Post any ctds and other bugs you find here.
Campaign Mixup Fix
I made a mistake when I put together the beta, so the imperial_campaign doesn't work
You can fix it by the following procedure if you want:
- delete all content of Rome - Total War/chivalry/data/world/maps/campaign/imperial_campaign
- copy all content from Rome - Total War/chivalry/data/world/maps/campaign/barbarian_invasion to Rome - Total War/chivalry/data/world/maps/campaign/imperial_campaign
- open Rome - Total War/chivalry/data/world/maps/campaign/imperial_campaign/descr_strat.txt and on the first line replace barbarian_invasion with imperial_campaign
- go to Rome - Total War/chivalry/data/text and copy barbarian_invasion_regions_and_settlement_names.tx t
- rename the copy to imperial_campaign_regions_and_settlement_names
Rebel unit crash fixes
The Seljuk Horse Archers cause a crash for any rebel armies that have the unit in them. Go to your descr_model_battle file in your chivalry data folder and search for the seljuk_horse_archer entry. Change it to this:
Code:
type seljuk_horse_archer
skeleton fs_hc_archer, fs_hc_swordsman
indiv_range 40
texture thrace, chivalry/data/models_unit/textures/MTW_unit_seljuk_horse_archer.tga
texture slave, chivalry/data/models_unit/textures/MTW_unit_seljuk_horse_archer.tga
model_flexi chivalry/data/models_unit/MTW_unit_seljuk_horse_archer.cas, 12
model_flexi chivalry/data/models_unit/MTW_unit_seljuk_horse_archer_med.cas, 25
model_flexi chivalry/data/models_unit/MTW_unit_seljuk_horse_archer_low.cas, 40
model_flexi chivalry/data/models_unit/MTW_unit_seljuk_horse_archer_lowest.cas, max
model_sprite thrace, 60.0, chivalry/data/sprites/seljuk_horse_archer_sprite.spr
model_sprite slave, 60.0, chivalry/data/sprites/seljuk_horse_archer_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
The Andalusian Infantry cause a crash for any rebel armies that have the unit in them. Go to your descr_model_battle file in your chivalry data folder and search for the andalusian_infantry entry. Change it to this:
Code:
type andalusian_infantry
skeleton fs_spearman
indiv_range 40
texture macedon, chivalry/data/models_unit/textures/MTW_unit_andalusian_infantry.tga
texture thrace, chivalry/data/models_unit/textures/MTW_unit_arab_infantry_turks.tga
texture greek_cities, chivalry/data/models_unit/textures/MTW_unit_arab_infantry_egypt.tga
texture slave, chivalry/data/models_unit/textures/MTW_unit_andalusian_infantry.tga
model_flexi chivalry/data/models_unit/MTW_unit_andalusian_infantry.cas, 12
model_flexi chivalry/data/models_unit/MTW_unit_andalusian_infantry_med.cas, 25
model_flexi chivalry/data/models_unit/MTW_unit_andalusian_infantry_low.cas, 40
model_flexi chivalry/data/models_unit/MTW_unit_andalusian_infantry_lowest.cas, max
model_sprite macedon, 60.0, chivalry/data/sprites/andalusian_infantry_sprite.spr
model_sprite thrace, 60.0, chivalry/data/sprites/arab_infantry_sprite.spr
model_sprite greek_cities, 60.0, chivalry/data/sprites/arab_infantry_sprite.spr
model_sprite slave, 60.0, chivalry/data/sprites/arab_infantry_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
Known bugs:
- Install patch to get MP working
- Historical battles don't work
- Custom army button is a grey blob
- Strat map character animations (includes sinking, erattic behaviour)
- Campaign crashes when you accept mercs
- Bohemia's map Castille's
- "unlocalised placement text" with Bohemia's unique units
- crash on battle load with slave Seljuk Horse Archers (see above)
- settlement and region names
- faction icons in campaign battles
- Danish units in tech-tree
- Andalusian Infantry causes ctd (see fix above)
- No ships for a few factions
- Some cities have no garrison
- Most names are still from vanila
- Banners in cities are from vanilla
- No victory conditions
- Can't recruit spies
Mentioned/Possible Bugs (please confirm):
- crash with a Russian rebel unit (possibly Foot Boyars)
- Teutonic units cause a ctd (please specify which one)
- Scottish rebel unit Goirrane causes ctd
- Sound Pack music not working in the campaign (if so download file below)
- Rebel unit near Sicily causes ctds (which one?)
Unit Glitches:
- A lot of knight units have messed up skins
- Some Royal Bodyguards are messed up
- Saxon Huscarles have brown faces
- Hobilars have maces at a distance
- Second lod for Themata Taxeis for Byzantines is wrong