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Thread: BROKEN CRESCENT 2.3.2 RELEASE + quickfix 2.3.2.2

  1. #1
    wudang_clown's Avatar Fire Is Inspirational
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    Icon4 BROKEN CRESCENT 2.3.2 RELEASE + quickfix 2.3.2.2

    Broken Crescent Team


    presents



    List of all changes
    1. fixed limited choices of factions in custom battle faction selection menu
    2. fixed too long ladders
    3. fixed too tall siege towers
    4. added missing gubernatorial titles .tga
    5. added missing victory conditions for Chauhans
    6. lowered Chauhan bodyguards recruitment costs and upkeep
    7. fixed broken battle UI
    8. fixed unaccessible strat map resources (special thanks to Araven at forum.totalwar.org.pl)
    9. in Kandahar Region, changed "honey" resource to "dogs"
    10. fixed broken Raider's Loot script
    11. fixed the issue of never dying family memebers
    12. added missing Omani baqlah unit_info picture
    13. fixed broken swordsmen animation (Taiji)
    14. fixed spelling errors in descr_names.txt
    15. changed "Middle Eastern" culture into "Islamic" (expanded.txt)
    16. lowered building cost of dirt roads from 7000 to 4000
    17. added win and lose .bik's to descr_faction_movies.xml
    18. added missing Malik of Sindh title
    19. fixed save corrupting 4th crusade siege script (special thanks to TechStrider)
    20. crusaders besiegeing Constantinople appear as Latin army now (instead of old middle_eastern rebels)
    21. improved Ayyubid behaviour
    22. adjusted AI Cash Script (thanks to Polish fans of Broken Crescent)
    23. improved Garrisons script
    24. improved AI Faction Stacks script

    Installation instructions Installation instructions are simple:

    Requirements: You have to have a clean Broken Crescent 2.3 installation. Download BC 2.3.2 - it's attached to this post!

    Installation:

    Just unpack the installer and run it as administrator.

    It will automatically find a path to your main M2TW directory, e.g. C:\Medieval 2 Total War.

    DO NOT change installation directory to \mods directory, because the patch will not work this way. Let the installer do its job. After installation is complete, just launch Broken Crescent by clicking at old BC shortcut (2.3.2 has no new shortcuts).

    Attention: Installer uses only English name of Program Files directory, regardless of language version of your MS Windows. If you have language version of MS Windows different than English (or different than those which still uses English name of Program Files), don't worry! The patch will be installed into your Programmer/Programmes/Programme/Programmi/Programfiler/Arquivos de Programas/Fisiere Program/Archivos de programa/Program anyway!

    Attention: BC 2.3.2 is not savegame compatible with BC 2.3. You have to start a new campaign.

    Credits and thanks TWC Community of fans and modders
    Polish fans of Broken Crescent at forum.totalwar.org.pl

    Special thanks to:

    All those who made an effort to report a bug. Taiji for fixing the swordsman bug. TechStrider for finding the cause of 4th crusade bug.

    Quick fixes Quickfix 2.3.2.2 released!
    It fixes few wrongly assigned settlements in Garrisons script. It contains all previous fixes. It is not savegame compatible.

    Patch history:
    • quickfix 2.3.2.1 fixed "Corrupted Vizier" bug (after turn 99 player loses ridiculous amounts of money due to faulty money script). Description of the bug is here and workaround here (in case you want to finish your current campaign).
    Installation: Just unpack 2.3.2.2_quickfix.rar into your M2TW\mods\Broken_Crescent_kingdoms\data\world\maps\campaign\imperial_campaign and start a new campaign. This is not savegame compatible.


    If you find a bug, report it in Broken Crescent Tech Help section.
    Attached Files Attached Files
    Last edited by wudang_clown; May 18, 2012 at 11:12 AM. Reason: Added repacked 2.3.2.2 quickfix - no new changes there, it was just repacked.

