As of 1.1, AI spending and defensive priorities have been rebalanced, and the campaign difficulty settings reworked- now it adds to AI economy without crippling player spies and agents.
This mod is intended to create a more aggressive AI in the early stages of the game.
Feel free to try it, and do not spare the commentary.
Uses a combination of EiC and Darth Mod, with a sprinkling of customized values.



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