-
February 02, 2012, 07:17 AM
#1
Making catapults, trebutchets and ballistas unavilable.
Greetings,
Is there any way to mod the game files so that the AI stops recruiting catapults, trebutchets and ballistas all together? The enemy tends to use them in 90% of all field battles, which ruinbs the balance. Can I, for example, mod the files so that catapults, trebutchets and ballistas become to expensive for the AI to recruit? If so, could you please point me to the relevant folder and what I should do with it.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules