This is a great mod indeed, and I say it should get a screenies thread. So, as the title says, post your screenshots here ! I-if you don't mind, that's it.
Here're some of mine:
Spoiler Alert, click show to read:
This is a great mod indeed, and I say it should get a screenies thread. So, as the title says, post your screenshots here ! I-if you don't mind, that's it.
Here're some of mine:
Spoiler Alert, click show to read:
Last edited by Raritу; February 02, 2012 at 09:37 PM.
Last edited by BiggBudd; February 02, 2012 at 10:27 PM.
i'll do something about that mount fuji acropolis in a little while! grat screenies chaps. cheers
wow! clear battlefields. Every battle i've had has had million and millions of trees on it. (central japan near the capital city)
Last edited by BiggBudd; February 11, 2012 at 03:13 PM.
Oh wow I totally have some awesome pics for this.
Fantastic Mod,does beg the question-why didnt MTW2,Empire and Shogun 2 look as visually stunning (IMHO)
some screens from my Chokasabe campaign on RNJ 2.6
here are some more screens from my Shimazu campaign on RNJ 2.8 -
Nice pics, shame you had to reduce unit size, the game is balanced for huge sizes.
BTW you not alone, a few peeps have reported campaign crashes, I have a more stable version without the full list of minor clans init, it still has them just not so many, if you interested pm your email ill send the files.
cheers,
i have another campaign going on large unit size but seemed to get more crashes with that,ive tweaked some of the settings in the pref file and with the smaller unit size i get no lag,with the large size a bit of lag,i like to have the highest unit texture when possible,will pm you for the other version thanks,
:-)
Just noticed this Takeda unit has green banners. These boys are Yari Kachi, but have no clue why in green. All other Takeda is red anyway.
Spoiler Alert, click show to read:
So I got this battle (ambush) during campaign, which made me eager to remove that possibility from mod.
AFAIK in that time commanders tried to avoid fighting in high mountains (logistic!).
So the question is: is it enough to change this line of text in descr_terrain.txt to get more reasonable battle terrain?
min_sea_height now set as 1000.000
max_land_height now set as 10000.000 (was 15023.272)
Spoiler Alert, click show to read: