So one of the things that has always has hurt my enjoyment of this game and the various mods that I have tried with it is the AI's inability to defend its most important cities with its biggest armies. Many times in campaigns I have spent a lot of time planning an attack of a major enemy city only to find it garrisoned with 3 units. It really puts a damper on my fun when I know I can waltz right into a city like London or Jerusalem and take it without a fight. One of my hopes for this new garrison script is that important cities will have a minimum of say 10 to 15 units at all times. I was wondering if anyone could comment on this that is in the know of such things?