Is there really supposed to be 10 Balrogs on huge unit sizes in the campaign? In custom battles there is only a single balrog.
I am surprised -- and dismayed -- that I'll be having to fight against TEN of them. I know there have been some limitations around single units, especially with larger unit sizes. I had thought that workarounds had been discovered for those limitations. That said, even if not, why 10? If small unit sizes have 1 Balrog, then normal should have 1.5, which results in 1. Large should have 2, and Huge should have 2.5, which results in 2. How did we end up with ten 38 attack, 20 charge bonus, 56 total defense, 7 hitpoint monsters?!? Oh, and I left out bonus vs. cavalry, effective vs. armor, enemy frightening, excellent moraling monsters!! TEN! I'm scared, and yes, I'm waiting for reinforcements to arrive before I start the battle!!!!
Oh, and did I mention that it's just wonderful that their upkeep is listed as 0? Well it is wonderful, as I was worried the weren't already the the PERFECT tool for the Orcs. Free upkeep? Yep, perfect as fresh pumpkin pie.