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Thread: BROKEN CRESCENT 2.3.2 RELEASE + quickfix 2.3.2.2

  1. #41
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Looking good! +rep

  2. #42
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Thank you for support, guys.
    Quote Originally Posted by Dago Red View Post
    Congratulations Wudang and crew and getting this pesky swordsman issue resolved finally! You will recall I was one of the loudest proponents of rooting out that issue.
    Thank you, but that was Taiji who fixed it. And yes, I remember.
    Quote Originally Posted by Dago Red View Post
    Does this alter the EDU/EDB much at all?
    Adjustments to EDU are few and not serious, but other files were modified, mainly campaign_script, so 2.3.2 is not compatible with RBBR.

    Under the patronage of m_1512

  3. #43

    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Magnificient! I'll give it a try as soon as I can

    "To achieve everything that is possible, we must try to do the impossible." (H. Hesse)

  4. #44
    zburanuki's Avatar Ducenarius
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    is there any way to fix by ourselves the fact that during sieges the defensive spearmen smash the attacking heavy infantry units?

  5. #45
    paradamed's Avatar Praepositus
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Thanks for this update!

  6. #46
    zburanuki's Avatar Ducenarius
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    how can i: 1) increase the number of soldiers in my units (not from game options of course)
    2) build stone forts
    3) unlock the unit roster of other factions for my kingdom and the opposite
    4) have free upkeep in forts
    5) increase and decrease my units' stats
    without any mod?

  7. #47
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Quote Originally Posted by zburanuki View Post
    how can i: 1) increase the number of soldiers in my units (not from game options of course)
    2) build stone forts
    3) unlock the unit roster of other factions for my kingdom and the opposite
    4) have free upkeep in forts
    5) increase and decrease my units' stats
    without any mod?
    There is only one way to know, and it leads through the Mod Workshop.

    Under the patronage of m_1512

  8. #48
    Tadzreuli's Avatar Chevalier Blanche
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    very well !!! I'll try

  9. #49

    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Congrats on new release!

  10. #50
    mager420's Avatar Laetus
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    i can't find the download button !!! (((

  11. #51
    Bernardius's Avatar Decanus
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    YEHAAA!!
    EB II is finally out! ...NOW!!!...

  12. #52

    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Congrates for the new release!!

  13. #53
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Quote Originally Posted by mager420 View Post
    i can't find the download button !!! (((
    The patch is in attachement, in the opening post.

    Under the patronage of m_1512

  14. #54

    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    I still have some 2.3 campaigns running, so I want to keep my 2.3 installation as it is and do a parallel install of 2.3.2 - but how to make the patch choose the intended mod folder if it only asks for the M2 directory?

    Or should I rather duplicate/rename my existing 2.3 folder, then uninstall, reinstall a clean 2.3, and patch that one to 2.3.2? How to make 2.3 work with renamend mod folder?


    "To achieve everything that is possible, we must try to do the impossible." (H. Hesse)

  15. #55
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    You can just copy whole Broken_Crescent_kingdoms directory and paste in directly into mods directory - your OS will give it a different name automatically, e.g. Broken_Crescent_kingdoms - Copy.

    Then just install 2.3.2. Installer will put the files into Broken_Crescent_kingdoms directory, so there you will have 2.3.2.

    Now, if it comes to your 2.3 in Broken_Crescent_kingdoms - Copy, you'll have to edit bc_launch and bc_kingdoms.cfg - mod's path changed (it includes - Copy), so you have to update it in order to play clean 2.3.
    Last edited by wudang_clown; February 07, 2012 at 10:42 AM. Reason: Corrected a spelling mistake.

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  16. #56

    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Works great, thank you wudang =) *off to new 2.3.2 campaign*

    "To achieve everything that is possible, we must try to do the impossible." (H. Hesse)

  17. #57
    zburanuki's Avatar Ducenarius
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    i re-installed the patch and everything is fine with my cavalry.BUT now i have another problem,the music of the main menu it's not bc's but the chants of the vanilla version and also byzantines voices aren't mediterranean but enlglish and in general the music and the voices are from the vanilla version.what's wrong now?

  18. #58
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    If you have modified BC, I think you are the only person that may know what is wrong. If you lost the track of changes you've made then the easiest way is to reinstall the mod completely (by removing Broken_Crescent_kingdoms directory and installing 2.3 + 2.3.2).

    Advice for the future: before you start to modify anything, make copies of files you want to modify. If you plan extensive changes it's best to keep a changelog.

    Under the patronage of m_1512

  19. #59

    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Nice work, thanks! +rep

    But one question left:
    Why is Saladin just called "Sultan Yusuf"? His full name was ‏صلاح الدين يوسف بن أيّوب الدوينيّ alias Salah ad-Din Yusuf ibn Ayyub ad-Dawīnī. But wait, i remember that i can change his name in the descr_strat file, right?

  20. #60

    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Just a quick question. I've started a new campaign in 2.3.2 with the Ghorids and noticed that the pictures for their royalty and generals are just the regular ones that come with vanilla MTWII. I seem to recall that 2.3 or 2.02 had actual historical pictures, or are those used only for certain factions?

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