Question from someone who didn't get a chance to play 2.65 - how does the team feel about the balance of AI in the SP campaign for 3.0? That is to say is playing as one side or the other hugely advantageous bc the AI has a rough time playing as, say, the CSA? Most importantly, is the AI competitive at the game's start, or is it best to wait 10-25 turns to let it build up strength for a challenge?
I'm most interested in this question from the view of the human player as the CSA, since I'll start with them.