View Poll Results: Siege trolls or mordor trolls???

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  • Mordor trollies(a little stronger than mauntains ones)

    27 50.00%
  • Siege(rams,catapults,siege towers) trolls

    27 50.00%
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Thread: TATW big unit submod(General discussion)

  1. #21
    2-D Ron's Avatar Senshi
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    Default Re: New units(models)-Orcs(update,olog hai chieftain-6.02.2012)

    What Mordor needs and i'm surprised that nobody has thought of it yet? Uruk Slave Masters.

    They could use the Native American Chieftan Ability of going into a Trance to boost Orcs Attack Points, make them Fight Harder.
    Change the Animations of the Slave Masters and Sounds from the Tantric Chanting of the Native Vanilla Models to Whipping Animations and Sounds?



    They could be the Biggest/Strongest of the Uruk's, few in number and have the Chant Ability, only instead it's "Whip" with lots of "Don't you know that were at War!" and "Move along you Filthy Maggot!".
    What you think?




  2. #22
    paradamed's Avatar Ronin
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    Default Re: New units(models)-Orcs(update,olog hai chieftain-6.02.2012)

    I liked the chieftain but maybe the sword could have a cleaner texture.

  3. #23
    Araval's Avatar Senshi
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    Default Re: New units(models)-Orcs(update,olog hai chieftain-6.02.2012)

    Taro_M has made these units for Mordor:http://www.twcenter.net/forums/showt...75#post9446875
    Mordor uruks:
    Spoiler Alert, click show to read: 

  4. #24
    T&D's Avatar Banzai jūden-ki
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    Default Re: New units(models)-Orcs(update,olog hai chieftain-6.02.2012)

    The slave masters could be as officers, and i was thinking about mordor uruk hai/cirith ungol uruks too.


  5. #25
    2-D Ron's Avatar Senshi
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    Default Re: New units(models)-Orcs(update,olog hai chieftain-6.02.2012)

    Quote Originally Posted by Turambar and death View Post
    The slave masters could be as officers, and i was thinking about mordor uruk hai/cirith ungol uruks too.
    A General with a Whip and a Sword in the other hand and change the Rally Ability with a Whip and some Slave shouting!




  6. #26
    T&D's Avatar Banzai jūden-ki
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    Default Re: New units(models)-Orcs(update,olog hai chieftain-6.02.2012)

    Mordor uruk hai-i know that skins are like crap but this is better than nothing(LL is master of art and I am master of disaster):
    Mordor uruk hai:



  7. #27
    francis86's Avatar Taihō no heishi
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    Default Re: New units(models)-Orcs(update,olog hai chieftain-6.02.2012)

    look a bit thiny for uruk hai but nice work thought,they are nice,would just need to go to the gym

  8. #28
    Poosticks7's Avatar Shisai
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    Default Re: New units(models)-Orcs(update-Mordor uruk hai(nothing special)-8.02.2012)

    Good work Turambar.

    The more orc variations the better I say.

  9. #29
    T&D's Avatar Banzai jūden-ki
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    Default Re: New units(models)-Orcs(update-Mordor uruk hai(nothing special)-8.02.2012)

    Angmar Berserks:



  10. #30
    Emperor of Hell's Avatar ▌Hear me Troll▐
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    I like them, although I would suggest adding some more dirt to them.

  11. #31
    T&D's Avatar Banzai jūden-ki
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    Quote Originally Posted by Emperor of Hell View Post
    I like them, although I would suggest adding some more dirt to them.
    I am too lazy...
    Tomorrow i will try do next two units.
    PS: maybe you want help???


  12. #32
    Emperor of Hell's Avatar ▌Hear me Troll▐
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    Dirt isn't so hard, is it?

    Help with what?

  13. #33
    paradamed's Avatar Ronin
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    Default Re: New units(models)-Orcs(update,olog hai chieftain-6.02.2012)

    Quote Originally Posted by Turambar and death View Post
    Mordor uruk hai-i know that skins are like crap but this is better than nothing(LL is master of art and I am master of disaster):
    Mordor uruk hai:

    But in the other hand you are a great modeller to make things even, hehe!

  14. #34
    T&D's Avatar Banzai jūden-ki
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    Quote Originally Posted by Emperor of Hell View Post
    Dirt isn't so hard, is it?

    Help with what?
    Helping with modelling and little skinning


  15. #35
    Emperor of Hell's Avatar ▌Hear me Troll▐
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    I can skin a very little bit. I mean I have a real tiny amount of skinning skill.

  16. #36
    T&D's Avatar Banzai jūden-ki
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    Quote Originally Posted by Emperor of Hell View Post
    I can skin a very little bit. I mean I have a real tiny amount of skinning skill.
    Me too!!!
    There are most of 65% of vanilla TATW skins.
    Last edited by T&D; February 08, 2012 at 11:17 AM.


  17. #37
    colonel bolgin's Avatar Kabe difendā
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    Angmar Berserks needs more work they just dont look ready for the third age of course thats [MY OPINION].

  18. #38
    Araval's Avatar Senshi
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    Good work!
    Maybe give the berserkers a huge hammer instead?

  19. #39
    colonel bolgin's Avatar Kabe difendā
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    Default Re: New units(models)-Orcs(update-Angmar berserks)-8.02.2012)

    are this your first models?

  20. #40
    colonel bolgin's Avatar Kabe difendā
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    Default Re: Minimod-trolls(if i have will orcs too...:P)

    Quote Originally Posted by Turambar and death View Post
    paradamed yes i was thinking about remodelling work for mordor(uruks) I don't know i will handle it...So if someone want help join me.
    did you use milkshape for this units ,hmmm gimp or photoshop?

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