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Thread: Tamriel Risk ( ACCEPTING PEOPLE NOW )

  1. #1

    Default Tamriel Risk ( ACCEPTING PEOPLE NOW )

    Rules:

    1. Each kingdom has a king, only the king decides whether to accept or break alliances or to sign a peace treaty to end the game
    2. There is a maximum of three players per kingdom
    3. You may only cross water at a sea route/bridge

    Attacking

    To attack just say "[My country] attacks [adjacent country]". I'll take care of the rest. You get 2 attacks per day.

    The number of territories you get depends on the number resulted by a roll (I'm doing this with a dice XD)

    If you roll 1-3 you get 5 territories
    If you roll 4-6 you get 10 territories
    If you roll 7-9 you get 15 territories
    If you roll 10 you get 20 territories

    Alliances

    One kingdom can form a regular alliance with only another kingdom.

    Seasons

    Every three updates (rounds), the season will change in Tamriel.

    The seasons are:
    Winter
    Spring
    Summer
    Fall

    The different seasons are explained on the map

    Daedra

    During fall, an Oblivion gate will be opened every update and will continue to grow until surrounded completely and pushed back.

    If not closed, the gate will continue to push out daedric forces and take land.

    Gates might still open at random, even if it's not fall.

    Capital

    Every kingdom has a capital. Once surrounded it is considered captured. If your capital is captured every enemy attack will get 3 more territories.

    Here's the map:


    Approximate number of territories:

    Solstheim - 50
    High Rock - 188
    Morrowind - 310
    Cyrodiil - 419
    Summerset Isle - 211
    Hammerfell - 322
    Elsweyr - 279
    Valenwood - 285
    Skyrim - 306
    Argonia - 267

    Cyrodiil attack Morrowind
    It is also currently summer so all attacks gain 2 more territories.

  2. #2

    Default Re: Tamriel Risk ( ACCEPTING PEOPLE NOW )

    Sorry 3 more territories not 2

  3. #3

    Default Re: Tamriel Risk ( ACCEPTING PEOPLE NOW )

    Come on we need some people. I am looking forward to playing this game with anyone who is willing to join

  4. #4

    Default Re: Tamriel Risk ( ACCEPTING PEOPLE NOW )

    Wow this map of Tamriel looks quite detailed and well thought out. Though I'm not sure how gameplay would work. I'd be interested in playing if further explanation was given.

  5. #5

    Default Re: Tamriel Risk ( ACCEPTING PEOPLE NOW )

    Quote Originally Posted by Atomic_Lion View Post
    Wow this map of Tamriel looks quite detailed and well thought out. Though I'm not sure how gameplay would work. I'd be interested in playing if further explanation was given.
    Not sure if this is still in the works or if you already started, but I'd be interested as well with maybe a bit further explanation.

  6. #6

    Default Re: Tamriel Risk ( ACCEPTING PEOPLE NOW )

    Maybe more people would be interested in joining, if you posted it here as well:

    http://www.twcenter.net/forums/forum...hp?60-Coliseum

    Where all these other games are.
    Then, as throngs of his enemies bore down upon him and one of his followers said, "They are making at thee, O King," "Who else, pray," said Antigonus, "should be their mark? But Demetrius will come to my aid." This was his hope to the last, and to the last he kept watching eagerly for his son; then a whole cloud of javelins were let fly at him and he fell.

    -Plutarch, life of Demetrius.

    Arche Aiakidae-Epeiros EB2 AAR

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