This patch is outdated, please visit the latest Hotseat Sub Mod thread:
http://www.twcenter.net/forums/showthread.php?t=531257
The latest version Hotseat Sub Mod Beta has been released (v0.91 beta).
NOTE: ONLY APPLY THIS SUB MOD IF YOU ARE AN ONLINE HOTSEAT PLAYER. IT MIGHT NOT BE SUITABLE FOR SINGLE PLAYER OR LOCAL HOTSEAT GAMES.
This sub mod contains the following changes:
- Sub mod installs to its own mod folder (CCM2HS)
- Converted papal states to standard faction
- Removed crusades, jihads and college of cardinals
- Increased fort cost to 3000
- Forts are permanent wooden forts
- Disabled bribing
- AI doesn't like to be gifted regions
- Assassins can only target agents
- Added agent limits to assassins
- Spies, assassins and merchant min success chances reduced to 0%
- Cannot place units on docked ships
- Re-ordered factions (weakest first)
- Aztecs can recruit cogs
- Aztecs can recruit catapults
- Doubled religious unrest
- Swapped papal states and aztecs (tyronia)
- *Most cavalry unit sizes increased by 25%
- *Autoresolve separation_missile_add increased to 2
*These changes were added as a simple generic fix to improve autoresolve for cavalry and missile units. Please take note if autoresolve seems better with regards to cavalry and missile units and feel free to suggest changes.
The following changes might be looked at for the next version of the sub mod, open to more suggestions:
- Increase religious conversion rates- Tune spies (increase costs, make success/fail chances more decisive)
- Tune assassins (increase costs, decrease success chances, make success/fail chances more decisive)
- Tune merchants (make success/fail chances more decisive)
- Add in agent limits for spies
- Increase cavalry size to 50%? (back to original M2TW sizes)
- Add a free upkeep slot to forts
- Increase fort costs to 5000
- Re-order factions in descr_sm_factions from weakest to strongest (for HS launcher)
- Remove: cannot place units on docked ships- Remove: Autoresolve separation_missile_add increased to 2 (drop back to 1)
- Remove: disable bribing
- Fix Heroic Victory Message Bug (generated on crushing defeat)
- Add merchant stacking messages (if a merchant shares a resource tile with an army)
- Add faction defeated army reminder messages (to remind players a certain faction has defeated armies that cannot be moved)
- Rebalance some faction starting positions (England, France, HRE, Venice, Byzantium, Portugal, Scotland, Mongols, Timurids, Turks)
- Disable Floods
- Update the credits for those who have contributed with great feedback!
I will try to look into the following:
- give a small cash bonus for any units starting the turn with no movement points (compensate for turn order issue)- reset random seed before battles
- generate a message if attacking with no siege gear (e.g. opening gates with a spy)
Installation Instructions:
- Download, unzip and run the installer exe
- The installer will install all required files to a new CCM2HS sub mod folder
- THIS SUB MOD IS NOT SAVE GAME COMPATIBLE
Please make any comments, good or bad, about this sub mod here. I welcome all feedback and am interested in listening to any ideas for improvements.