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Thread: How to assign model as officer banner-bearer with MS3D

  1. #21
    Rhaymo's Avatar Shashu
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    Default Re: How to assign model as officer banner-bearer with MS3D

    Quote Originally Posted by Eothese View Post
    #Rhaymo,
    You should only get a torch if the last line of the battlemodels entry is
    Code:
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    If you use the mounts and officers line, there should never be a torch.
    Code:
    -1 0 0 0 0 0 0
    Now it works! thanks and +rep
    Team Leader De Bello Mundi
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  2. #22
    HELLEKIN's Avatar Kirā
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    Default Re: How to assign model as officer banner-bearer with MS3D

    well...tryed to do the tutorial but it crasshes the game....what i´m doing wrong here?Can someone take a look to my mesh? many thanks in advance
    Attached Files Attached Files
    Homo Homini Lupus

  3. #23
    Giacomo Colonna's Avatar Dûxe
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    Default Re: How to assign model as officer banner-bearer with MS3D

    hello Hellekin, it crash at launching or while a battle loading?

    great model(for early Portugueses?), ah...rapid share removed the muslim I've modified from what Rolling Wave uploaded. Open this tutorial and in same time your model, you will notice there is not left hand's assignation into my models.
    It seems that the assignation of colors isn't like in my tuto, and the weight isn't assigned.

    Also few mistakes about/in comments can provoke CTD as well.

    "Thou will see a royal city, backed to an alpine hill, superb by his men and by his walls, of which the lone aspect indicates She's mistress of the Sea" Petrarch
    Patronized by phoenix[illusion]

  4. #24
    HELLEKIN's Avatar Kirā
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    Default Re: How to assign model as officer banner-bearer with MS3D

    hello,giacomo ...crashes at start...ctd ,i cant make it work,tried to use the billmen too,merged the sword and banner,in milkshape all appears well....i was proud of my unit ,but in the game...(this one loads in battle too but...)now the arm moves like the banner , tremble with the wind....and the flag texture doesn´t appear can you help?or someone?....man...i´m thinking of quit this thing of banner carrier .....last thing...didn´t forget portugal banners...i´m doing mine and share with you if you want...,my compliments ...liked new name
    Homo Homini Lupus

  5. #25
    Giacomo Colonna's Avatar Dûxe
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    Default Re: How to assign model as officer banner-bearer with MS3D

    I see, the entire Left arm(also the left hand) and the entire flag+pole have to be assigned to Left Upperarm.
    You have to select point by point the mentionned elements. Its easy if you hide all other elements(legs, head...etc). By the way you avoid risk of mistakes about assignations of joints.

    Further, this blue part(left arm+ banner) should be 'weighted", thats doable from the lesser buttons(under "vertex weights)
    The referencial numbers are same than ones from JoeDreck mesh.
    92 for Bone Left Upperarm
    2 for Bone Left Hand


    Or more simply 100 for Bone Left Upperarm and "none" for the left hand. Thats work too, I don't know what is the best...

    Forward to see your portugueses. Decent early portugueses are really lacking around TWC.

    "Thou will see a royal city, backed to an alpine hill, superb by his men and by his walls, of which the lone aspect indicates She's mistress of the Sea" Petrarch
    Patronized by phoenix[illusion]

  6. #26
    HELLEKIN's Avatar Kirā
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    Default Re: How to assign model as officer banner-bearer with MS3D

    Done it Giacomo....,needs a smal touch in the arm a litle bit long....but i done my first banner carrier..that works of course...send a pic to see your lesson final result,many thanks,...my Lord...
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    Homo Homini Lupus

  7. #27
    Giacomo Colonna's Avatar Dûxe
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    Default Re: How to assign model as officer banner-bearer with MS3D

    + rep
    yes the upperarm need to be reduced in terms of size, I means it have to be shorter.

    PS: I'm lord of nobody, and nobody is lord of me
    And glad that the tuto was usefull to you

    "Thou will see a royal city, backed to an alpine hill, superb by his men and by his walls, of which the lone aspect indicates She's mistress of the Sea" Petrarch
    Patronized by phoenix[illusion]

  8. #28
    HELLEKIN's Avatar Kirā
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    Default Re: How to assign model as officer banner-bearer with MS3D

    hello,Giacomo,long time...need help in this matter if you please...always use you tut to my flag carriers ...i´ve done many more banner carriers but all the guys i´ve done the flag doesn´t move with the wind stays still,my first banner carriers was from ss (i copied ) and all of them the flag moved with the wind only mine don´t eh,eh,eh ...how can i correct this?Can you help me please?many thanks in advance and salutations
    Homo Homini Lupus

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