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Thread: I need some help, modifying unit costs, unit upkeep, and building costs.

  1. #1
    panzer.tc's Avatar Civis
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    Default I need some help, modifying unit costs, unit upkeep, and building costs.

    Hello all,

    Here is what I'm trying to do, I am trying to modify the costs, and upkeep, of ALL units in ETW.
    I would like to modify the costs and upkeep of ALL of the units used in my games regardless of which mod they were added into, using the same variables and multipliers.
    I have created an Excel spreadsheet using the following cost/upkeep modifications.

    I am trying to modify the cost of all units by the following amounts:
    Artillery units = base cost multiplied by 75%, for a reduction of 25% from base cost.
    Because artillery was somewhat more expensive to produce (the cannons) and train the crews, than infantry was.
    Cavalry units = base cost multiplied by 80%, for a reduction of 20% from base cost.
    Because cavalry was historically the most expensive type of land units to raise. It required the raising and support of large horse breeding facilities, as well as more training of the average cavalryman than their infantry brethren.
    Infantry units = base cost multiplied by 65%, for a reduction of 35% from base cost.
    Infantry was much less expensive to raise and equip, than the other arms of a nations military.
    Naval units = base cost multiplied by 85%, for a reduction of 15% from base cost.
    Because ships are expensive to build and purchase, they are also expensive to maintain. Then the training of crews have to be taken into account.

    I am also trying to modify the upkeep of all units in ETW
    by the following amounts:
    This works out to be slightly less than Propaganda's Upkeep mod, which I like, but it doesn't modify ALL of the units in my games due to the various mod's I use.
    Artillery units = base upkeep multiplied by
    40%, for a reduction of 60%.
    Cavalry units =
    base upkeep multiplied by 45%, for a reduction of 55%.
    Infantry units = base upkeep multiplied by 35%, for a reduction of 65%.
    Naval units =
    base upkeep multiplied by 45%, for a reduction of 55%.

    Here is my problem, I have modified every mod .pack that I can find that has a units table (db).
    Yet, whenever I change nationalities, I find more units that weren't modified.

    i.e., where do I modify the unit stats for Russian Ural Cossacks, or Marines (Elites) for Great Britain.
    I've looked but I can't find these units' units stats tables.

    Here is a list of the mod packs that I use regularly:
    mod "Aeiou.pack";
    mod "adiuvat_blueskies.pack";
    mod "aum_mod.pack";
    mod "custom_generals.pack";
    mod "Defenses_ModV2.pack";
    mod "equipment_tweak_mod.pack";
    mod "ETF.pack";
    mod "expmod_ver_1.pack";
    mod "fonts1steplarger.pack";
    mod "Minor factions enhanced.pack";
    mod "mod_BSM_4_1_Full_1_5.pack";
    mod "mod_fifesndrums.pack";
    mod "mod_grandcampaigngraphics.pack";
    mod "mod_improved_grenadiers.pack"; has no units tables
    mod "mod_NoTrails.pack";
    mod "mod_SB_battle_movement_speed_Art.pack";
    mod "mod_WeaponFX2.pack";
    mod "officer.pack";
    has no units tables
    mod "Primergy_Grassmod.pack";
    mod "proper_militia_v13.pack";
    has no units tables
    mod "prop_upkeep.pack";
    mod "TGOTRElight15.pack";
    has no units tables
    mod "X2_research.pack";

    I have already modified the following mod packs:
    mod "Aeiou.pack";
    mod "aum_mod.pack";
    mod "Minor factions enhanced.pack";
    mod "aum_mod.pack";
    mod "prop_upkeep.pack";

    As well as the following main (original) game packs: (I backed everything up before modding them.)
    main
    patch
    patch2
    patch3
    patch4
    patch5

    Would one of the modders on this site please show me where to find ALL of the units' units stats tables.

    Thanks
    Last edited by panzer.tc; February 06, 2012 at 08:01 PM. Reason: spoiler broken up

  2. #2
    panzer.tc's Avatar Civis
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    Default Re: I need some help, modifying unit costs, unit upkeep, and building costs.

    Cont'd

    As for building costs, I would like to reduce them by approximately 10%-15%.
    However, which .pack file do I need to modify?
    I found 'building level' tables db in main, patch, patch2, patch3, patch4, patch5.

    Thanks

  3. #3
    panzer.tc's Avatar Civis
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    Icon1 Re: I need some help, modifying unit costs, unit upkeep, and building costs.

    Wow, no replies.
    Anyway, here is the unit cost/upkeep modifications file I am using for my modifications.
    If you like, or find it helpful, feel free to use it.

  4. #4
    Taraphir's Avatar Semisalis
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    Default Re: I need some help, modifying unit costs, unit upkeep, and building costs.

    I´m not much of a modder but since none of the experts
    seems to be available at the moment I will try to help you.
    First I would like to ask you some questions.
    Can you change only the stats of units added by mods?
    Perhaps the units you can´t modificate so far are vanilla
    units untouched by mods in your ETW-Folder? That could
    give us a lead to the problem.

  5. #5
    panzer.tc's Avatar Civis
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    Default Re: I need some help, modifying unit costs, unit upkeep, and building costs.

    Hello,

    I've changed unit stats in mod packs as well as in original game files, successfully.
    I have changed the unit tables data in all following packs:
    Aeiou.pack
    aum_mod.pack
    Minor factions enhanced.pack
    aum_mod.pack
    prop_upkeep.pack
    main
    patch
    patch2
    patch3
    patch4
    patch5

    What I have learned too, is that for the vanilla units, I really only needed to change was the unit tables in the 'patch5' pack file. It apparently takes precedence over the previous packs and the main pack.

    I actually think I finally got all of the units modified, now. I was hoping to find the magic bullet where I could modify all of them in one db. Wishful thinking.

    I am working on modifying building costs now.

    Thanks








  6. #6
    Taraphir's Avatar Semisalis
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    Default Re: I need some help, modifying unit costs, unit upkeep, and building costs.

    I´m very pleased to hear that.

  7. #7
    Foederatus
    Join Date
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    Location
    South Carolina
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    Default Re: I need some help, modifying unit costs, unit upkeep, and building costs.

    I am very curious if you ever finished this mod. I would really like to download it.

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