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January 12, 2012, 08:41 PM
#1
Real Recruitment
Is it possible to disable RR with BftB?
Never mind, question answered with a little bit of searching. So i will ask another. Is the BftB/RR team working on a RR disabled version or would that be something I would be better of doing myself?
Last edited by Huene; January 12, 2012 at 08:58 PM.
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January 12, 2012, 10:47 PM
#2
Re: Real Recruitment
I will be working on a RR disabled version.
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January 13, 2012, 12:34 PM
#3
Re: Real Recruitment
Exellent, thanks for the info.
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January 14, 2012, 04:12 AM
#4
Re: Real Recruitment
In this non-RR version you will remove the triggers for the time periods of each unit or only the long recrutement times?I kind of like the timeframes for each unit.
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January 14, 2012, 03:10 PM
#5
Re: Real Recruitment
Personally i would prefer both (no RR and shorter recruitment time). My wife and I like to mess around with SS but were not real big into the uber historical accuracy thing. I just want to kill stuff and she just wants to manage an empire.
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January 18, 2012, 02:12 PM
#6
Re: Real Recruitment
That would be a huge job. Youd have to manually comb through the whole EDB changing replenishment rates.
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January 21, 2012, 08:45 AM
#7
Re: Real Recruitment
Well guess what, I've been digging through the EDB and changed the replenishing rates the last 3 days.
To me, it just doesn't seem right you have to wait 4 turns to be able to recruit peasant archers in a Bowyer.
I basically sped up the whole thing, only really special units take 5 or more turns to recruit. The rest is basically 1-4 turns. Can I attach the EDB file here without problems with the original creators?
Cheers,
-Q
edit: realized I posted this in a sub-mod now... I did this for the SS mod, not sure if applicable for this one?
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January 21, 2012, 04:49 PM
#8
Re: Real Recruitment
No it cant be used for BftB2
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