching behind it in reality.
Historically, large artillery shells had the ugly tendency to collapse sections of a trench if they hit within a given proximity, killing all the soldiers in that section. Basically, will that be able to be implemented? If not, it's not a big deal at all, but it's always good to ask
That is the flaw in your theory, gentlemen and I will not help you out of it. If you choose to deal with men by means of compulsion, do so. But you will discover that you need the voluntary co-operation of your victims, in many more ways than you can see at present. And your victims should discover that it is their own volition - which you cannot force - that makes you possible. I choose to be consistent and I will obey you in the manner you demand. Whatever you wish me to do, I will do it at the point of a gun. If you sentence me to jail, you will have to send armed men to carry me there - I will not volunteer to move. If you fine me, you will have to seize my property to collect the fine - I will not volunteer to pay it. If you believe that you have the right to force me - use your guns openly. I will not help you to disguise the nature of your action. -Hank Rearden
I think we will have the killing infect because of the bigger ratio of area that is hit with a TGW shell.
This is a really good thing to test actually. You kinda made me wanting to know it to.
I don't know about damage though. Haave to wait for panzer on that one
protection offered by defences are essentialy for direct hits, for example they will be more protected from rifles shots. But indeed, they will have very little protection in the case of artillery shells that comes from above, if there are in 5.0 small cannons (I don't know, it's a example) that fire in direct line, they will be protected quite efficiently.
An other thing, trenches will be wider than there were in reality in reason of the formations used by the units in total war games (if we do very narrow trenches, there is pathfinding problems with the units), so artillery will have better chances to fall in the middle of a trench than it was in reality.
when the HE grenade hits the gabionade itself the units behind are completely protected from shrapnells and all the other explosion effects.the earthworks in NTW would protect from small arms but not heavy artillery
Total War: Age of Bronze: http://www.twcenter.net/forums/showt...6#post13257296The Myrmidon Mod [Legendary Elite Unit]: http://steamcommunity.com/sharedfile...scn=1398098795