This is my first step-by-step documentation effort – so that I can better track crashes, strange behaviors, and changes, etc. Hope you enjoy!
1. I believe my first attempt will be to remove the Western Empire, Eastern Empire, and to simply make 1 “Roman Empire” – using the supplied banner from RTR 6.0
a. I believe I will try to accomplish this by simply making Eastern Empire into the new “Imperium Romanum”
2. First steps have been in moving some symbols – moved over 7 symbols from RTR – Greeks, Julii, Macedon, Parthia, Britons (prefer over current Romano-British symbol), Carthage, Egypt – have not renamed any yet. Under loading_screen\symbols
3. Analyzing descr_sm_factions.txt files further for what needs transferred over or simply changed for names – know there are many dependent files in this game.
4. Went into the descr_rebel_factions.txt and changed some values around – I had increased the chances before to make the game more “interesting” – but now simply find the amount of rebels on the map way too annoying, especially the pirate ships. Hopefully this will solve that problem – 25% is maximum chance for rebellion in any 1 territory.
5. Deciding on whether to leave smaller factions such as lombardi, burgundii, empire rebels, and more.
6. Reminder that original RTW folder in data/fmv still contains victory fmv’s for factions.
7. Expanding descr_sm_factions.txt for now to include 7 additional/replacement civs integrating from RTR – need to remember to delete out some factions from IBFG & introduce these new ones, without going over limit (whatever it is).
8. Under menu\symbols moving 7 faction symbols from RTR to IBFG (24 & 48)
a. Could not find symbols for Greek faction – possibly in patch?
9. Need to take note of unit changes for factions – where to change files, especially names of units & info, etc.:
a. Under bi\data\text need to change info in export_units.txt
b. Under bi\data need to change info in export_descr_unit.txt and export_descr_unit_enums.txt