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Thread: WIP: The WW1 mappack ( New map video GALICIA p 27 ,new map Easternfront p29, fort de Vaux p31)

  1. #181
    gerrit1919's Avatar Civis
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    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    Looks awsome!

  2. #182
    Semisalis
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    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    Aw man, if only these could somehow replace the randomized (?) campaign battle maps.

  3. #183

    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    Quote Originally Posted by AzureNight View Post
    Aw man, if only these could somehow replace the randomized (?) campaign battle maps.
    we will try to integrate them to the campaign.

  4. #184

    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    NEW MAP TOMORROW: YSER


  5. #185
    General Dan's Avatar Tiro
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    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    Quote Originally Posted by panzerschreck View Post
    NEW MAP TOMORROW: YSER

    will we see some of those new trench models and other objects youve been working on in the map?

  6. #186

    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    Quote Originally Posted by General Dan View Post
    will we see some of those new trench models and other objects youve been working on in the map?
    we still have problems to introduce new models in maps but we are working on it!

  7. #187

    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    NEW MAP: YSER

    In 1914, after an unexpected resistance, the belgian forces decided to flud their plains, destroying the dykes of the river Yser. This made 7 german armies retreat and stabilised the front until 1916.



    and
    Spoiler Alert, click show to read: 

    here













    and
    Spoiler Alert, click show to read: 

    here




    Last edited by panzerschreck; July 19, 2012 at 03:57 AM.

  8. #188

    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    following



    and

    Spoiler Alert, click show to read: 

    here


















    Last edited by panzerschreck; July 19, 2012 at 12:43 AM.

  9. #189

    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july)

    Marvelous work as usual! It shall be interesting to fight in those swamps. Also one question you are making this maps to be played by how many players?

  10. #190

    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july)

    Quote Originally Posted by Admiral Van Tromp View Post
    Marvelous work as usual! It shall be interesting to fight in those swamps. Also one question you are making this maps to be played by how many players?
    thanks,
    always 4 vs 4 but of course you can play 1vs1, 1vs2 etc. They are also 2048x2048, twice as big as the vanilla ones.
    Last edited by panzerschreck; July 19, 2012 at 03:51 AM.

  11. #191

    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july)

    Quote Originally Posted by panzerschreck View Post
    thanks,
    always 4 vs 4 but of course you can play 1vs1, 1vs2 etc. They are also 2048x2048, twice as big as the vanilla ones.
    Great. +rep

  12. #192
    General Brewster's Avatar The Flying Dutchman
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    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july, p10)

    nice as usual.

  13. #193

    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july, p10)

    this is awesome. Does the cover system work the same for the walls that are partially submerged?
    That is the flaw in your theory, gentlemen and I will not help you out of it. If you choose to deal with men by means of compulsion, do so. But you will discover that you need the voluntary co-operation of your victims, in many more ways than you can see at present. And your victims should discover that it is their own volition - which you cannot force - that makes you possible. I choose to be consistent and I will obey you in the manner you demand. Whatever you wish me to do, I will do it at the point of a gun. If you sentence me to jail, you will have to send armed men to carry me there - I will not volunteer to move. If you fine me, you will have to seize my property to collect the fine - I will not volunteer to pay it. If you believe that you have the right to force me - use your guns openly. I will not help you to disguise the nature of your action. -Hank Rearden

  14. #194

    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july, p10)

    Quote Originally Posted by Whukid View Post
    this is awesome. Does the cover system work the same for the walls that are partially submerged?
    thanks you two!

    About the walls,I think so, but I am not sure
    Last edited by panzerschreck; July 19, 2012 at 02:29 PM.

  15. #195

    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july, p10)

    Next map will be the siege of KUT AL AMARA 1915-1916 (ottoman front)
    history: http://www.firstworldwar.com/battles/siegeofkut.htm




    Last edited by panzerschreck; July 21, 2012 at 12:02 PM.

  16. #196
    Highlander_23's Avatar Semisalis
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    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july, p10)

    Epic work PanzerSchreck! I look forward to seeing the ottoman one. Merci, and Vive La Panzerschreck! (Please pardon an American for failing miserably at trying to speak your language.)

    http://www.twcenter.net/forums/showthread.php?t=487997
    Spoiler Alert, click show to read: 
    ER]

  17. #197
    B-DizL's Avatar TGW Lead Modeller
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    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july, p10)

    You are a master Panzerschreck + rep

    Cant wait for Kut

  18. #198
    IlluminatiRex's Avatar Are you on the square?
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    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july, p10)

    That's an awesome map dude . Great job.
    I am the author of the "Weaker Towers" and "Officers Of" series of mods for Total War: Warhammer!
    Quote Originally Posted by Richard Holmes
    One of the problems with trying to write about the First World War is that most people have already read Wilfred Owen and Siegfried Sassoon, Pat Barker and Sebastian Faulks before you get to them.
    Quote Originally Posted by Jackie Fisher
    Can the Army win the war before the Navy loses it?

  19. #199

    Default Re: WIP: The WW1 mappack (VERDUN (bois fumin)/ update p.9)

    Quote Originally Posted by panzerschreck View Post
    NEW MAP: YSER

    In 1914, after an unexpected resistance, the belgian forces decided to flud their plains, destroying the dykes of the river Yser. This made 7 german armies retreat and stabilised the front until 1916.



    and
    Spoiler Alert, click show to read: 

    here













    and
    Spoiler Alert, click show to read: 

    here





  20. #200

    Default Re: WIP: The WW1 mappack (new map:YSER, updated 19 july, p10)

    FIRST MODELS OF SANDBAGS IN GAME!!! Thanks to Wangrin and Flikitos!




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