    Under the patronage of m_1512

  2. #2
    masterex's Avatar Aquilifer
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    cool thats nice downloading now

  3. #3
    karaislam's Avatar Pili Prior
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    congrats bc team.

  4. #4
    Farwest's Avatar Vexillifer
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    How quickly) Now I am going to download...

  5. #5
    megalitho's Avatar 403
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE


  6. #6
    Farwest's Avatar Vexillifer
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Is it savegame compatible? (I think it is not, but still I am asking...)

  7. #7
    Lysimachos's Avatar Hastatus
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    It's nice to see the patch arriving, congratulations team and my best wishes for a successful process towards 2.4! I'll start a new campaign shortly. I'm looking forward especially to old people dying and to see what's behind "improved Ayyubid behaviour".

    Read my AARs:
    The Legacy of Megas Alexandros (Europa Barbarorum as Arche Seleukeia)
    The Prodigal Son (Shogun 2 as Mori)
    * * *
    You like a good reading? Then check out the homepage of our fellow TWC-member Theodotos I at www.stephenwrites.com!

  8. #8
    zburanuki's Avatar Hastatas Posterior
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    a great thank you and good luck with your next project.once again thank you bc team

  9. #9
    Kei kihei
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Thank's and good luck with next projects.

  10. #10
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Quote Originally Posted by Farwest View Post
    Is it savegame compatible? (I think it is not, but still I am asking...)
    No, it is not, you have to start a new campaign.

    Under the patronage of m_1512

  11. #11
    Mihajlo's Avatar Hastatas Posterior
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    congrats for w_c and whole BC team, thank you and good luck with future progress!

  12. #12
    David93's Avatar Shiny
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    congrats and nice work

    The Orcs of Gundabad Erin go Bragh FROGS

    When I came back to Dublin I was court marshaled in my absence and sentenced to death in my absence, so I said they could shoot me in my absence"
    Brendan Behan
    The Irish won an Empire
    The Scots ran an Empire
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  13. #13
    Aragorn1963's Avatar Hastatas Prior
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Thank you, guys. After studying the files I realize what a huge amount of work this must have been.

  14. #14
    Shisai
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Great job +rep...

    EDIT: nvm I must spread some.. ill give it later
    Last edited by Harith; February 03, 2012 at 11:46 AM.

  15. #15
    Princeps
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    it comes with the newer animations... although no blood mod. Guess I will have to slap that on myself.

    The spearmen animation is nice, they now do an overhead thrust as well as the standard stabbing attack. Never seen that before

    ...two handed axemen also have alot of new anims I have never seen
    Last edited by nein; February 03, 2012 at 04:41 PM.

  16. #16
    Iratern's Avatar Kabe difendā
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Yes!!!!!!!!!!!!!!!!Now darn it need a clean install (good thing I backed up all my changed files, just in case I lose the 2.3 installer )

  17. #17
    zburanuki's Avatar Hastatas Posterior
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    is it compatible with the minimods? (RBBR and BRR especially)

  18. #18
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    Most likely, submods are not compatible with 2.3.2.

    Under the patronage of m_1512

  19. #19
    Princeps
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    the new edu will probably work? Bordor can you adapt the huge unit size, free fort upkeep, 3.0 edu so that it works with this?

  20. #20
    Lysimachos's Avatar Hastatus
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    Default Re: BROKEN CRESCENT 2.3.2 RELEASE

    I'm playing a new campaign with Oman. The Ayyubids have definitely been improved. I'm at 1219 now and the KoJ has not managed to fight its way into Egypt. Instead they expanded into Mesopotamia, but once the Zengids are in that should be taken care of too. Also, no crashes. Good job!

    Read my AARs:
    The Legacy of Megas Alexandros (Europa Barbarorum as Arche Seleukeia)
    The Prodigal Son (Shogun 2 as Mori)
    * * *
    You like a good reading? Then check out the homepage of our fellow TWC-member Theodotos I at www.stephenwrites.com!

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